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With a steady hand and quick reflexes, Mesa is a true gunfighter.

This is Mesa, the vagabond, the outcast.

Do you feel lucky, Tenno? Mesa's got the fastest guns in the stars.

Release Date: November 27th, 2014

The gunslinger Mesa wields both style and power to overcome her foes in a rapid shower of ballistic ordnance. Mesa drew her guns in Update 15.5.

Manufacturing Requirements
Credits64
25,000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
1
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 325 Blueprint Price: Credits64 30,000
Neuroptics
Credits64
15,000
AlloyPlate64
1,500
NeuralSensor64
2
PolymerBundle64
350
Plastids64
500
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Morphics64
1
Oxium64
50
Plastids64
300
NanoSpores64
1,000
Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ArgonCrystal64
1
NanoSpores64
1,600
PolymerBundle64
300
Circuits64
500
Time: 12 hrs
Rush: Platinum64 25

Acquisition

Mesa's component blueprints are acquired from Mutalist Alad V (Mutalist Alad V Assassination, Eris).
Drop Chance Expected Nearly Guaranteed
Chassis Blueprint 38.72% 6 – 7 27 ± 9
Neuroptics Blueprint 38.72%
Systems Blueprint 22.56%

Expected refers to total number of runs a player can expect to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of runs a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained visit here.


TriviaEdit

  • After OberonIcon272 Oberon, Mesa is the second Warframe whose main blueprint sells for Credits6430,000.
  • Mesa was first revealed in Devstream 41, when Art Director Mike "Mynki" Brennan displayed her concept art.
    • According to Brennan her default helmet is actually blindfolded, as she enjoys a challenge during fights.
  • With her gunslinger theme, Mesa's name is most likely a reference to the land formation of the same name which is common in the Western and Southwestern United States.
    • The word mesa is the Spanish and Portuguese word for "table"; the mesa land formation is an elevated area of land with a flat top.
  • Mesa is third Warframe to come with built-in weapons, following AshIcon272 Ash and ValkyrIcon272 Valkyr, but the only one of the three whose weapons have physical form.
    • The firing hammers for Mesa's Regulator pistols are mounted on her thumbs.
    • Mesa's Regulator pistols are colored through the color selection of the Attachments tab tint color 4, rather than the main Warframe color selection.
  • Some related files refer to Mesa as "Cowgirl", which was most likely her name used during development.
  • The name of Mesa's 4th ability, Peacemaker, is probably derived from the Colt Single Action Army revolver, which was also called the Colt Peacemaker. Keeping with Mesa's Western theme, the revolver saw considerable use in the American Old West.
    • Additionally, the name of Mesa's Regulator Pistols might be a reference to the Regulators, a posse from the American Old West said to have been co-founded by Billy The Kid.

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Cast a long shadow with this lethal enforcer. Featuring altered mod polarities for greater customization.

Release Date: December 18th, 2018

Mesa Prime is the Primed variant of MesaIcon272 Mesa, possessing increased armor, health, and additional Vazarin Pol and Madurai Pol polarities. Mesa Prime was released alongside AkjagaraPrime Akjagara Prime and RedeemerPrime Redeemer Prime (both of which are not in Conclave).

Manufacturing Requirements
Credits64
25,000
PrimeHelmet PrimeChassis PrimeSystems OrokinCell64
5
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 N/A Blueprint Price: Credits64 N/A
Neuroptics
Credits64
15,000
ArgonCrystal64
2
NeuralSensor64
2
Rubedo64
350
Ferrite64
1250
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
DENitainExtract2
2
Gallium64
3
NanoSpores64
575
PolymerBundle64
450
Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
Morphics64
5
ControlModule64
3
Circuits64
275
Salvage64
625
Time: 12 hrs
Rush: Platinum64 25
Drop Locations

Blueprint Lith D1 Uncommon
Neo Z3 Uncommon
Neo Z2 Uncommon (V)
Neuroptics Lith M4 Rare
Lith M3 Rare (V)
Chassis Neo A3 Common
Neo C1 Common
Axi H4 Common (V)
Axi M1 Common (V)
Systems Neo M2 Rare

Blueprint Lith D1 Uncommon
Neo Z3 Uncommon
Neo Z2 Uncommon (V)
Neuroptics Lith M4 Rare
Lith M3 Rare (V)
Chassis Neo A3 Common
Neo C1 Common
Axi H4 Common (V)
Axi M1 Common (V)
Systems Neo M2 Rare

Blueprint Lith D1 Uncommon
Neo Z3 Uncommon
Neo Z2 Uncommon (V)
Neuroptics Lith M4 Rare
Lith M3 Rare (V)
Chassis Neo A3 Common
Neo C1 Common
Axi H4 Common (V)
Axi M1 Common (V)
Systems Neo M2 Rare

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

Warframe GuidesEdit

See Category:Mesa Prime Guides to read user-made guides on how to play this Warframe.

NotesEdit

  • Mesa Prime, compared to MesaIcon272 Mesa:
    • Lower Mobility (0.9 vs. 1)
    • Higher Armor (60 vs. 55)
    • Different Polarities (Naramon PolNaramon PolVazarin PolMadurai Pol vs. Naramon PolNaramon Pol)
  • Mesa Prime's BallisticBattery130xDark Ballistic Battery features multicolored lines instead of scattered energy particles.

TriviaEdit

  • Mesa Prime's Prime Access was the first to feature a Primed alternative helmet.
  • Mesa Prime's helmet bears a resemblance to that of Limbo Prime's.
  • Mesa Prime's EWRegulators Regulators also have a unique model as compared to her non-Prime variant.

MediaEdit


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Marksman's DexterityEdit

Mesa gains a +50% reload speed bonus for one handed sidearms.

Abilities Edit

BallisticBattery BallisticBatteryIcon
ENERGY
25
KEY
1
Ballistic Battery
When activated, this power stores damage caused by guns. When triggered again, that damage is channeled through the next gunshot.
Strength:
75% (damage percentage)
70 (max stored damage)
Duration:N/A
Range:N/A

Info
  • Mesa converts 75% of the total damage inflicted by her primary and secondary weapons into raw energy. A maximum of 70 damage is stored for every instance of damage and is stored at full capacity. When Ballistic Battery is deactivated by pressing the ability key again (default 1 ), the stored damage is unleashed on the next gunshot fired.
    • While active, a charge counter becomes visible on the ability icon that tracks stored damage from 0% to 100%.
  • Peacemaker130xDark Peacemaker's EWRegulators Regulators pistols can contribute to the charge counter, and Ballistic Battery can be deactivated while Peacemaker is active. Stored damage can be applied to a single Regulator shot.
  • Mesa's body will glow in her chosen energy color with intensity and coverage scaling with damage stored.
  • Has an initial cast of 0.5 seconds.


ShootingGallery ShootingGallery2
ENERGY
50
KEY
2
Shooting Gallery
Removes ammo from opponent's clip and gives it to Mesa.
Strength:N/A
Duration:20 s (duration)
5 s (ammo depletion)
Range:10 m

Info
  • Mesa releases an energy lasso that swirls around her, causing her to depletes ammo in an opponent’s magazine every 5 seconds. The lasso will remain active for 20 seconds.
    • Doesn't switch between allies nor increase damage of weapons while active.
  • Cannot be recast while active.


ShatterShield ShatterShield2
ENERGY
75
KEY
3
Shatter Shield
Envelops Mesa in a barrier of energy, reflecting back incoming bullet damage.
Strength:50% (damage reduction)
Duration:8 s
Range:12 m

Info
  • Mesa envelops herself in an energy shield that reduces incoming damage from bullets and projectiles by 50%. The energy shield lasts 8 seconds.
  • Cannot be recast while active.


Peacemaker Peacemaker2
ENERGY
25
KEY
4
Peacemaker
With intense focus, Mesa draws her Regulator pistols, shooting down her foes in rapid succession.

Energy Drain: 5 s-1

Strength:1x (damage multiplier)
Duration:N/A
Range:10° (minimum FoV)
Misc:34 (damage)
2% (damage bonus per burst)
50 m (maximum shooting distance)

Info
  • Mesa must have max energy in order to use this ability
  • Mesa stands her ground, holsters her current weapon, and draws her EWRegulators Regulators pistols as secondary Exalted Weapon. While Peacemaker is active, a focus ring appears in the form of a blurred reticle which can be aimed at enemies. Her pistols can be fired without a target inside the focus ring up to 50 meters away. Each gunshot will reduce the size of the focus ring until its field of vision is reduced to 10°.
    • The focus ring's field of vision resets to its initial value if Peacemaker expires or is deactivated.
  • Mesa's Regulator pistols inflict 34 damage per shot.
  • The pistols are fired in bursts of two gunshots.
  • The rate of fire will ramp up for each gunshot. The rate of fire will reset if the fire button is released or if no gunshots are fired during a brief period of inactivity.
    • The Regulators are automatic; players need only to hold down the fire button to continue firing.
  • Peacemaker drains 5 energy per second and will remain active so long as Mesa has energy.
    • Peacemaker will end if Mesa runs out of energy or if deactivated by pressing the ability key again.
  • While Peacemaker is active, BallisticBattery130xDark Ballistic Battery can be deactivated but not activated. Stored damage can be applied to a single Regulator shot.
  • Peacemaker's shots can damage enemies across the Rift Plane.
  • Cannot be cast while airborne.

Weapon
EWRegulators
Main article: Conclave:Regulators

The Regulators are MesaIcon272 Mesa's signature Exalted Weapon, which are used when her Peacemaker130xDark Peacemaker ability is activated. Unlike other ranged weapons, the rapid-firing Regulators will automatically target and shoot at enemies within a large aiming circle directed by the player, removing the need for precise aim.


Augment
Mesa'sWaltz
Main article: Mesa's Waltz

Mesa's Waltz is a Warframe Augment/Exilus Mod usable in both PvE and Conclave that allows MesaIcon272 Mesa to move at a reduced speed while channeling Peacemaker130xDark Peacemaker.


Rank Movement Speed Cost
0 35% 6
1 40% 7
2 45% 8
3 50% 9

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