Allies will gain energy over time when enemies are marked with Energy Vampire.
|Strength:10 (restored energy)|
5% (damage percentage)
|Range:16 m (cast range)|
16 m (pulse radius)
- Trinity marks a target within 16 meters. It shines bright blue and emits 4 pulses over 10 seconds. Each pulse restores 10 energy to Tenno within 16 meters, and the target is dealt 5% of its remaining health as True Damage bypassing the target's Shields.
- Has a cast delay of 0.6 seconds. Not recastable while active.
- After the cast delay, the animation takes another 0.6 seconds to finish. After this Trinity can move freely again. This delay is affected by casting speed mods as well.
- Multiple Trinities cannot drain energy from a single target simultaneously.
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