Ice in motion can crush mountains, this frozen hammer is no different.

The Sibear is a large hammer featuring a head composed entirely of Cryotic that deals Cold b.png Cold damage on attacks.

Manufacturing Requirements
Credits64.png
30,000
PaladinMace.png
1
Cryotic.png
30,000
AlloyPlate64.png
50,000
Time: 12 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png 165 Blueprint2.svg Blueprints Price:Credits64.png15,000

Characteristics[edit | edit source]

This weapon deals Cold b.png Cold damage.

Advantages:

  • Innate Cold b.png Cold damage – effective against shields.
  • Innate Vazarin Pol.svg polarity.

Disadvantages:

Notes[edit | edit source]

  • The Sibear is currently the most expensive item in-game in regards to Cryotic requirements for construction, needing 30,000 Cryotic to build.
    • It is also the second most expensive item for Alloy Plates, requiring 50,000.
  • Slam attacks release a small ice spike from the ground. This, however, is a visual effect.

Trivia[edit | edit source]

  • Sibear is most likely a corruption of Siberia, a region in Russia known for its low temperatures and bears.
  • The Sibear is the first melee weapon to deal pure Cold b.png Cold damage.
  • It is also the first hammer whose components derive from another hammer to build.
  • The ice spikes on the Sibear's head will temporarily grow when performing a charge attack or a jump attack from a significant height.

Media[edit | edit source]

Sibear Skins

Patch History[edit | edit source]

Hotfix 22.17.1

  • Fixed the Sibear being granted stacking bonuses from charge attacks and those bonuses being persistent when using a Skin.

Hotfix 21.0.7

  • Fixed the Palatine Hammer Skin not applying correctly to the Sibear.

Hotfix 19.11.5

  • Fixed a script error caused by the Sibear.

Hotfix 19.9.2

  • Fixed a script error when using the Sibear.

Hotfix 18.8.1

  • Fixed the Sibear not applying color customizations properly.

Update 18.8

  • Introduced
Last update: Hotfix 22.17.1
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