The Hikou is a set of shurikens released in Update 9.0 (2013-07-13). It has a lower base damage than the Kunai and Despair, but a higher fire rate and base magazine size. Like its counterparts, it can also be hard to aim with because of its arrow-like arc projection.
This weapon can be sold for 5,000; it is also a requisite ingredient for the Panthera.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
15,000 |
Morphics 5 |
Plastids 500 |
Rubedo 600 |
Salvage 4,000 |
Time: 12 Hour(s) |
Rush: 50 | |||||
Market Price: 225 | Blueprints Price:15,000 |
Characteristics[]
This weapon deals primarily Puncture damage.
Advantages
- High Puncture damage – effective against health.
- Silent - will not be present on opponent's minimap.
- Very high reload speed.
- Highest fire rate of all throwing-type secondaries.
- Two polarity slots.
Disadvantages
- Second lowest base damage of all throwing-type secondaries, above the Hikou Prime.
- Projectiles have travel time.
- Projectiles travel in an arc, making it hard to hit at longer ranges.
- Very low ammo efficiency.
Comparisons:
- Hikou (Normal Attack), compared to Hikou Prime (Normal Attack):
- Higher base damage per projectile (52.70 vs. 51.90)
- Higher total damage (52.7 vs. 51.9)
- Higher average damage per tap (52.7 vs. 51.9)
- Higher burst DPS (351.50 vs. 302.57)
- Higher sustained DPS (277.47 vs. 272.07)
- Higher fire rate (6.67 attacks/sec vs. 5.83 attacks/sec)
- Smaller magazine (20 vs. 26)
- Less shots per magazine (20 vs. 26)
- Smaller max ammo capacity (40 vs. 52)
- Slower reload time (0.80 s vs. 0.50 s)
- Lower Mastery Rank required (2 vs. 4)
Notes[]
- The Hikou can ricochet (rarely) off surfaces, like floors and walls. Ricocheted shots can damage and kill whoever gets in the way.
Bugs[]
- As with all thrown sidearms, when performing a Jump Kick your frame will hold the Hikou as dual pistols. Upon hitting the ground and sliding, this will quickly switch back to as it should be.
Trivia[]
- Hikou (Hikō or 飛行 ) in Japanese means "flight."
- The Hikou are based off the Japanese throwing stars from ninjutsu tradition. Throwing stars were primarily used as distractions and were often called the "invisible blades" due to a thrown star being able to cut enemies unseen from any direction.
- The Hikou are the first throwing weapon secondary to receive a prime variant.
- The Hikou share at least two common traits with the Kunai and Despair, all three are secondary throwing type weapons, and all weapons have a damage focus mainly on Puncture damage.
Media[]
Patch History[]
Update 22.12 (2018-02-09)
- Status chance increased from 2.5% to 12%.
- Critical chance increased from 2.5% to 4%.
- Critical damage increased from 1.5x to 1.6x.
Update 20.0 (2017-03-24)
- The Hikou has received PBR treatment.
Hotfix 19.11.5 (2017-02-28)
- Fixed the Hikou holsters clipping through Nidus' legs.
Hotfix 19.9.1 (2017-02-02)
- Increased the flight speed of the Hikou in Quick Steel Conclave Variant.
Hotfix 18.1.3.1 (2015-12-18)
- Fixed Hikou not being available for use in Conclaves.
Update 18.1 (2015-12-16)
- Hikou series is now available for use in Conclave.
Update 16.8 (2015-06-10)
- Fixed thrown weapons not showing the proper energy trails.
Update 13.5 (2014-05-28)
- Fixed an issue with the Hikou Holster not properly utilizing custom Energy colors.
Update 12.4 (2014-03-05)
- Fixed Hikou in hand models disappearing forever after emptying one clip.
- Fixed Hikou not matching energy color choice.
Update 10.3 (2013-10-09)
- Fixed throwing animation (Hikou) becoming jittery with fire rate increase.
Update 9.5 (2013-08-09)
- Hikou fx trail now uses energy color.
- Fixed the Hikou throwings stars so that they only have 1 flashlight beam pointing in the correct direction.
Update 9.0 (2013-07-13)
- Introduced.
See Also[]
- Hikou Prime, the Prime version of this weapon.
- Kunai, another thrown secondary.
- Despair, another thrown secondary, used by the Stalker.
- Panthera, a weapon crafted from the Hikou.