FANDOM


Edit Tab

Split between day and night, Equinox manifests aggressive and defensive forms at will.

This is Equinox, a deadly duality.

A true Tenno must master the divide between night and day. Do you have what it takes?

Release Date: July 31st 2015

A duality of contrasting forces in a single entity, Equinox unleashes wrath like the onset of daybreak, or draws life to a close like dusk's approach. Shifting between two forms allows her to bolster Tenno strength in light or provide recuperative respite in darkness. Equinox dawned in Update 17.0.

Manufacturing Requirements
Credits64
25,000
AnimusAspect
1
AnimaAspect
1
Forma64
1

Time: 72 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64325 Blueprint2 Blueprints Price: Credits6425,000

Day AspectEdit

Manufacturing Requirements
Credits64
25,000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
1
Time: 72 hrs
Rush: Platinum64 50
Market Price: N/A Blueprint Price: N/A
Neuroptics
Credits64
15,000
AlloyPlate64
150
NeuralSensor64
1
Ferrite64
150
Rubedo64
500
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Gallium64
1
Ferrite64
1,000
Rubedo64
300

Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ControlModule64
1
Gallium64
1
Salvage64
500
Rubedo64
500
Time: 12 hrs
Rush: Platinum64 25

Night AspectEdit

Manufacturing Requirements
Credits64
25,000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
1
Time: 72 hrs
Rush: Platinum64 50
Market Price: N/A Blueprint Price: N/A
Neuroptics
Credits64
15,000
AlloyPlate64
150
NeuralSensor64
1
PolymerBundle64
150
Plastids64
500
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Morphics64
1
PolymerBundle64
1,000
Plastids64
300

Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ControlModule64
1
Morphics64
1
NanoSpores64
500
Plastids64
500
Time: 12 hrs
Rush: Platinum64 25

Acquisition

Equinox requires a unique method to craft: Tenno must forge both the Equinox Night Aspect and Equinox Day Aspect in the Foundry – each of which requires its respective Neuroptics, Chassis, and Systems – before the Warframe itself can be built. Component and Aspect blueprints are acquired by defeating Tyl Regor at Titania, Uranus; the main blueprint can be bought in the market.
Drop Chance Expected Nearly Guaranteed
Day Aspect Blueprint 11.28% 21 – 22 69 ± 18
Day Chassis Blueprint 12.91%
Day Neuroptics Blueprint 12.91%
Day Systems Blueprint 12.91%
Night Aspect Blueprint 11.28%
Night Chassis Blueprint 12.91%
Night Neuroptics Blueprint 12.91%
Night Systems Blueprint 12.91%

Expected refers to total number of runs a player can expect to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of runs a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained visit here.


NotesEdit

  • Equinox's Energy Color determines which form she begins with during a mission — light-colored hues has her start in her Day Form, and dark-colored hues has her start in her Night Form. This does not affect her overall gameplay otherwise.
  • Equinox currently requires the most components to build, requiring four blueprints each for the Night and Day Aspects, and one for the Warframe itself. This totals to 9 components.
  • Equinox is one of the most expensive Warframes in credits to build, with the total cost amounting to Credits64225,000. This includes the cost to buy the Equinox blueprint from the Market along with the cost in constructing a Forma.
    • Equinox is currently the only Warframe that requires a Forma to build.
  • Rushing through all the components requires Platinum64300. If a player desires to rush all of the components, including the main blueprint, it may be wiser to outright buy the Warframe from the market for Platinum64325, which saves Platinum6420 for the pre-installed Orokin Reactor and the Warframe slot.
  • Equinox is currently the longest to build of all the Warframes released. Each component to the Day and Night Aspects taking 12 hours, the Aspects themselves both taking 72 hours to craft, the Forma required to build the Warframe taking 24 hours, along with the Warframe itself also taking 72 hours.

TriviaEdit

  • Despite the androgynous nature of Equinox's design, former Community Editorial Coordinator Adam Ma has confirmed that both day and night forms are female.[1]
  • Equinox appears as her composite form (both day and night) in any shared space, such as in the player's Landing Craft, in Relays, or while using Archwings. This form can also be seen briefly when shifting between forms with Metamorphosis130xDark Metamorphosis.
    • When customizing her appearance, a button in the bottom right of the screen labelled "Metamorphosis" allows players to switch between Equinox's three forms. However, leaving the Appearance menu reverts Equinox back to her Composite form.
  • Equinox refers to a biannual event where daytime and night are of roughly equal duration.
    • During her development, Equinox's separate forms were originally referred to as Anima and Animus, both of which are concepts in Jungian Psychology. They are respectively described as the feminine and masculine aspects of a person's psyche. Equinox is still referred to as 'AnimaAnimus' internally in the game files.

ReferencesEdit


Edit Tab

Night and Day in final balance; the graceful perfection of the one that walks the borders.

Equinox Prime is the Primed variant of EquinoxIcon272 Equinox, possessing increased armor, health and additional Vazarin Pol and Madurai Pol polarities. Equinox Prime was released alongside StradavarPrime Stradavar Prime and TipedoPrime Tipedo Prime on April 2nd, 2019.


Manufacturing Requirements
Credits64
25,000
PrimeHelmet PrimeChassis PrimeSystems OrokinCell64
5
Time: 72 hrs
Rush: Platinum64 50
Market Price: N/A Blueprint Price: N/A
Neuroptics
Credits64
15,000
Tellurium64
2
Circuits64
1,000
PolymerBundle64
1,275
NanoSpores64
2,350
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Morphics64
10
Oxium64
150
Gallium64
5
Ferrite64
4000
Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ArgonCrystal64
2
Cryotic
575
Plastids64
225
Salvage64
5,400
Time: 12 hrs
Rush: Platinum64 25
Drop Locations

Blueprint Axi T3 Uncommon
Meso A2 Uncommon (V)
Axi K5 Uncommon (V)
Neuroptics Neo A3 Uncommon
Lith L1 Uncommon (V)
Meso M3 Uncommon (V)
Chassis Lith L2 Common
Lith M4 Common
Axi P1 Common (V)
Systems Meso E3 Rare
Meso E2 Rare (V)

Blueprint Axi T3 Uncommon
Meso A2 Uncommon (V)
Axi K5 Uncommon (V)
Neuroptics Neo A3 Uncommon
Lith L1 Uncommon (V)
Meso M3 Uncommon (V)
Chassis Lith L2 Common
Lith M4 Common
Axi P1 Common (V)
Systems Meso E3 Rare
Meso E2 Rare (V)

Blueprint Axi T3 Uncommon
Meso A2 Uncommon (V)
Axi K5 Uncommon (V)
Neuroptics Neo A3 Uncommon
Lith L1 Uncommon (V)
Meso M3 Uncommon (V)
Chassis Lith L2 Common
Lith M4 Common
Axi P1 Common (V)
Systems Meso E3 Rare
Meso E2 Rare (V)

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

Warframe GuidesEdit

See Category:Equinox Prime Guides to read user-made guides on how to play this Warframe.

NotesEdit

  • Equinox Prime, compared to EquinoxIcon272 Equinox:
    • Higher Health (115 vs. 110)
    • Higher Armor (75 vs. 70)
    • Different Polarities (Vazarin PolVazarin PolMadurai PolMadurai Pol vs. Vazarin PolMadurai Pol)
    • Higher Mastery Rank required (5 vs. 0)
  • Equinox Prime features additional particle effects for two of her abilities.
    • While switching form with Metamorphosis130xDark Metamorphosis, there will be swirling particles around her body, as well as stripes of energy fly out and loop back to her. Switching from day to night and night to day have slightly different paths of particles.
    • Casting RestRage130xDark Rest & Rage will produce effects on affected enemies. In day form, vertical circling particles will appear around the enemies and then fade away. In night form, rotating sprinkling particles will appear above enemies for the duration of the ability.

TriviaEdit

  • Equinox Prime Helmet in composite form is asymmetrical, with her right horn facing up and her left horn facing down. This is opposed to her day form and night form, where both horns face the same direction.
    • This is opposite to her non-Primed variant, whose composite helmet is symmetrical and day/night forms' helmets are asymmetrical.
    • Also, Equinox Prime's composite form seamlessly blends appearances of day form and night form together, instead of symmetrical division.
  • While Equinox's composite form more closely resembles her night form, with a slim build and decorative drapes, Equinox Prime's composite form bears a closer resemblance to her day form, having the gold ornaments of her day form and lacking the drapes of her night form.
  • Equinox Prime only requires 4 parts, making her considerably easier to farm and build than her non-Primed variant, who requires 9 parts.

MediaEdit

  • Promotional banner
  • Equinox Prime Access KeyArt


Edit Tab

EquilibriumEdit

Equinox has the unique passive ability to convert 10% of health orbs into energy, or 10% of energy orbs into health.


Abilities Edit

Metamorphosis MetamorphosisIcon
ENERGY
25
KEY
1
Metamorphosis
Switch forms, temporarily gaining bonus shields and armor in Night-Form, or bonus damage and speed in Day-Form.

Night form
Strength:200 (armor bonus)
100 (shield bonus)
Duration:6 s
Range:N/A

Day form
Strength:1.2x (damage bonus)
20% (speed bonus)
Duration:6 s
Range:N/A

Info
  • Equinox transforms between her night or day forms, over 1 second. She acquires abilities exclusive to each form and gains bonuses that diminish over 6 seconds.
  • These bonuses decay linearly every second until they equal zero on ability expiration.
  • The bonuses differ depending on Equinox's form:

Night form

Day form
  • Upon switching to Day Form, Equinox can use Rage, Provoke, and Maim.
  • She gains 1.2x weapon damage and 20% movement speed.

  • Switching between forms removes any bonuses granted by the previous form. Only a single set of Metamorphosis buffs can be active at any given time.
  • While switching, Equinox cannot cast any abilities but can perform all other actions such as moving and using weapons.
  • During the transformation, Equinox momentarily becomes whole with her night and day features merged together, then separates into the opposite form.

Augment
PushandPull
Main article: Push & Pull

Push & Pull is a Conclave-exclusive Warframe Augment Mod for EquinoxIcon272 Equinox's Metamorphosis130xDark Metamorphosis that Impaired b Impairs enemies within 6m when switching to day-form, or knocks them down if switching to night-form.


Rank Stagger/ Knockdown Radius Cost
0 1.5m 6
1 3m 7
2 4.5m 8
3 6m 9


RestRage RestRageIcon
ENERGY
25
KEY
2
Rest & Rage
In Night Form targets are put to sleep. In Day Form targets become more vulnerable to damage.
Strength:50% (Rage damage vulnerability)
20% (Rage enemy speed bonus)
Duration:5 s
Range:2.5 m (area radius)
6 m (cast range)
Misc:100% (Rest wakeup health threshold)

Info
  • Equinox hypnotizes a target up to 6 meters away. Enemies within 2.5 meters are also affected. This lasts 5 seconds.
  • Night Equinox lulls enemies into sleep, Day Equinox spurs them into hyperactivity.

Night form
  • Affected enemies are forced to sleep. They automatically wake up when the duration expires or when they are damaged.
    • Targets are invulnerable while sleeping.
  • Energy threads will visually strike enemies in the targeted area to indicate affected targets.

Day form
  • Affected enemies are enraged. They receive 50% increased damage from all sources, and 20% movement speed and attack speed bonuses.
  • Energy threads will visually emit from Day Equinox to strike enemies in the targeted area.

  • Rest and Rage's sleep and enrage effects can overlap on targets already affected by either version of the ability.
  • Recasting on the same target will not refresh Rest or Rage effects; however, unaffected enemies can be acquired within the targeted area.


PacifyProvoke PacifyProvokeIcon
ENERGY
10
KEY
3
Pacify & Provoke
In Night Form reduces damage inflicted by nearby enemies. In Day Form increases Ability Strength of nearby allies.
Energy Drain Per Enemy: 5.5 s-1
Energy Drain Per Power: 10.5

Pacify
Strength:33% (damage reduction)
Duration:N/A
Range:12 m

Provoke
Strength:50% (Ability Strength bonus)
Duration:N/A
Range:12 m

Info
  • Equinox emits a crippling or empowering aura with a radius of 12 meters. Pacify & Provoke will remain active indefinitely until deactivated by casting Metamorphosis130xDark Metamorphosis, by running out of energy, or by pressing the ability key again (default 3 ).
  • Equinox utilizes different versions of the ability depending on her current form:

Night form
  • Night Equinox emits a crippling aura that affects all enemies within range, reducing their damage up to 33% the closer they are to Equinox. While Pacify is active, 5.5 energy is drained per second for each enemy within the aura.
    • The damage reduction falls-off with distance.
      • The aura is itself divided into 4 subsequent "rings", each with 1/4 of the total radius of the ability.
      • The inner most ring grants the listed damage reduction, while the outermost aura grants (where the damage reduction reaches its smallest value) grants half of that value.
    • Energy cannot still be gained from Energy Orbs.
  • Enemies in range are highlighted in Equinox's energy color. Color intensity scales with distance from Equinox, with the nearest enemies glowing the brightest.

Day form
  • Day Equinox emits an empowering aura that grants Equinox and all ally Warframes within range an additional 50% Ability Strength. While Provoke is active, 10.5 energy is drained for each Warframe ability cast within the aura.
    • Unlike Pacify, the Ability Strength bonus does not fall-off with distance.

  • Aura radius is visibly determined by wave-like strings of energy orbiting Equinox.
  • Has a cast delay of 1.25 seconds.


MendMaim MendMainIcon
ENERGY
50
KEY
4
Mend & Maim
In Night Form, allies are healed with each nearby enemy killed. In Day Form, nearby enemies are bled and then subjected to a wave of slashing force.
Energy Drain: 3.5 s-1

Maim
Strength:12 (shields per kill)
Mend
Duration:N/A
Range:8 m
Misc:25% (health multiplier)

Maim
Strength:100 (aura damage)
Duration:N/A
Range:8 m
Misc:20% (damage multiplier)

Info
  • Equinox must have 100 energy in order to activate the ability.
  • Equinox calls forth the serenity of night or calamity of day, surrounding herself in an aura of moonlight's gleam or sunlight's glare with a radius of 8 meters.
  • Mend & Maim drain 3.5 energy per second while active. Mend & Maim will end when Equinox's energy is depleted, Equinox is killed, Mend & Maim is deactivated by casting Metamorphosis130xDark Metamorphosis, or by pressing the ability key again (default 4 ).
  • Energy cannot be gained from Energy Orbs.
  • Equinox utilizes different versions of the ability depending on her current form:

Night form
  • Night Equinox emits a regenerative aura that grants 12 Shield per enemy killed within range to Equinox and her allies inside the aura. Mend accumulates 25% of the maximum shields and health of each enemy killed within the aura. Upon deactivating Mend, all stored hitpoints are evenly distributed to the shields and health of Equinox and her allies within range.
    • Shields gained from enemies killed can accumulate Overshields.
    • The total amount of accumulated hitpoints is visible under Mend's icon beside Equinox's shield and health indicators.
    • When Equinox and her allies are healed, health restoration is prioritized over shield restoration (i.e., Mend will fully restore health before it can fully restore shields). This becomes apparent should there be an insufficient amount of stored hitpoints to completely heal Equinox and her allies within range when Mend is deactivated.
    • Allies are only healed up to their maximum shields and health; therefore, any excess accumulated hitpoints are effectively lost.
    • Mend heals Equinox, all Warframes within range.

Day form
  • Day Equinox emits a lacerating aura that deals 100 Slash b Slash damage with a 100% status chance to all enemies within range. Maim accumulates 20% of the maximum shields and health of each enemy killed within the aura as Slash b Slash damage. Upon deactivating Maim, all stored damage is released in a violent burst that affects all enemies within range.
    • Slash b Slash status effect causes a Bleed DoT on the target that inflicts 20% of Maim's base damage per tick for a total of 4 ticks over 3 seconds. The Bleed damage bypasses armor and shields.
    • The aura damage, proc, and stun will only apply once to each individual enemy.
    • The total amount of accumulated damage is visible under Maim's icon beside Equinox's shield and health indicators.
    • On deactivation, the total accumulated damage bypasses obstacles in the environment, diminishes with distance, and is not evenly distributed among enemies.
  • Casting Maim while Provoke is active will increase the aura damage.
  • Affected enemies are visually lashed by energy whips as they receive damage.
  • Maim can be recast to apply the aura damage and proc on previously affected enemies; however, recasting requires deactivation which will discharge all stored damage.

  • Aura range is visibly determined by the glistening wave-like energy on all surfaces around Equinox.
  • Enemies in range are highlighted in Equinox's energy color at its highest color intensity.
  • Has a cast delay of 2 seconds and deactivation delay of 1 second.

Community content is available under CC-BY-SA unless otherwise noted.