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Obtain enlightenment with this massive hammer that performs a Codex scan on each fatal strike. Scans require equipped Codex Scanner and an available charge.

The Heliocor is a Cephalon-designed hammer obtainable from Cephalon Simaris. While the Heliocor deals in high damage per swing, it suffers with a reduced swing speed.


Manufacturing Requirements
📝 Edit blueprint requirements

20,000
 Gammacor
1
 Polymer Bundle
700
 Rubedo
1,200
 Morphics
1
Time: 12 Hour(s)
Rush: 35
 Market Price: 175  Blueprints Price:75,000

Characteristics[]

This weapon deals primarily  Impact damage.

Advantages:

Disadvantages:

Comparisons:

  •  Heliocor (Normal Attack), compared to  Synoid Heliocor (Normal Attack):
    • Higher base damage (92.00 vs. 61.00)
      • Higher  Impact damage ( 78.2 vs. 51.9)
      • Higher  Puncture damage ( 9.2 vs. 6.1)
      • Higher  Slash damage ( 4.6 vs. 3)
    • Higher total damage (92 vs. 61)
    • Lower attack speed (0.83x animation speed vs. 1.08x animation speed)
    • Lower Mastery Rank required (9 vs. 11)


Trivia[]

  • It is the first melee weapon that can be obtained from any Syndicate.
  • Functionally, the Heliocor is the first Cephalon-designed weapon built primarily for combat in mind, as previous Cephalon weapons are essentially repurposed research devices. This is also the first weapon that fulfills a utility function outside of damage-dealing during gameplay.
  • Unlike the  Gammacor and the  Simulor, the Heliocor does not deal  Magnetic damage.

Media[]

Heliocor Skins

Edit

See Also[]