FANDOM


Edit Tab

Using sonic attacks and acoustic target detection, Banshee is well suited for stealth gameplay and is capable of filling both attack, and support roles.

This is Banshee, stealthy and ranged.

No one puts Banshee in a corner, Tenno. The element of surprise is in her favor.

Release Date: March 18th, 2013

Banshee is a sound-themed Warframe. Sophisticated acoustic powers enable Banshee to pinpoint enemy positions and weak spots, suppress gunfire sounds in her surrounding environment, and even emit trembling vibrations to topple her foes. Banshee debuted in Update 7.

Manufacturing Requirements
Credits64
25,000
Helmet
1
Chassis
1
Systems
1
OrokinCell64
1
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 225 Blueprint Price: N/A
Neuroptics
Credits64
15,000
Circuits64
150
NeuralSensor64
1
PolymerBundle64
200
Salvage64
500
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Morphics64
1
Ferrite64
900
Rubedo64
50

Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ControlModule64
1
Morphics64
1
Salvage64
500
Plastids64
400
Time: 12 hrs
Rush: Platinum64 25
Tenno Lab Research
Blueprint • ClanAffinity645,000
Credits64
5,000
MutagenMass64
1
DetoniteInjector64
1
Fieldron64
1
OrokinCell64
1
Time: 72 hrs
Prereq: N/A
Neuroptics • ClanAffinity641,500
Credits64
10,000
DetoniteInjector64
1
NeuralSensor64
1
NanoSpores64
1,000
PolymerBundle64
500
Time: 72 hrs
Prereq: Banshee
Chassis • ClanAffinity641,500
Credits64
10,000
MutagenMass64
1
ControlModule64
1
Ferrite64
1,000
Rubedo64
500
Time: 72 hrs
Prereq: Banshee
Systems • ClanAffinity641,500
Credits64
10,000
Fieldron64
1
Morphics64
1
Salvage64
1,000
Plastids64
500
Time: 72 hrs
Prereq: Banshee
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100

AcquisitionEdit

Banshee's blueprint can be purchased from the Tenno Lab interface in the Dojo once it has been researched. The blueprint is also required to research its components.

TriviaEdit

  • The name Banshee comes from the Irish mythological creature which wails loudly if someone is about to die. This corresponds to the Warframes powers as they are all based on sound.
  • Banshee was originally developed under the name Decree and is still referred to as as such internally in the game files.
  • The characteristic large spike on Banshee's left shoulder is considered a customizable Armor part, and will be removed if any other arm plates are used. This makes it possible to make a symmetrical Banshee.

Edit Tab

Banshee Prime assails her foes by manipulating sonic forces to deadly effect. Featuring altered mod polarities for greater customization.

"These like-faced savages, these earth-worn mules, a vast violent ocean at our command. Yet they wither. Mired in massed steel and flesh, casting these hordes from gene molds and flock minds, we inspire nothing.

Our demons of void womb must be different. Unusual. Singular. Crafted without cast, wrought of the finest ore, slender and queer.

Sight without eye. Wrath without sound. Not a soldier, but a myth. Not a warrior... a spirit... Banshee."

Release date: 28 February 2017

Banshee Prime is the Primed variant of BansheeIcon272 Banshee, possessing higher armor and sprint speed, as well as an additional Naramon Pol polarity, but has less mobility. Banshee Prime was released alongside EuphoraPrime Euphona Prime and Helios Prime.

Manufacturing Requirements
Credits64
25,000
PrimeHelmet PrimeChassis PrimeSystems OrokinCell64
5
Time: 72 hrs
Rush: Platinum64 50
Market Price: N/A Blueprint Price: N/A
Neuroptics
Credits64
15,000
NeuralSensor64
2
AlloyPlate64
6,000
Circuits64
1,500
DENitainExtract2
2
Time: 12 hrs
Rush: Platinum64 25
Chassis
Credits64
15,000
Morphics64
10
Cryotic
1,500
Rubedo64
2,000
Salvage64
7,000
Time: 12 hrs
Rush: Platinum64 25
Systems
Credits64
15,000
ArgonCrystal64
2
ControlModule64
10
Oxium64
300
Ferrite64
4,500
Time: 12 hrs
Rush: Platinum64 25
Drop Locations

Blueprint Meso T2 Uncommon (V)
Neo H1 Uncommon (V)
Neo N7 Uncommon (V)
Neo T1 Uncommon (V)
Neo V7 Uncommon (V)
Axi C3 Uncommon (V)
Axi K3 Uncommon (V)
Neuroptics Lith B5 Common (V)
Lith V5 Common (V)
Meso S4 Common (V)
Neo K2 Common (V)
Neo S7 Common (V)
Chassis Meso B2 Rare (V)
Neo B1 Rare (V)
Neo B2 Rare (V)
Systems Neo B4 Rare (V)
Neo B5 Rare (V)
Axi B1 Rare (V)
Axi B2 Rare (V)

Blueprint Meso T2 Uncommon (V)
Neo H1 Uncommon (V)
Neo N7 Uncommon (V)
Neo T1 Uncommon (V)
Neo V7 Uncommon (V)
Axi C3 Uncommon (V)
Axi K3 Uncommon (V)
Neuroptics Lith B5 Common (V)
Lith V5 Common (V)
Meso S4 Common (V)
Neo K2 Common (V)
Neo S7 Common (V)
Chassis Meso B2 Rare (V)
Neo B1 Rare (V)
Neo B2 Rare (V)
Systems Neo B4 Rare (V)
Neo B5 Rare (V)
Axi B1 Rare (V)
Axi B2 Rare (V)

Blueprint Meso T2 Uncommon (V)
Neo H1 Uncommon (V)
Neo N7 Uncommon (V)
Neo T1 Uncommon (V)
Neo V7 Uncommon (V)
Axi C3 Uncommon (V)
Axi K3 Uncommon (V)
Neuroptics Lith B5 Common (V)
Lith V5 Common (V)
Meso S4 Common (V)
Neo K2 Common (V)
Neo S7 Common (V)
Chassis Meso B2 Rare (V)
Neo B1 Rare (V)
Neo B2 Rare (V)
Systems Neo B4 Rare (V)
Neo B5 Rare (V)
Axi B1 Rare (V)
Axi B2 Rare (V)

Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

NotesEdit

  • Banshee Prime, compared to BansheeIcon272 Banshee:
    • Higher Armor (55 vs. 20)
    • Higher Sprint Speed (1.15 vs. 1.1)
    • Lower Mobility (0.9 vs. 1.0)
    • Different Polarities (Madurai PolMadurai PolNaramon Pol vs. Madurai PolMadurai Pol)
    • Higher Mastery Rank required (8 vs. 0)

TriviaEdit

  • Banshee Prime is the Third Warframe to have a direct Mastery Rank requirement, the first being RhinoIcon272 Rhino And the second being Oberon Prime (As of Update 19.13, the mastery rank requirement for Rhino has been removed). She is also the second Warframe to have a Mastery Rank (direct or indirect) above the common 5, the first being TitaniaIcon272 Titania.
  • The Banshee Prime Access Pack was unintentionally teased in console version 19.8.0.
  • Players who won the Prime Gaming Giveaway received the Banshee Prime Access Pack on Hotfix 19.11.4, a week before the pack's official release.

MediaEdit

VaultingsEdit

  • On December 7th, 2018, it was announced that Banshee Prime, EuphoraPrime Euphona Prime, and Helios Prime would enter the Prime Vault and be retired from the reward tables on December 18th, 2018. Any preexisting components or fully-built frames will remain as-is.

See AlsoEdit

  • Prime, the Orokin enhancement to a Warframe or weapon.

Edit Tab

SuppressorEdit

All of Banshee's equipped weapons are treated as silent.

  • Due to this effect, Banshee does not pop up on the enemy's minimap everytime she fires her weapons.

Abilities Edit

SonicBoomModU15 BansheeSonicBoom
ENERGY
25
KEY
1
Sonic Boom
Banshee emits a sonic shockwave that knocks down targets in range.
Strength:7
Duration:N/A
Range:8m

Info
  • Banshee channels sound at high velocity to create a shock wave that propagates forward in a 180° cone up to 8 meters away. Opponents receive 7 Impact b Impact damage.
  • The shock wave does not affect enemies behind obstacles in the environment unless Banshee has line of sight.
  • The shock wave will have a very slight delay between activating and knocking down enemies at the maximum range of the ability, as it has a very minute travel time.
  • Can be used while jumping, sliding, flipping, wall-running or wall-clinging.
  • Delay of about 0.8 seconds between uses.


SonarModU15 BansheeSonar
ENERGY
50
KEY
2
Sonar
Using acoustic location, Banshee's Sonar power finds and tracks enemies, and exposes critical weak spots to everyone in your squad.
Strength:1.5x
Duration:20 s
Range:35 m

Info
  • Banshee emits a sound wave and reveals the location of every enemy within 35 meters. Tracked enemies will be visible on every player's mini-map, and each enemy will have a body part highlighted. These effects last for 20 seconds. Hitting an enemy in the highlighted area causes the inflicted damage to be multiplied by 150%.
  • Can be used while jumping, sliding, flipping, wall-running or wall-clinging.
  • Has a cast delay of about 0.8 seconds and a recast time of about 2.4 seconds.
  • Recasting Sonar while it's still active will not cause additional body parts to be highlighted.
  • Killing Banshee will not end this effect prematurely.


SilenceModU15 BansheeSilence
ENERGY
75
KEY
3
Silence
Using Silence will cancel any active Abilities of opponents in range and won't allow them to cast for the duration.
Strength:N/A
Duration:30 s
Range:30 m

Info
  • Banshee emits a aura within 30 meters around her for 30 seconds. Enemies entering the aura will not be able to cast abilities and will disable active ones.
  • Summoned objects (ElectricShield130xDark Electric Shield, SnowGlobe130xDark Snow Globe, etc.) are not affected.
  • Affected enemies will glow with Banshee's energy color.
  • Has a cast delay of about 0.4 seconds.
  • Cannot be recast while active.


SoundQuakeModU15 BansheeSoundQuake
ENERGY
25
KEY
4
Sound Quake
Channeling all of her acoustic energy into the environment, Banshee uses ultrasonic reverberations to violently shake the ground.
Energy Drain: 20 s-1
Strength:300
Duration:N/A
Range:7 m

Info
  • Banshee must have 100 energy to activate this ability.
  • Banshee plants her hands on the ground, releasing ultrasonic reverberations around her which inflict 300 Blast b Blast damage per second and stagger all enemies within 7 meters.
    • An additional tick of damage is dealt within 2-3m when Banshee’s hands touch the ground during activation.
  • Damage diminishes with distance.
  • Damage bypass obstacles in the environment.
  • Banshee is not invincible during the animation.
  • Can be activated while sliding but not while in mid-air, wall-running or wall-clinging.
  • Has a cast delay of 1 second and post-cast delay of 1 second.

Edit Tab

Update 21.4
  • Fixed Banshee's Sonar in Team-based Conclave overriding team-markers, resulting in opponent team seeing red markers for each other.

Update 20.0

  • Banshee's Silence range and duration increased in Conclave.
  • Banshee's Sonic Quake damage increased and range decreased in Conclave.

Update: The Silver Grove

  • Decreased range and damage of Sonic Boom.
  • Increased angle of Sonic Boom.

Update: Specters of the Rail

  • Sound Quake can now only be activated at 100 energy.
  • Decreased channeling cost of Sound Quake.
  • Decreased damage of Sonic Boom.

Update 18.6

  • Sonic Boom range has been increased and now hit in a 40 degree FOV.

Update 18.0

  • Conclave: Increased the damage of Sonic Boom.

Update 17.5

  • Conclave: Banshee can now be used in Conclave.
Last update: Hotfix 22.17.1.1

Community content is available under CC-BY-SA unless otherwise noted.