The Dera is a repeater that fires super-heated plasma.

The Dera is a IconCorpusB.svgCorpus rifle unlockable through Energy Lab Research in the Clan Dojo. The weapon of choice by Crewmen, though the version available to the Tenno seems to have dramatically improved accuracy and firepower compared to the standard Corpus-issue design. Due to the high accuracy, the Dera can be used at longer ranges, despite it having projectile travel time.

This weapon can be sold for Credits64.png7,500.

Manufacturing Requirements
Credits64.png
25,000
Fieldron64.png
2
Circuits64.png
600
Ferrite64.png
4,500
Forma64.png
1
Time: 24 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:Credits64.png15,000
Energy Lab Research ClanAffinity64.png 3,000
Credits64.png
7,500
FieldronSample64.png
5
Circuits64.png
200
NanoSpores64.png
500
PolymerBundle64.png
250
Time: 72 hrs
Prereq: Prova
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics[edit | edit source]

This weapon deals primarily Puncture b.svg Puncture damage.

Advantages:

Disadvantages:

  • Low Impact b.svg Impact and Slash b.svg Slash damage – less effective against shields.
  • Projectiles have travel time, making long range shots more difficult.
  • The projectiles may possibly obstruct view when firing if the energy color is a bright color such as yellow, blue, or green.
  • Inefficient ammo economy.

Comparisons:

  • Dera, compared to Dera Vandal:
    • Higher base damage (30.5 vs. 29.5)
      • Higher Impact b.svg Impact damage (6.1 vs. 5.9)
      • Higher Puncture b.svg Puncture damage (22.9 vs. 22.1)
    • Smaller magazine (25 rounds vs. 35 rounds)
    • Smaller max ammo capacity (100 rounds vs. 140 rounds)
    • Lower Mastery Rank required (4 vs. 7)

Weapon Loadouts[edit source]

Notes[edit | edit source]

  • Must be researched at the clan Dojo, and you must research the Prova8point2.png Prova first.
  • Requires Forma and research components to manufacture. 
  • Leading is incredibly important for this weapon, but once the user adjusts to the travel time, the high accuracy can allow them to fire off just as many pulses as they need.
  • As of Update 9.0, the Projectile Speed for the Dera has been doubled, halving its flight time. According to datamining, it should now be 100 m/s which sounds accurate given that previous testing of flight time had it at around 50 m/s +/- 10 m/s.
  • Due to the projectiles firing from alternating barrels, this has a convergence effect where the bolts will meet at the point the crosshair is on. This will result in the bolts crossing in an 'X' if they miss their target. It also means that Mod TT 20px.pngHeavy Caliber's effects are significantly amplified, as the Dera's effective cone of deviation is twice as large as any other weapon's.
  • The Dera can be considered an Assault Rifle, mainly by the weapon's size and rate of fire.
  • When compared to the Braton.png Braton, a credit-purchasable weapon that newer players will have quick access to, the Dera only has mildly increased stats, such as a slightly higher status and firerate.

Tips[edit | edit source]

  • The Dera Vandal's ammo efficiency can be increased by keeping a sense of roughly how many shots are required to kill a target. Because the projectiles have travel time, it is easy to waste ammo by firing at a target that will already be killed by projectiles that are in flight.
  • Try to close distance against enemies when it is safe to do so as a reduced distance will drastically improve your ability to predict the location of the target when your shots arrive.
  • Similar to the GrineerM16Rifle.png Karak assault rifle, the magazine empties rather quickly, and a below average reload time causes problems against groups of enemies, as you will be reloading often.
  • As it deals mostly Puncture b.svg Puncture damage, it is most effective against health and health-only Warframes (e.g NidusIcon272.png Nidus.)

Trivia[edit | edit source]

  • When introduced to the game, the weapon dealt only 7 damage because it was using the same projectiles that Corpus Crewmen's rifles did.
  • The Dera has a very thin width, and viewed from the front it is only a few inches across or less.
    • Given the blocky, utilitarian design of the weapon and its straight pistol grip, the Dera would likely be very uncomfortable to use. However, Crewmen wear thick suits, so this may be of little consequence.
  • Originally the Dera would only fire out of its lower barrel but the newest version of the weapon alternates between barrels with shots from both hitting at the same point regardless of range.
  • Reload animation does not seem to have any benefit other than mechanical movement, as no magazine or ammo is seen being added or taken away during the animation. It can be speculated that it is a heatsink cycling procedure of some kind.
  • In line with the Latin naming scheme of most Corpus weapons, the word Dera has its roots with the Latin verb derado which means "I scrape off or graze off ".
  • Despite the Tenno research Dera having perfect accuracy, the Dera issued to Crewmen does not have this.

Bugs[edit | edit source]

  • Currently the Dera along with other energy based weapons such as the CorpusMinigun.png Cestra cannot increase the damage of AntimatterDrop130xDark.png Antimatter Drop.
  • Using the Dera with Mirage's Hall of Mirrors can cause strange targeting errors. Most of the time, all shots from all doppelgangers will focus upon one spot, unlike most cases where they would shoot at the same angle you would. Movement while shooting can cause the doppelgangers to target one another, and will cause the projectiles to have random spread. Lastly, the doppelgangers may occasionally auto-target enemies, regardless of where the player is actually shooting. (More Testing required)

Media[edit | edit source]

Dera Skins


Patch History[edit | edit source]

Update 22.12

  • Damage increased from 22 to 30
  • Status chance increased from 10% to 22%
  • Critical chance increased from 2.5% to 8%
  • Critical damage increased from 1.5x to 1.6x
  • Reload speed increased from 2.37 secs to 1.8 secs
  • Very slight recoil added

Hotfix 18.6.2

  • Dera series damage has been reduced in the Conclave

Update 17.1

  • Increased the damage of the Dera in PvP

Update 17.0

  • Dera damage increased in PvP

Update 16.6

  • Fixed an issue that allowed the Dera to retain damage bonuses from Volt's Electric Shield, resulting in higher than normal damage

Update 16.5

  • Dera is now available for use in the Conclave!

Update 14.0

  • Tweaked the weapon fire sound effects on the Dera

Hotfix 13.0.6

  • Fixed Dera's Camo Skin not properly using color tints

Update 10.3

  • Updated Dera and Sicarus firing sounds

Hotfix 10.2.1

  • Fixed Dera muzzle flash offset

Hotfix 10.0.4

  • Changes to Dera Rifle firing sounds

Hotfix 9.6.1

  • Updated visual effects for Dera muzzle flash

Update 9.5

  • Dera muzzle flash is now affected by energy color!
  • Added custom reload sound and animation for Dera
  • Dera now shoots projectiles based on energy color
  • Fixed Dera not showing custom colors in Arsenal

Update 9.4

  • Dera now uses both barrels
  • Fixed bolts always hitting to left of crosshair

Update 9.0

Hotfix 8.0.7.1

  • Increased Damage on Dera energy rifle

Update 8.0

  • Introduced to the game

See Also[edit | edit source]

  • Crewman, the Corpus unit that uses the Dera.
  • DeraVandal.png Dera Vandal, the Vandal variant of this weapon.
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