m (added info) |
mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 11: | Line 11: | ||
| duration = 1 s (combo window) |
| duration = 1 s (combo window) |
||
| misc = 50% (bonus Rubble health/armor) |
| misc = 50% (bonus Rubble health/armor) |
||
− | | cardonly = |
+ | | cardonly = {{{1|}}} |
| info = |
| info = |
||
*Atlas charges forward to punch a target enemy up to '''10''' meters away. The target and enemies within '''1.5''' meters are dealt '''15''' {{Icon|Proc|Impact|text}} damage as a melee strike. |
*Atlas charges forward to punch a target enemy up to '''10''' meters away. The target and enemies within '''1.5''' meters are dealt '''15''' {{Icon|Proc|Impact|text}} damage as a melee strike. |
||
Line 17: | Line 17: | ||
**'''30%''' damage, '''1.5%''' impact radius, and '''50%''' cost reduction for the second hit |
**'''30%''' damage, '''1.5%''' impact radius, and '''50%''' cost reduction for the second hit |
||
**'''60%''' damage, '''1.5%''' impact radius, and '''75%''' cost reduction for the third and all subsequent hits in the chain |
**'''60%''' damage, '''1.5%''' impact radius, and '''75%''' cost reduction for the third and all subsequent hits in the chain |
||
− | * |
+ | *{{Icon|Proc|Impair|text}}s on the first hit, and causes [[Knockdown]] on third combo. |
*Can be cast while in mid-air. |
*Can be cast while in mid-air. |
||
*Casting Landslide requires an unobstructed enemy target. |
*Casting Landslide requires an unobstructed enemy target. |
Revision as of 00:46, 13 May 2019
1 25 |
Landslide Bash enemies with an exploding sliding punch, and repeat for a devastating combo. Petrified enemies take extra damage, and drop Rubble when destroyed. Rubble can heal Atlas and bolster his armor. Introduced in Update 17.5 (2015-10-01) |
Strength:15 (1 hit) 30 (2 hits) 60 (3+ hits) | |
Duration:1 s (combo window) | |||
Range:10 m (dash range) [1 hit] 1.5 m (impact radius) | |||
Misc: 50% (bonus Rubble health/armor) |
Info
- Atlas charges forward to punch a target enemy up to 10 meters away. The target and enemies within 1.5 meters are dealt 15 Script error: The function "Proc" does not exist. damage as a melee strike.
- Landslide can be recast within a 1 second window to perform a repeating combo chain. Each successive hit in the chain deals increasing damage with a larger impact radius and reduced energy cost up to a cap:
- 30% damage, 1.5% impact radius, and 50% cost reduction for the second hit
- 60% damage, 1.5% impact radius, and 75% cost reduction for the third and all subsequent hits in the chain
- Script error: The function "Proc" does not exist.s on the first hit, and causes Knockdown on third combo.
- Can be cast while in mid-air.
- Casting Landslide requires an unobstructed enemy target.
Augment
- Main article: Path of Statues
Path of Statues is a Warframe Augment Mod for Atlas, that makes Landslide leave a petrifying path for a short period.
Rank | Path Duration | Petrify Duration | Cost |
---|---|---|---|
0 | 7s | 4s | 6 |
1 | 8s | 5s | 7 |
2 | 10s | 5s | 8 |
3 | 12s | 6s | 9 |