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HallOfMirrorsModx256 HallOfMirrors130xWhite
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EnergyOrb25
Hall of Mirrors

Mirage creates an entourage of doppelgangers to confuse and distract the enemy.


Introduced in Update 14.0 (2014-07-18)

AbilityStrengthBuff Strength:25% (damage percentage)
AbilityDurationBuff Duration:4 s
AbilityRangeBuff Range:N/A

Misc: 2 (holograms)

Info

  • Mirage projects 2 holographic mirror images that follow and mimic her actions for 4 seconds. Each hologram is invulnerable to damage, draws enemy attention, and deals 25% of the current weapon's total damage.
    • Mirage cannot gain energy while Hall of Mirrors is active, nor pick up additional Energy Orbs.
    • Only a maximum of 2 holograms are able to fire projectiles (hitscan and non-hitscan) from primary, secondary, and melee weapons like the Glaive Glaive. The total hologram damage will be redistributed among the active holograms; each active hologram will inflict 5% of the projectile weapon's total damage.
  • Once spawned, holograms remain fixed in position around Mirage.
  • Holograms partially fade from view when the HUD's targeting reticle is near them.
  • Holograms will mimic Mirage's aim which can shift away from the HUD's targeting reticle depending on their position.
  • Holograms do not path on terrain and are intangible, allowing them to phase through obstacles and walk on air.

Augment

HallofMalevolenceMod
Main article: Hall of Malevolence

Hall of Malevolence is a Warframe Augment Mod for MirageIcon272 Mirage's HallOfMirrors130xWhite Hall of Mirrors that makes her doppelgangers deal more damage with every enemy killed.


Rank Damage Bonus per kill Maximum Bonus Damage Cost
0 2% 20% 6
1 3% 30% 7
2 4% 40% 8
3 5% 50% 9

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