Manufactured by the Corpus, the Snipetron is a powerful and accurate rifle that sports optical zoom capabilities. Perfect for long range engagements.

The Snipetron is a IconCorpusB.svgCorpus built sniper rifle. Its high focus on Puncture b.svg Puncture damage makes it an ideal weapon for bringing down heavily armored targets.

It was retired from the market due to lore issues where Corpus do not utilize weapons that fire bullets, but rely on energy weapons or railgun technology. Its blueprint would later be reintroduced as an event reward for completing certain events, most recently Operation: Plague Star.

Manufacturing Requirements
Credits64.png
20,000
Morphics64.png
5
Plastids64.png
900
Salvage64.png
1,200
AlloyPlate64.png
900
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:N/A

This weapon can be sold for Credits64.png7,500.

Characteristics[edit | edit source]

This weapon deals primarily Puncture b.svg Puncture damage.

Advantages:

  • High Puncture b.svg Puncture damage – effective against health.
  • Good accuracy.
  • Zooming in increases headshot damage by +30% at 2.5x zoom or 50% at 6x zoom.
  • Has a Madurai Pol.svg polarity slot.

Disadvantages:

  • Tied with FiveShotSniper.png Rubico for the lowest base damage of all sniper rifles.
  • Linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
  • Small magazine size.
  • Very slow reload speed.
  • Draws from the rare sniper ammo pool.

Comparisons:

  • Snipetron, compared to Snipetron Vandal:
    • Higher base damage (132.0 vs. 104.0)
      • Higher Impact b.svg Impact damage (13.2 vs. 5.2)
      • Higher Puncture b.svg Puncture damage (105.6 vs. 93.6)
      • Higher Slash b.svg Slash damage (13.2 vs. 5.2)
    • Smaller magazine (4 rounds vs. 6 rounds)
    • Smaller max ammo capacity (20 rounds vs. 24 rounds)
    • Slower reload speed (3.5 s vs. 2 s)
    • Lower Mastery Rank required (0 vs. 5)

Weapon Loadouts[edit source]

Tips[edit | edit source]

  • Always ensure that Snipetron is fully loaded before heading on to further combat.

Trivia[edit | edit source]

  • The Snipetron was suddenly removed from the game's Market in Update 8 and was no longer obtainable. According to the developers, the Snipetron's use of standard bullets instead of energy projectiles did not fit the lore of the Corpus, and it was removed as a result.
    • Players were able to obtain a DESnipertronVandal.png Snipetron Vandal and a Blueprint for the normal Snipetron through the Informant Event after killing 20 Informers. The developers admitted that this was an apology for the Snipetron's sudden removal. Following the event, any piece of content to be removed from the market is now given a week's advance notice.
    • The Snipetron blueprint was added as a reward for the Project Undermine Tactical Alert from the 2nd of October 2015 to the 5th of October 2015.
    • The blueprint occasionally returns as an offering sold by Nakak (as Operational Supply) in Cetus during the Operation: Plague Star event for ReputationLargeBlack.png3,000 and Credits64.png5,000, making it the only way to acquire this weapon in the game.
  • As this was the first true sniper rifle in the game, Grineer Ballista were equipped with this weapon before the Vulkar.png Vulkar was introduced.
  • The Snipetron shares an identical appearance with the CorpusSniperRifle.png Lanka, which effectively replaced it as the Corpus sniper rifle.

Media[edit | edit source]

Snipetron Skins

Patch History[edit | edit source]

Update 22.12

  • Damage increased from 175 to 180
  • Status chance increased from 10% to 12%

Hotfix 22.0.6

  • Conclave: Reduced the headshot damage of the Vulkar series, Snipetron series and Vectis series in Conclave.

Update 22.0

General Sniper Changes:

  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.

Specific Sniper Weapon Changes: Snipetron

  • Fire rate increased from 1.5 to 2
  • First level zoom +10% Damage replaced with +30% Head Shot Damage
  • Second level zoom 15% Damage replaced with +50% Head Shot Damage

Hotfix 18.0.4

  • Conclave: Reduced the damage of the Snipetron series in PvP.

Hotfix 17.6.2

  • Conclave: The Snipetron weapon series is now available in PvP.

Update 14.2

  • Buff:
    • Added 2.5 puncture depth.
    • Increased damage from 100 to 125.
    • Reduced reload time from 4 s to 3.5 s.

Hotfix 9.6.1

  • Updated reload sound effects for Snipetron.

Hotfix 8.3.3

  • Updated Snipetron sound FX.

Update 8.3

  • Sound changes.

Update 7.11

  • Changed price from 50,000Credits64.png (blueprint) to 225Platinum64.png

Update 7.10

  • Snipetron now has Armor Piercing damage by default, but with a slight increase to recoil.

Update 7.3

  • Buffed:
    • Damage increased from 100 to 115
    • Reload time decreased from 5 to 3.8.

Update 6.5

  • Tweaks to Recoil feel, added Rotation and Translation Spring values. Tweaks to aim while scoped and from hip. Added force feedback to its firing sound.

Update 2

  • Nerfed Snipetron, added scope effects

Vanilla

  • Item introduced with game release.

See also[edit | edit source]

  • DESnipertronVandal.png Snipetron Vandal, the Vandalized counterpart of this sniper.
  • CorpusSniperRifle.png Lanka, the successor of Snipetron, which is available in the Energy lab.
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