Daikyu takes great strength to draw back, but provides added power and range to every shot.
The Daikyu is an asymmetrical bow of Tenno design and origin. It has a large base damage and increased projectile flight speed compared to the other bows, but takes longer to fully draw and cannot be released early for decreased damage.
The Daikyu does not have a quick fire option, nor can it be fired at partial charge - it must be fully charged before it can be fired.
The weapon's charge, both in its draw phase and its hold phase, can be cancelled by performing actions that will break normal weapon charges, such as pressing reload, rolling, or switching to another weapon.
The held arrow will instantly be uncharged after 4 seconds has passed.
The daikyū (大弓) is one of two variants of the Japanese asymmetrical yumi bow. Read as "big bow" or "Longbow", the daikyū is the larger variant to the smaller hankyū (半弓; lit. "half bow").
The mechanics of this bow appear to be heavily based on the principles of Kyūdō, the practice of Japanese archery. By taking one's time and adopting proper shooting posture and form, the arrow is assured to hit its mark.
The Codex description mentions great strength required to draw the Daikyu, which may refer to its prolonged drawing time.
The Daikyu is the first and currently only bow in the game that has a completely compact, collapsible form when holstered. It folds into three pieces: its two arms and the grip, creating a U-shape as the arms point upward on the player's back.
Adjusted the draw radius and shot radius on Paris, Paris Prime, Cernos, and Daikyu. Before, players were able to hear you draw your bow from considerably far away distances that would give away your position.
Fixed the Daikyu bow string not being properly placed in players hands until after initial shot.