The Sibear is a large hammer featuring a head composed entirely of Cryotic that deals Cold damage on attacks.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
30,000 |
1 |
30,000 |
50,000 |
Time: 12 Hour(s) | |
Rush: 25 | |||||
Market Price: 165 | Blueprints Price:15,000 |
Characteristics[]
This weapon deals Cold damage.
Advantages:
Disadvantages:
- Innate Cold damage – ineffective against health.
- Stance has a polarity, does not match the Conclave-only Crashing Havoc stance.
Notes[]
- The Sibear is currently the most expensive item in-game in regards to Cryotic requirements for construction, needing 30,000 Cryotic to build.
- It is also the second most expensive item for Alloy Plates, requiring 50,000.
- Slam attacks release a small ice spike from the ground. This, however, is a visual effect.
Trivia[]
- Sibear is most likely a corruption of Siberia, a region in Russia known for its low temperatures and bears.
- The Sibear is the first melee weapon to deal pure Cold damage.
- It is also the first hammer whose components derive from another hammer to build.
- The ice spikes on the Sibear's head will temporarily grow when performing a charge attack or a jump attack from a significant height.
Media[]
Sibear Skins
Patch History[]
Hotfix 22.17.1 (2018-04-05)
- Fixed the Sibear being granted stacking bonuses from charge attacks and those bonuses being persistent when using a Skin.
Hotfix 21.0.7 (2017-07-13)
- Fixed the Palatine Hammer Skin not applying correctly to the Sibear.
Hotfix 19.11.5 (2017-02-28)
- Fixed a script error caused by the Sibear.
Hotfix 19.9.2 (2017-02-07)
- Fixed a script error when using the Sibear.
Hotfix 18.8.1 (2016-04-08)
- Fixed the Sibear not applying color customizations properly.
Update 18.8 (2016-04-06)
- Introduced
Last update: Hotfix 22.17.1 (2018-04-05)