The Lanka fires a high velocity projectile through magnetic induction.

The Lanka is a IconCorpusB.svgCorpus sniper rifle unlockable through Energy Lab Research in the Dojo. This sniper rifle uses a charged-shot mechanic that deals increased damage by holding down the weapon attack button for 1 second. A fully charged shot boasts impressive damage, but is slow and somewhat inconsistent due to its charge-up mechanic and projectile travel time.

This weapon can be sold for Credits64.png7,500.

Manufacturing Requirements
Credits64.png
30,000
Fieldron64.png
5
Gallium64.png
20
AlloyPlate64.png
600
Forma64.png
1
Time: 24 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:Credits64.png15,000
Energy Lab Research ClanAffinity64.png 3,000
Credits64.png
10,000
FieldronSample64.png
10
Ferrite64.png
500
Plastids64.png
250
PolymerBundle64.png
500
Time: 72 hrs
Prereq: Dera
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics[edit | edit source]

This weapon deals Electricity b.png Electricity damage.

Advantages:

  • Highest base damage of all sniper rifles when fully charged.
  • Largest magazine size of all sniper rifles.
  • Pinpoint accuracy.

Disadvantages:

  • Linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
  • Fairly slow charge speed of 1 second.
  • Projectiles have travel time, hindering its long-ranged use.
  • Extremely inaccurate hip fire/non-aim shooting.

Notes[edit | edit source]

  • Charged shots can be fired at 33% charge, sacrificing damage in exchange for fire rate.
  • The Lanka's shots can be controlled by Ivara's Navigator.

Tips[edit | edit source]

  • It performs optimally at the edge of an open air map.
  • All 'charge weapons' (guns) are now capable of holding their charge during a sprint, and as long as the user starts the charge, they are able to finish charging while they are still sprinting. This is a useful trait for the mobility of the user.

Trivia[edit | edit source]

  • Lanka is the name of an island fortress in Hindu mythology. This fortress is said to surpass even modern-day structures.
  • The Lanka looks almost identical to the CorpusSniperRifle.png Snipetron, the original Corpus sniper rifle, which was removed from the market due to "lore issues".
  • The Lanka is either a railgun or a coilgun. Two different real life weapon types that work by 'firing' projectiles using magnetism.
    • In real life, projectiles fired by either gun would be accelerated to incredibly high speeds, so the slow Projectile Speed of the Lanka's shots may be to balance out the Lanka's high damage and accuracy.
    • Given that the Lanka does not deal any kind of physical damage, it is likely shooting super-heated plasma projectiles accelerated using magnetic technology. This would also explain why the projectile's slow speed, as dense plasma does not follow the same ballistic principles as solid projectiles.
  • The Lanka is used by Sniper Crewmen, The Sergeant, Nullifier Crewmen (as well as their corrupted counterparts), and Perrin Sequence Operatives.
  • The text near the bottom of the barrel translates directly to "Luksor Forge", implying a possible creator to the Lanka's production.
  • When aiming, a number of Corpus "words" can be seen in the reticle:
    • The Corpus text near the bottom of the scope overlay spells out 'MARS', which might allude to which planet this weapon was manufactured on (which is supported by The Sergeant, who was the boss of Mars and is armed with a Lanka).
    • The text immediately below the 'Distance to Target' indicator spells out 'DUD'.
    • The text below the Zoom Level indicator reads "ROYOT KON RO".
    • The text appearing and disappearing above the reticle, as well as that along the far righthand side of the scope spells out gibberish as "DFKJDHFKDSJ FJDKFHDS", and "DKFH KDYF ALKDSNFDK".

Bugs[edit | edit source]

  • The Lanka's projectile will shoot off in a random direction when the barrel is "in" a nearby enemy, due to the length of the weapon's barrel.

Media[edit | edit source]

CBNefLanka.jpg
Lanka1.png
LankaNewReloadAnimation.gif
Lankadarthmufin.png
Shock Camo Lanka.png
Lanka Colour Customization.png
Lanka.JPG

 

Warframe LANKA - Ignore Armor and Fantastic VS Ambulas (U 9.3.4)
Warframe Lanka 2.0
Warframe Lanka Pro Builds 4 Forma update 14.6.1
Lets Max (Warframe) 103 - Lanka (Sniper 2.0)

Lanka Skins

DazzleLanka.png
AlamosSniperSkin.png

Patch History[edit | edit source]

Update 22.20

  • PBR treatment.

Update 22.12

  • Mastery Rank increased from 7 to 10
  • Quick shot damage increased from 150 to 200
  • Projectile Speed increased

Update 22.0

General Sniper Changes:

  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.

Specific Sniper Weapon Changes: Lanka

  • Charge rate decreased from 1.5 to 1
  • Second level zoom reduced from 7x to 5x
  • Third level zoom reduced from 12x to 8x

Hotfix 8.0.7.1

  • Reduced fieldron cost for Lanka Rifle.

See also[edit | edit source]

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