The Pandero is Octavia's signature pistol, firing semi-automatic shots with sheer power complimented by its high critical rate and multiplier. The Alternate Fire unleashes all remaining rounds in the magazine as a single full-automatic burst, but has no zoom, high recoil, and wide spread to hinder its range.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
Argon Crystal 2 |
Circuits 4,500 |
Cryotic 5,500 |
Salvage 25,000 |
Time: 12 Hour(s) |
Rush: 35 | |||||
Market Price: 190 | Blueprints Price:20,000 |
Characteristics[]
This weapon deals primarily Slash damage.
Advantages:
- High Slash damage – effective against health.
- Tied with Spira, Spira Prime, Lato Prime, and Euphona Prime for second highest critical chance of all secondaries, behind Akbolto Prime.
- Capable of reaching 100% critical chance with maxed Primed Pistol Gambit and Creeping Bullseye at the cost of fire rate.
- Tied with Akbolto Prime for third highest critical multiplier of all secondaries, behind Spira Prime/Aksomati and Nukor.
- Good status chance.
- Primary fire has good accuracy.
- High ammo efficiency.
- Very high reload speed.
- Alt-fire shoots all remaining ammunition in the magazine in a quick burst.
- Benefits from magazine increasing mods to further increase the burst's damage.
Disadvantages:
- Low Impact and Puncture damage – less effective against shields and armor.
- Low magazine capacity.
- Primary fire has noticeable recoil.
- Alt-fire prevents zoom and has high recoil and wide spread, making it inaccurate beyond short range.
- This prevents the buffs from Hydraulic Crosshairs and Sharpened Bullets from affecting this mode as a result.
Notes[]
- The alt-fire of the Pandero will eject all of the remaining ammunition in the magazine in a single burst, while forcing the user out of zooming and also preventing zooming in during this mode.
- Because of this fact, increasing the magazine size of the weapon and using Steady Hands can help to make its damage output more consistent and reliable.
- If buffed with unlimited secondary ammo on a Void Fissure mission, the weapon will only fire its magazine amount at a time, with small delays between each trigger pull.
- The base firerate of the alt-fire seems to scale logarithmically with magazine capacity mods, at approximately 4.65 + 1.46 x ln (Magazine Capacity). This base firerate is increased normally by firerate mods.
- Can be canceled with quick melee
Trivia[]
- Pandero is the Spanish word for Tambourine, a hand-held percussion instrument.
- The Pandero's last four shots sound slightly different to indicate low ammunition.
- The Pandero is actually an 8 shot, double action revolver, as indicated in the reload animation and the rapid manual cocking animation of the the hammer during alternate fire.
- The cylinder is very far forward, resulting in an extremely short barrel.
Media[]
Pandero Skins
Patch History[]
Hotfix 23.0.6 (2018-06-27)
- Fixed the Pandero Secondary Fire Codex/Arsenal description saying ‘Charged Shot’ when it is actually a ‘Burst Shot’.
Update 22.12 (2018-02-09)
- Critical damage increased from 2.5x to 2.8x (Primary and Alt Fire)
- Status chance decreased from 15% to 10% (Primary and Alt Fire)
- Damage decreased from 76 to 72 (Primary and Alt Fire)
Hotfix 20.0.4 (2017-03-27)
- Conclave: Reduced the damage
Update 20.0 (2017-03-24)
- Introduced to the game.