|Time: 12 hrs|
|Market Price: N/A||Blueprints Price:N/A|
This weapon deals primarily Slash damage.
- High Slash damage – effective against health.
- Guaranteed bleed procs on hit.
- High headshot multiplier.
- Silent - will not be present on opponent's minimap.
- Charged shots have innate 2.5 meter Punch Through.
- Pinpoint accuracy when aiming down sights.
- On kill, bodies will follow the arrow that killed them, damaging enemies in their path and pinning the corpse to walls.
- Average charge-hold-time of 5 seconds.
- Low Impact and Puncture damage – less effective against shields and armor.
- Arrows have travel time with slight arcing.
- Weapon will instantly be uncharged after holding for 5 seconds.
- See Category:Dread Build to see how players mod this weapon.
- See Category:Dread Guides for guides on how to use this weapon effectively.
- For more general help with weapons, you may wish to browse Category:Weapon Guides.
- All "charge weapons" (guns) are capable of holding their charge during a sprint. As long as the user starts the charge, they are able to finish the charge while they are still sprinting. This allows more mobility for the user. An example of this is charging the weapon from behind cover, then running into a room firing the bow as soon as an enemy is sighted.
- Dread will apply a 2-second Slash proc to the target, each damage tick dealing 3 damage.
- The Dread is unique in that its 'string' glows. Light runs along the string towards the draw point.
- This light glows reddish when it is drawn.
- Unlike the other bows, the Dread, utilizing primarily Slash damage, uses arrows with a curved blade for a tip, as opposed to the pointed head of Puncture-based Paris and Paris Prime, or the blunted mace-like head of the Impact-based Cernos and Cernos Prime.
- When drawing the bow, the arrow's blade rotates from a horizontal to a vertical position, meaning that fully charged shots are fired with their blades vertically. This clashes with the Codex description, which describes decapitating arrows, as a horizontal blade is better suited to decapitation.
- The Dread has a cylindrical object installed near the grip. While its purpose is unknown; it is possibly a laser sight, rangefinder, or other form of optical assist.
- Despite the Dread being referred to as the Stalker's calling card, it is strangely available for purchase with Darvo's rotating stock. It is never explained where he obtained this stock of the Stalker's weapons, or where the Dread, Despair and Hate are produced.
- The Dread's arms don't move when an arrow is pulled back; only the string does.
- When the Dread is being made in the Foundry, it has a chance to show the Mire as the floating silhouette that appears upon approaching the Foundry in the Orbiter.
Last updated: Hotfix 23.10.4
- Stalker, the assassin that uses this weapon.
- Hunhow's Gift, a pack of items used by the Shadow Stalker.
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