The Bronco functions like a cross between a shotgun and handgun, that comes in a handy package to complement long range primary weapons.
This weapon can be sold for 5,000; it is also a requisite ingredient for Akbronco (x2).
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
2 |
1,200 |
700 |
800 |
Time: 12 Hour(s) |
Rush: 25 | |||||
Market Price: 190 | Blueprints Price:15,000 |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High base damage.
- High Script error: The function "Proc" does not exist. damage – effective against shields.
- Good fire rate.
- High reload speed.
- Very ammo efficient.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against health.
- Linear damage falloff from 100% to 75% from 7m to 14m target distance (distances are affected by Projectile Speed).
- Extremely small magazine size of just 2 rounds; requires frequent reloading.
- Wide pellet spread cone makes the weapon ineffective beyond medium range.
Comparisons:Lua error in Module:Weapons at line 940: p._getWeapon(weaponName, pvp): "Akbronco" does not exist in Module:Weapons/Conclave/data.
- Bronco (Normal Attack), compared to Bronco Prime (Normal Attack):
- Higher base damage per projectile (23.20 vs. 17.00)
- Higher total damage (162.4 vs. 119)
- Higher average damage per tap (162.4 vs. 119)
- Higher burst DPS (812 vs. 496.23)
- Higher sustained DPS (224 vs. 160.85)
- Closer starting damage falloff distance (7.0 m vs. 9.0 m)
- Closer max damage falloff distance (14.0 m vs. 18.0 m)
- Higher fire rate (5.000 attacks/sec vs. 4.170 attacks/sec)
- Smaller magazine (2 vs. 4)
- Less shots per magazine (2 vs. 4)
- Smaller max ammo capacity (10 vs. 12)
- Faster reload time (1.05 s vs. 2.00 s)
- Lower Mastery Rank required (0 vs. 4)
Tips
- The weapon's spread cone can be shrunken by zooming in.
Notes
- The damage listed is actually the combination of all seven pellets' damage values. The actual damage per pellet is 18.4 Script error: The function "Proc" does not exist., 2.3 Script error: The function "Proc" does not exist., and 2.3 Script error: The function "Proc" does not exist..
Trivia
- The word Bronco is a term in a Spanish Dialect meaning "rough".
- It is also a common term for wild horse in Western culture.
Media
Patch History
Update 22.12 (2018-02-09)
- Damage increased from 38 to 40 (per pellet).
- Status chance increased from 20% to 22%.
- Critical chance increased from 2.5% to 6%.
Update 21.0 (2017-06-29)
- Damage increased from 15 to 38.
- Damage fall off added starting from 7m and ending at 14 with a minimum damage of 10.
- Status Chance increased from 14% to 20%.
Update 18.0 (2015-12-03)
- Bronco series are available for use in Conclave.
Hotfix 8.3.1 (2013-07-05)
- Sound tweak to Bronco.
Update 8.3 (2013-07-04)
- Sound changes.
Update 7.11 (2013-05-17)
- Market changes: was 35,000 credits, now blueprint and 190 platinum.
Update 7.x Weapon Balance (2013-03-22)
- Tweaks to Recoil feel and Accuracy, generally sharper Rotation and Translation Springs, added Noise & better spread control when firing while aimed. Added force feedback to all firing sounds.
- Total number of pellets now 7, was 8.
- Reload time now 1.05, was 1.
- Crit Chance now 2.5%, was 5%.
Vanilla (2012-10-25)
- Introduced with game release.
Last updated: Update 22.15 (2018-03-07)
See also
- Akbronco, the akimbo counterpart of this gun.
- Bronco Prime, the prime counterpart of this gun.
- Akbronco Prime, the primed akimbo counterpart of this gun.
- Pyrana, another Tenno-made pocket shotgun sidearm.