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The '''Glaive Prime''' is a [[Prime]]d version of the [[Glaive]], sporting higher damage, [[critical chance]], [[status chance]], and attack speed.
 
The '''Glaive Prime''' is a [[Prime]]d version of the [[Glaive]], sporting higher damage, [[critical chance]], [[status chance]], and attack speed.
   
On [https://warframe.com/news/last-chance-ember-prime-void/ September 29, 2015], it was announced that Glaive Prime would enter the [[Prime Vault]] and be retired from the reward tables on October 6, 2015. Any preexisting components or fully-built frames will remain as is.
 
   
Glaive Prime was available from December 6, 2016 to January 3, 2017 as part of the [[Prime Vault#Frost .26 Ember Prime Vault|Fire and Ice Prime Vault]].
 
 
Glaive Prime (along with [[Sicarus Prime]], [[Ember Prime]], [[Frost Prime]], [[Latron Prime]], [[Reaper Prime]], [[Loki Prime]], [[Bo Prime]], and [[Wyrm Prime]]) were [https://forums.warframe.com/topic/916858-plains-of-eidolon-hotfix-22111/ available from Cetus Bounties] from February 6, 2018 to April 10, 2018.
 
   
 
This weapon can be sold for {{cc|5,000}}.
 
This weapon can be sold for {{cc|5,000}}.

Revision as of 13:40, 14 January 2019

AladVPortrait d
“Market forces dictate that you need to evolve or die.”
Glaive Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.
AladVPortrait d
“Market forces dictate that you need to evolve or die.”
Glaive Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.

The Glaive Prime is a deadly and beautiful weapon from the Orokin era. The blades are as effective in close quarters as they are when thrown at distant enemies.

The Glaive Prime is a Primed version of the Glaive, sporting higher damage, critical chance, status chance, and attack speed.


This weapon can be sold for Credits64 5,000.

Move Button Combination
Glaive Throw Hold E
Exploding Glaive Channel (LMB)  While Mid-Flight


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
GenericWeaponPrimeBlade
2
GenericWeaponPrimeBlade
1
OrokinCell
10
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • Third highest base damage of all glaives, behind Orvius and Falcor.
  • High Script error: The function "Proc" does not exist. damage – effective against health.
  • Good critical chance.
  • Tied with Cerata for the highest status chance of all glaives.
  • Highest attack speed of all glaives.
  • Possesses momentum during regular swings, which resists interruption such as stagger or knockdown.
  • Silent.
  • Charge Attack throws the glaive, which can bounce up three times or travels up to 30 meters before returning to the user, damaging anyone in its path.
    • Thrown glaive has innate Script error: The function "Proc" does not exist. damage – effective against Machinery and Robotics.
    • Thrown glaive has a guaranteed Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. proc.
    • Primary and secondary weapons can be fired and reloaded can be used normally with a thrown glaive, and retrieving the glaive does not interrupt these actions.
    • Glaive can explode mid-flight via channeling and forces a return or after hitting an object during the return with Mod TT 20px Power Throw equipped. Explosion inflicts a guaranteed Script error: The function "Proc" does not exist. proc.
  • Can be wielded in-tandem with a single-handed secondary weapon.
  • Innate Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist. polarities.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
  • Thrown glaive has innate Script error: The function "Proc" does not exist. damage – less effective against Ferrite Armor and Infested Sinew.
  • Short melee range.
  • Cannot use melee attacks while the glaive is in mid-flight.
  • Exploding glaive inflicts self-damage.

Comparisons:

  • GlaivePrime Glaive Prime (Normal Attack), compared to Glaive Glaive (Normal Attack):
    • Lower base damage per projectile (39.10 vs. 44.00)
      • Lower DmgImpactSmall64 Impact damage (DmgImpactSmall64 5.9 vs. DmgImpactSmall64 6.6)
      • Lower DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 5.9 vs. DmgPunctureSmall64 6.6)
      • Lower DmgSlashSmall64 Slash damage (DmgSlashSmall64 27.3 vs. DmgSlashSmall64 30.8)
    • Lower total damage (39.1 vs. 44)
    • Higher attack speed (1.25x animation speed vs. 1.00x animation speed)
    • Higher Mastery Rank required (10 vs. 1)
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Notes

  • Thrown attack bounces off of enemy targets and can hit a theoretical infinite amount of targets on the way back to the user.
  • Flies faster and thus farther than its original counterpart.
  • Summoned weapons are not affected by whether thrown weapons are held or not. For example, Warframe abilities such as Slash Dash or Exalted Blade can still be used even if the Glaive has not returned to the user.
  • The Glaive can be thrown under a mining machine so that it ricochets back and forth between ground and the machine for a maximum amount of bounces, sometimes destroying it in a single throw.
  • Against tougher enemies, the Glaive can hit more than once on the outward throw by aiming at the inside of their legs so that the first bounce will bounce into their other leg. Particularly useful on Ancients.
  • Range is around 30 in-game meters. Mod TT 20px Reach will not improve the flight range nor the width of the projectile.
  • In addition, range mods will not increase the blast radius of the Glaive's detonate.
  • Beware that an airborne Glaive can break reinforced glass.
  • Airborne Glaives will ricochet off Frost's Snow Globe.
  • Cannot travel through Volt's Electric Shield and become electrically buffed.
  • Throw cannot punch through Shield Lancer's shield without Mod TT 20px Power Throw. However, if aimed at their exposed body parts, the Glaive is still able to damage them.
  • Saryn's Contagion is applied on charge attacks as well, as of Hotfix 10.3.4 (2013-10-12).[1]
  • If you are under the effect of an enemy's Magnetize or similar abilities, the Glaive cannot be thrown; it instantly returns to your hand without harming you.
  • When U13 was first released, the throwing attack was changed to match the throwing attack in the stance. This was a bug, and has since been reverted to Hold+E.

Tips

  • Catching the Glaive is considered a one-handed action. As such, it will not interrupt reloads.
    • This is useful if you throw the Glaive before reloading allowing you to perform a long range attack even as you reload.
  • Glaive will always return in a straight path toward the player. It will ignore all obstacles and punch through anything in its path on return.
    • A player without Mod TT 20px Power Throw can use this to emulate Power throw by bouncing the Glaive off the floor between the legs of enemies and have the Glaive hit them all on return.
  • As for the regular Glaive, when using the slide attack, it is possible to chain a second slide attack, for even more slide range and speed.
  • Can be thrown whether stance mods are equipped or not.
  • When equipping the Glaive Prime, the player can throw it and then press the channeling button to detonate the Glaive Prime on Punch through or impact with a solid surface, dealing high AoE damage. The Glaive Prime then returns to the player immediately. This is true for all thrown melee weapons.
    • This is very useful for regenerating health with Mod TT 20px Life Strike.
    • It can explode in this manner when not equipped and thrown, but the explosion timing cannot be controlled and will often damage the user in close quarters.
    • It should be however noted that finisher attacks can still be executed while the weapon is in the air.

Trivia

  • Added in Update 11.0 (2013-11-20).
  • It could be seen in Ember Prime's left hand during the artwork show of Livestream 18. It was also seen in the splash screen in Update 11.0 (2013-11-20).
  • The Glaive Prime shares the same sheath style with the other thrown melee weapons, where they retract and attach under the right arm.
  • The word "Glaive" historically has referred to many different weapons, none of which refer to a returning throwing disk but more to a polearm or a sword. An exception to this can be found in the movie, Krull, in which a five-bladed throwing weapon which returns to the thrower is called a "Glaive" which is quested for and used by the protagonist.
    • The Glaive Prime actually more closely resembles a Chakram, an Indian throwing disc.
  • Update 11 teasers showed an Ember Prime wielding Glaive Prime, along with a Sicarus Prime.
  • Oddly enough, though the Glaive Prime has 3 blades, only two are requested in the crafting process. It's possible that the disc has an in-built blade to begin with.
    • Up until Update 12.0 (2014-02-05), the Glaive Prime only required 1 blade to construct, in spite of the blueprint needing 2.
  • Like the Glaive, the Glaive Prime has a much smaller model when retracted under the arm.

Bugs

  • On very rare occasions after throwing the Glaive, it can get stuck somewhere and never come back. When this happens, the Glaive will shortly reappear in the player's hands but the player will be unable throw the Glaive again or perform any melee attacks.
  • As of Update 18.0 (2015-12-03) the Glaive now has a significant increase to charge time, and it is unclear if this is intended or not.

Media

Glaive Prime Skins

Edit

Vaultings

  • On September 29, 2015, it was announced that Glaive Prime would enter the Prime Vault and be retired from the reward tables on October 6, 2015. Any preexisting components or fully-built frames will remain as is.

Patch History

Update 22.4 (2017-11-23)

  • Fixed a loss of functionality if you equip Whirlwind, Power Throw and Quick Return on your Glaive Prime and cause self damage.

Update 21.0 (2017-06-29)

  • Increased status chance from 20% to 30% for Melee hits and projectiles
  • Increased critical chance from 5% to 15% for Melee hits and projectiles
  • Increased Crit Multiplier from 1.5 to 2
  • Increased damage from 45 to 50
  • Knockdown added to recall discharge
  • Increased Mastery Rank requirement from 0 to 10

See also

  • Glaive, the original counterpart of this weapon.
  • Kestrel, another Thrown Melee Weapon.
  • Halikar, a Grineer Thrown Melee Weapon.
  • Cerata, an Infested Thrown Melee Weapon.
  • Thrown melee exclusive mods:

Sources