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With a steady hand and quick reflexes, Mesa is a true gunfighter.

This is Mesa, the vagabond, the outcast.

Do you feel lucky, Tenno? Mesa's got the fastest guns in the stars.

Release Date: November 27th, 2014

The gunslinger Mesa wields both style and power to overcome her foes in a rapid shower of ballistic ordnance. Mesa drew her guns in Update 15.5.

Manufacturing Requirements
Credits64.png
25,000
Neuroptics
1
Chassis
1
Systems
1
OrokinCell64.png
1
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: Platinum64.png 325 Blueprint Price: Credits64.png 30,000
Neuroptics
Credits64.png
15,000
AlloyPlate64.png
1,500
NeuralSensor64.png
2
PolymerBundle64.png
350
Plastids64.png
500
Time: 12 hrs
Rush: Platinum64.png 25
Chassis
Credits64.png
15,000
Morphics64.png
1
Oxium64.png
50
Plastids64.png
300
NanoSpores64.png
1,000
Time: 12 hrs
Rush: Platinum64.png 25
Systems
Credits64.png
15,000
ArgonCrystal64.png
1
NanoSpores64.png
1,600
PolymerBundle64.png
300
Circuits64.png
500
Time: 12 hrs
Rush: Platinum64.png 25

Acquisition

Mesa's component blueprints are acquired from Mutalist Alad V (Mutalist Alad V Assassination, Eris).
Drop Chance Expected Nearly Guaranteed
Chassis Blueprint 38.72% 6 – 7 27 ± 9
Neuroptics Blueprint 38.72%
Systems Blueprint 22.56%

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.

Trivia[edit | edit source]

  • After OberonIcon272.png Oberon, Mesa is the second Warframe whose main blueprint sells for Credits64.png30,000.
  • Mesa was first revealed in Devstream 41, when Art Director Mike "Mynki" Brennan displayed her concept art.
    • According to Brennan her default helmet is actually blindfolded, as she enjoys a challenge during fights.
  • With her gunslinger theme, Mesa's name is most likely a reference to the land formation of the same name which is common in the Western and Southwestern United States.
    • The word mesa is the Spanish and Portuguese word for "table"; the mesa land formation is an elevated area of land with a flat top.
  • Mesa is third Warframe to come with built-in weapons, following AshIcon272.png Ash and ValkyrIcon272.png Valkyr, but the only one of the three whose weapons have physical form.
    • The firing hammers for Mesa's Regulator pistols are mounted on her thumbs.
    • Mesa's Regulator pistols are colored through the color selection of the Attachments tab tint color 4, rather than the main Warframe color selection.
  • Some related files refer to Mesa as "Cowgirl", which was most likely her name used during development.
  • The name of Mesa's 4th ability, Peacemaker, is probably derived from the Colt Single Action Army revolver, which was also called the Colt Peacemaker. Keeping with Mesa's Western theme, the revolver saw considerable use in the American Old West.
    • Additionally, the name of Mesa's Regulator Pistols might be a reference to the Regulators, a posse from the American Old West said to have been co-founded by Billy The Kid.

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Cast a long shadow with this lethal enforcer. Featuring altered mod polarities for greater customization.

Release Date: December 18th, 2018

Mesa Prime is the Primed variant of MesaIcon272.png Mesa, possessing increased armor, health, and additional Vazarin Pol.svg and Madurai Pol.svg polarities. Mesa Prime was released alongside AkjagaraPrime.png Akjagara Prime and RedeemerPrime.png Redeemer Prime (both of which are not in Conclave).

Manufacturing Requirements
Credits64.png
25,000
Neuroptics Chassis Systems OrokinCell64.png
5
Time: 72 hrs
Rush: Platinum64.png 50
Market Price: Platinum64.png N/A Blueprint Price: Credits64.png N/A
Neuroptics
Credits64.png
15,000
ArgonCrystal64.png
2
NeuralSensor64.png
2
Rubedo64.png
350
Ferrite64.png
1250
Time: 12 hrs
Rush: Platinum64.png 25
Chassis
Credits64.png
15,000
NitainExtract64.png
2
Gallium64.png
3
NanoSpores64.png
575
PolymerBundle64.png
450
Time: 12 hrs
Rush: Platinum64.png 25
Systems
Credits64.png
15,000
Morphics64.png
5
ControlModule64.png
3
Circuits64.png
275
Salvage64.png
625
Time: 12 hrs
Rush: Platinum64.png 25

Warframe Guides[edit | edit source]

See Category:Mesa Prime Guides to read user-made guides on how to play this Warframe.

Notes[edit | edit source]

  • Mesa Prime, compared to MesaIcon272.png Mesa:
    • Lower Mobility (0.9 vs. 1)
    • Higher Armor (60 vs. 55)
    • Different Polarities (Naramon Pol.svgNaramon Pol.svgVazarin Pol.svgMadurai Pol.svg vs. Naramon Pol.svgNaramon Pol.svg)
  • Mesa Prime's BallisticBattery130xDark.png Ballistic Battery features multicolored lines instead of scattered energy particles.

Trivia[edit | edit source]

  • Mesa Prime's Prime Access was the first to feature a Primed alternative helmet.
  • Mesa Prime's helmet bears a resemblance to that of Limbo Prime's.
  • Mesa Prime's EWRegulators.png Regulators also have a unique model as compared to her non-Prime variant.

Media[edit | edit source]


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Passive[edit | edit source]

Mesa gains a +50% reload speed bonus for one handed sidearms.

Abilities [edit | edit source]

BallisticBattery.png BallisticBatteryIcon.png
ENERGY:
25
KEY
1
Ballistic Battery
When activated, this power stores damage caused by guns. When triggered again, that damage is channeled through the next gunshot.
Strength:
75% (damage percentage)
70 (max stored damage)
Duration:N/A
Range:N/A

Info
  • Mesa converts 75% of the total damage inflicted by her primary and secondary weapons into raw energy. A maximum of 70 damage is stored for every instance of damage and is stored at full capacity. When Ballistic Battery is deactivated by pressing the ability key again (default 1 ), the stored damage is unleashed on the next gunshot fired.
    • While active, a charge counter becomes visible on the ability icon that tracks stored damage from 0% to 100%.
  • Peacemaker130xDark.png Peacemaker's EWRegulators.png Regulators pistols can contribute to the charge counter, and Ballistic Battery can be deactivated while Peacemaker is active. Stored damage can be applied to a single Regulator shot.
  • Mesa's body will glow in her chosen energy color with intensity and coverage scaling with damage stored.
  • Has an initial cast of 0.5 seconds.

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ShootingGallery.png ShootingGallery2.png
ENERGY:
50
KEY
2
Shooting Gallery
Removes ammo from opponent's clip and gives it to Mesa.
Strength:N/A
Duration:20 s (duration)
5 s (ammo depletion)
Range:10 m


ShatterShield.png ShatterShield2.png
ENERGY:
75
KEY
3
Shatter Shield
Envelops Mesa in a barrier of energy, reflecting back incoming bullet damage.
Strength:50% (damage reduction)
Duration:8 s
Range:12 m

Info
  • Mesa envelops herself in an energy shield that reduces incoming damage from bullets and projectiles by 50%. The energy shield lasts 8 seconds.
  • Cannot be recast while active.

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Peacemaker.png Peacemaker2.png
ENERGY:
25
KEY
4
Peacemaker
With intense focus, Mesa draws her Regulator pistols, shooting down her foes in rapid succession.

Energy Drain: 5 s-1

Strength:1x (damage multiplier)
Duration:N/A
Range:10° (minimum FoV)
Misc:34 (damage)
2% (damage bonus per burst)
50 m (maximum shooting distance)

Info
  • Mesa must have max energy in order to use this ability
  • Mesa stands her ground, holsters her current weapon, and draws her EWRegulators.png Regulators pistols as secondary Exalted Weapon. While Peacemaker is active, a focus ring appears in the form of a blurred reticle which can be aimed at enemies. Her pistols can be fired without a target inside the focus ring up to 50 meters away. Each gunshot will reduce the size of the focus ring until its field of vision is reduced to 10°.
    • The focus ring's field of vision resets to its initial value if Peacemaker expires or is deactivated.
  • Mesa's Regulator pistols inflict 34 damage per shot.
  • The pistols are fired in bursts of two gunshots.
  • The rate of fire will ramp up for each gunshot. The rate of fire will reset if the fire button is released or if no gunshots are fired during a brief period of inactivity.
    • The Regulators are automatic; players need only to hold down the fire button to continue firing.
  • Peacemaker drains 5 energy per second and will remain active so long as Mesa has energy.
    • Peacemaker will end if Mesa runs out of energy or if deactivated by pressing the ability key again.
  • While Peacemaker is active, BallisticBattery130xDark.png Ballistic Battery can be deactivated but not activated. Stored damage can be applied to a single Regulator shot.
  • Peacemaker's shots can damage enemies across the Rift Plane.
  • Cannot be cast while airborne.

Weapon
EWRegulators.png
Main article: Conclave:Regulators

The Regulators are MesaIcon272.png Mesa's signature Exalted Weapon, which are used when her Peacemaker130xDark.png Peacemaker ability is activated. Unlike other ranged weapons, the rapid-firing Regulators will automatically target and shoot at enemies within a large aiming circle directed by the player, removing the need for precise aim.


Augment
Mesa'sWaltz.png
Main article: Mesa's Waltz

Mesa's Waltz is a Warframe Augment/Exilus Mod usable in both PvE and Conclave that allows MesaIcon272.png Mesa to move at a reduced speed while channeling Peacemaker130xDark.png Peacemaker.


Rank Movement Speed Cost
0 35% 6
1 40% 7
2 45% 8
3 50% 9

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