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While its intended design is for deep space construction, the concentrated laser beam of the Spectra is highly effective against organic and synthetic enemies.

The Spectra is a IconCorpusOn Corpus beam pistol unlockable through Energy Lab Research in the dojo. Released in Update 9.0 (2013-07-13), it appears to be a handheld cutting laser that is as effective at cutting flesh as it is at cutting metal. It is essentially a sidearm version of the FluxRifle Flux Rifle.

This weapon can be sold for Credits64 5,000.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
25,000
Fieldron Fieldron
3
Circuits Circuits
700
Ferrite Ferrite
5,000
Forma Forma
1
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:Credits15,000
Energy Lab ResearchClanAffinity643,000
Credits
7,500
FieldronSample Fieldron Sample
7
Circuits Circuits
350
NanoSpores Nano Spores
750
PolymerBundle Polymer Bundle
350
Time: 3 Day(s)
Prereq: Dera
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics[]

This weapon deals primarily DmgSlashSmall64 Slash damage.

Advantages:

Disadvantages:

  • No DmgImpactSmall64 Impact damage - less effective against shields.
  • Damage ramps up from 25% to 100% over 0.6 seconds when firing. After firing stops for 0.8 seconds, the damage decays back to 25% over 2 seconds.
  • Limited range of 18 meters.


Notes[]

  • Holding down the fire button while using Shade or a Huras Kubrow will cloak you if enemies are nearby, letting you potentially deal large amounts of damage without retaliation.

Trivia[]

  • The Spectra is currently known to be one of the most improved weapons throughout the game's patches, as it was one of the weakest Clan Dojo Research weaponry ever released: It used to deal a total of 8 damage per second.
  • Spectra is the plural form of Spectrum.
  • During the final phases of Operation: Arid Fear, the Corpus Scouts were equipped with Spectras, which they would use for short durations before attempting to run.
  • Ceasing fire from the Spectra actually retracts the beam instead of it disappearing.

Media[]

Spectra Skins

Edit

Patch History[]

Update 22.14 (2018-03-01)

  • Fixed Beam weapons not being able to damage enemies (alive but in a ragdolled state) when being affected by certain ‘crowd control’ Abilities.
  • Damage now ramps up over 0.6 seconds and after moving off target there is a delay of 0.8 seconds before it starts to decay over 2 seconds.
  • All Beam weapons now start their Damage ramp up at 20% (instead of 10%).
  • The Multishot chance should now apply more consistently with Beam weapons.
  • Fixed Beam weapons continuously firing when quick Meleeing.

Hotfix 22.13.4 (2018-02-22)

  • Increased the Beam weapon Damage ramp up time from 0.8 to 1 second.
  • Fixed Beam weapon Damage ramp up not happening per target.

Hotfix 22.13.3 (2018-02-21)

  • Perfect accuracy and high fire rate is balanced by limited range and damage ramping up from 10% to 100% over 0.8 seconds when firing and decays back to 10% over 1 second after stopping.
  • Damage changed from 30 Physical per sec to 18 Physical per tick
  • Physical damage changed from 10% Impact, 70% Puncture and 20% Slash to 0% Impact, 42% Puncture and 58% Slash
  • Fire Rate increased from 5 to 12
  • Status Chance increased from 20% per sec to 22% per tick of damage
  • Critical chance increased from 5% to 14%
  • Reload reduced from 2s to 1.8s
  • Magazine size reduced from 80 to 60
  • Added 0.5 meter Punch Through
  • Range increased from 15m to 18m
  • Ammo consumption decreased from 1.0 to 0.5 per tick of damage
  • Aimed Zoom reduced from 2.23x to 1.6x

Update 9.0 (2013-07-13)

  • Introduced.

See also[]

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