The Sicarus Prime is an improved Sicarus that sacrifices a small amount of its Impact damage to triple Puncture and Slash damage, and also sports higher accuracy, faster fire rate, and a larger magazine compared to its predecessor.
Sicarus Prime was available from December 6 2016 to January 3 2017 as part of the Fire and Ice Prime Vault.
This weapon can be sold for 5,000.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
15,000 |
1 |
1 |
Orokin Cell 10 |
Time: 12 Hour(s) | |
Rush: 50 | |||||
Market Price: N/A | Blueprints Price:N/A |
Characteristics[]
This weapon deals primarily Impact damage.
Advantages
- High base damage.
- Near-equal physical damage.
- Very little recoil for a burst weapon.
- High accuracy.
- Fast fire rate.
- One polarity slot.
Disadvantages
- Punishes missed shots due to burst-fire.
- Third shot may miss targets without proper leading.
- Linearly less efficient - sometimes a target may only die with four bullets, which requires an entire second burst to be fired.
Comparisons:
- Sicarus Prime (Normal Attack), compared to Sicarus (Normal Attack):
- Lower base damage per projectile (25.00 vs. 29.00)
- Lower total damage (25 vs. 29)
- Lower average damage per tap (75 vs. 87)
- Higher burst DPS (234.5 vs. 214.31)
- Higher sustained DPS (123.85 vs. 107.94)
- Higher fire rate (9.38 attacks/sec vs. 7.39 attacks/sec)
- Larger magazine (21 vs. 15)
- More shots per magazine (21 vs. 15)
- Larger max ammo capacity (63 vs. 45)
- More accurate (N/A vs. N/A)
- Higher Mastery Rank required (14 vs. 3)
Notes[]
- Due to its high accuracy, when combined with the Steady Hands mod this weapon becomes powerful at long range.
- The lower Impact damage of Sicarus Prime makes individual shots mildly less effective against shields, but the improved fire rate and magazine size still make it a superior choice to the classic Sicarus.
Tips[]
- As of Update 15.16 (2015-02-25), the Sicarus Prime now has 21 rounds per magazine by default, instead of the old 20 rounds per magazine which would result in the last burst firing only 2 shots.
- As of Update 19.4.2.1, the Sicarus Prime now has 24 rounds per magazine by default, and has received a boost to most stats.
Trivia[]
- Added to the game in Update 11.
- It could be seen in Ember Prime's right hand during the artwork show of Livestream 18.
- The reload animation involves the front half of the barrel sliding forward, and the two side brackets opening outwards. A glowing capsule is then ejected and a new one is placed into the barrel before it is closed again.
- The capsule's energy color is affected by energy color.
- Compared to the normal Sicarus, the Sicarus Prime has a high pitch "whirring" sound at the end of its burst, suggesting the rounds to be energy based.
Media[]
Vaultings[]
- On September 29, 2015 it was announced that the Sicarus Prime would enter the Prime Vault and be retired from the reward tables. Any preexisting components or fully-built weapons will remain as is.
Patch History[]
Update 22.12 (2018-02-09)
- Mastery Rank increased from 4 to 14
Update 21.0 (2017-06-29)
- Increased damage from 40 to 50
- Increased Crit Chance from 20% to 25%
- Increased Status Chance from 10% to 20%
- Increased Mastery Rank requirement from 2 to 7
Update 19.4.2 (2016-12-20)
- Buffed base damage from 30 to 40.
- Increased Crit chance from 10% to 20% and Crit multiplier 1.5 to 2.
- Increased Clip Size from 21 to 24.
Update: The Index Preview (2016-10-20)
- Increased damage of Sicarus series in Conclave.
Hotfix: Specters of the Rail 0.2 (2016-07-08)
- Received the PBR treatment!
Update 16.5 (2015-05-12)
- Sicarus series damage increased in PvP.
Hotfix 16.3.5 (2015-04-17)
- Increased the damage of Sicarus weapons in PvP.
Update 15.16 (2015-02-25)
- Increased ammo capacity for Sicarus Prime to be a proper multiple of 3 (from 20 to 21).
Update 11.5 (2013-12-19)
- You can now search Orokin Derelict Defenses for the Sicarus Prime Blueprint.
Update 11.0 (2013-11-20)
- Introduced via Ember Prime Access.
See also[]
- Sicarus, the original version of this sidearm.