This weapon was introduced during the Operation: Tubemen of Regorevent, where players would need to complete a minimum of four regional battles in favor of one side more than the other, and Alad V was the victor of the conflict. Alad V had won the conflict in the PC and XB1 versions of the game, but not in the PS4. The weapon came with a free weapon slot and a pre-installed Orokin Catalyst.
The blueprint and parts were formerly a reward from the First and Third Seasons of Sorties; they can now be found as an Invasion reward. All components can be traded, although players must have a Mastery Rank of at least 7 to acquire the blueprint.
Curiously, the Karak Wraith's UI icon appears to be missing its magazine and the remainder of the hanging strap.
The Karak Wraith is the sixth Wraith weapon to be released.
When the Karak Wraith has a quarter of its total magazine left, it will sound slightly higher approaching the end of the magazine.
This weapon is wielded by the Nightwatch Lancers during the Project Undermine Tactical Alert, perhaps due the similarity in appearance between Wraith and Nightwatch skins, and the fact that there is no Nightwatch skin for the Karak, Hind, or Grakata.
This the second time an enemy is seen using an Event Reward weapon (following the Stalker's use of the Braton Vandal prior to the introduction of the Dread).