CrushModU15 Crush
Magnetizes the bones of nearby enemies, causing them to collapse upon themselves.
Strength:330 (damage per tick)
325 (magnetized damage)
25 (shields per hit)
Range:13 m

  • Magnetizing the bones of all enemies within a 8 / 10 / 13 / 18 meter radius, Mag damages her victims in the air and forcefully compresses their bodies inflicting 330 Magnetic b Magnetic damage over three segments. Crush deals 325 extra damage over three segments as well to the main target of a Magnetize130xDark Magnetize field.
    • Opponent are not suspended in the air.
    • Damage and extra damage are evenly divided into three ticks (each tick dealing 1/3 of the total damage) that are inflicted in succession over the course of the cast animation.
    • Cast time of 2.225' seconds (Damage tick timings : 0.36 / 1.16 / 2.225) (~20% slower than PvE)
  • Allies in the radius of the ability have their shields replenished by 25 on cast.
  • Enemies that walk into the area of effect after the ability has been cast will be damaged by the remaining damage ticks, and will contribute to restore shields.
  • Crush's visual effects are affected by Mag's chosen energy color.
    • Some of them will appear gold when cast by Mag Prime.
  • Casting Crush will interrupt any other action and will force Mag in place for the entire animation.
    • Cannot be used in mid-air.

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