The Daikyu is an asymmetrical bow of Tenno design and origin. It has a large base damage and increased Projectile Speed compared to the other bows, but takes longer to fully draw and cannot be released early for decreased damage.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 2 |
![]() 1 |
![]() 300 |
![]() 1,200 |
Time: 12 hrs |
Rush: ![]() | |||||
![]() ![]() |
![]() | ||||
Tenno Lab Research ![]() | |||||
![]() 5,000 |
![]() 1 |
![]() 500 |
![]() 50 |
![]() 300 |
Time: 72 hrs |
Prereq: Akstiletto | |||||
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Characteristics[edit | edit source]
This weapon primarily deals Puncture damage.
Advantages:
- Second highest base damage of all bows behind
Cernos Prime.
- High headshot multiplier.
- Has the highest Projectile Speed of all bows.
- Arrows have low arc due to flight speed.
- Charged shots have an innate 3 meter punch through, the highest of all bows.
- As it can only be fired when fully charged, shots will always have the punch through.
- Silent - will not be present on opponent's minimap.
- On kill, bodies will follow the arrow that killed them, damaging anyone in their path and pinning the corpse to walls.
- Medium-to-high zoom level when aiming.
- Innate
polarity slot.
- Can equip the Daikyu exclusive
Spring-Loaded Broadhead.
Disadvantages:
- Second lowest charge speed of all bows, behind
Lenz.
- Cannot be fired at partial charge.
- Arrows have travel time with slight arcing.
- Has the shortest charge-hold-time of 4 seconds.
Notes[edit | edit source]
- The Daikyu does not have a quick fire option, nor can it be fired at partial charge - it must be fully charged before it can be fired.
- The weapon's charge, both in its draw phase and its hold phase, can be cancelled by performing actions that will break normal weapon charges, such as pressing reload, rolling, or switching to another weapon.
- The held arrow will instantly be uncharged after 4 seconds has passed.
Tips[edit | edit source]
- The increased Projectile Speed and subsequent low arc makes it much easier to achieve headshots and hit enemies at very long ranges.
Trivia[edit | edit source]
- The daikyū (大弓) is one of two variants of the Japanese asymmetrical yumi bow. Read as "big bow" or "Longbow", the daikyū is the larger variant to the smaller hankyū (半弓; lit. "half bow").
- The mechanics of this bow appear to be heavily based on the principles of Kyūdō, the practice of Japanese archery. By taking one's time and adopting proper shooting posture and form, the arrow is assured to hit its mark.
- The Codex description mentions great strength required to draw the Daikyu, which may refer to its prolonged drawing time.
- The Daikyu is the first and currently only bow in the game that has a completely compact, collapsible form when holstered. It folds into three pieces: its two arms and the grip, creating a U-shape as the arms point upward on the player's back.
Media[edit | edit source]
Daikyu Skins
Day of the Dead
Seasonal
Seasonal
Eros Arrows
Seasonal
Seasonal
Patch History[edit | edit source]
- Mastery Rank increased from 0 to 10.
- Physical damage changed from 20% Impact, 60% Puncture and 20% Slash to 30% Impact, 40% Puncture and 30% Slash.
- Charge speed increased from 1.75 to 1 secs.
- Charge can now be held indefinitely.
- Damage decreased from 500 to 460.
- Crit chance increased from 15% to 20%. (undocumented)
- Increased damage from 350 to 500.
- Increased status chance from 45% to 50%.
- Added 100% Knockback Status Effect.
Update: Specters of the Rail
Conclave:
- Reduced the damage of the Daikyu.
- Daikyu ammo pool reduced to 15.
- Conclave: Daikyu flight speed has been increased by 35%.
- Fixed the Daikyu quiver clipping through the backs of numerous Warframes.
- Conclave: Increased the damage of the Daikyu.
- The Daikyu can now begin to charge another shot immediately after releasing the first, like all other bows.
- Conclave: Reduced the ammo pool of the Daikyu from 30 to 20.
- Conclave: Daikyu damage has been adjusted to one hit kill against the highest base EHP without +EHP mods. (Requires Spring-Loaded Broadhead mod)
- Increase the audio FX for the Daikyu’s full draw.
- Fixed the Daikyu unintentionally breaking Ivara’s Prowl.
- Conclave: Charged Projectile Speed increased for Daikyu.
- Fixed some audio FX not playing correctly on the Daikyu bow.
- Fixed the Daikyu making a firing sound before fully charged.
- Conclave: Fixed the Daikyu having no charge limit.
- Fixed the Daikyu killing the client if being drawn during a Host Migration.
- Fixed the Daikyu becoming locked in a full draw animation when sprinting.
- Fixed Daikyu’s charged shots causing odd animations when turning to aim.
- Conclave: Daikyu’s damage has been decreased.
- Fixed an issue with the Daikyu bow being pulled and causing clipping issues while sprinting.
- Adjusted the draw radius and shot radius on Paris, Paris Prime, Cernos, and Daikyu. Before, players were able to hear you draw your bow from considerably far away distances that would give away your position.
- Fixed the Daikyu bow string not being properly placed in players hands until after initial shot.
- Introduced.
Last updated: Update 23.2
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