Rhino charges towards a target, clobbering any in his path and goring his victim.
|Duration:1 s (combo window)|
|Range:8 m (charge range)|
1 m (impact radius)
|Misc:48 m/s (speed)|
- Rhino charges forward with aggression, covering a distance of 8 meters at a speed of 48 meters per second. Enemies within 1 meters of Rhino are dealt 150 Impact damage.
- Rhino's health is not immune to damage while charging.
- If Rhino Charge is successfully cast within a window of 1 second after the previous cast, its damage will be multiplied by 200%, its charge range will be multiplied by 125%, and its energy cost will be reduced by 10%. Any successful cast thereafter will multiply Rhino Charge's damage by 400%, multiply its charge range by 150%, and reduce its energy cost by 20%.
- The duration of the combo window and the respective damage multiplier for the next successful cast are displayed underneath the HUD's targeting reticle.
- If no casts are performed within the combo window, the damage, charge range, and energy cost will reset.
- Can be activated while jumping, sliding, clinging to a wall, or executing a front flip.
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