The beauty of this luxuriously gilded crossbow cannot obscure its lethal purpose.

The Ballistica Prime is the Prime variant of the DEBallistica Ballistica, sporting higher damage, larger magazine, and faster charge-up and reload speed. It should also be noted that the Ballistica Prime doesn't have burst-fire like the standard Ballistica and Rakta versions, instead shooting 4 arrows in a tight spread.

It was released in Update 21.6 alongside Hydroid PrimeIcon272 Hydroid Prime and PrimeNamiSkyla Nami Skyla Prime.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:N/A
Drop Locations
BlueprintLith B2 Rare (V)
Lith B3 Rare (V)
Lith B5 Rare (V)
Lith B6 Rare (V)
GenericWeaponPrimeBlade Lower LimbLith O1 Common (V)
Meso A1 Common (V)
Meso M3 Common (V)
Neo B5 Common (V)
Axi K5 Common (V)
Axi V6 Common (V)
GenericGunPrimeReceiver ReceiverLith P2 Uncommon (V)
Meso P1 Uncommon (V)
Neo H2 Uncommon (V)
Neo L1 Uncommon (V)
Neo S7 Uncommon (V)
GenericGunPrimeStock StringMeso G1 Uncommon (V)
Meso R1 Uncommon (V)
Axi A4 Uncommon (V)
GenericWeaponPrimeBlade Upper LimbLith T1 Uncommon (V)
Lith V5 Uncommon (V)
Meso S8 Uncommon (V)
Neo N10 Uncommon (V)
Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic


This weapon deals primarily Puncture b Puncture damage.


  • High Puncture b Puncture and good Slash b Slash damage – effective against health and shields.
  • Silent - will not be present on opponent's minimap.
  • Charged shots have 1 meter Punch Through.
  • High reload speed.
  • Low charge time.
  • No projectile arcing.
  • Uniquely fires all four shots in a tight spread simultaneously instead of consecutively, reducing the chance of one missing.
  • Innate two Madurai Pol and one Naramon Pol polarities.


  • Low Impact b Impact damage – less effective against shields.
  • Projectiles have travel time.
  • Consumes 4 ammo per shot regardless of charge-up unlike other members of the Ballistica family, resulting in an 8-shot magazine.
  • Slightly lower than average zoom.


  • Ballistica Prime, compared to Ballistica:
    • Faster charge time (0.8 s vs. 1.0 s)
    • Larger magazine (20 rounds vs. 16 rounds)
    • Smaller max ammo capacity (40 rounds vs. 64 rounds)
    • Faster reload speed (1.2 s vs. 2 s)
    • Different polarities (Naramon PolMadurai PolMadurai Pol vs. Vazarin Pol)
    • Higher Mastery Rank required (14 vs. 2)

Weapon LoadoutsEdit


  • Unlike other members of the Ballistica family, the Ballstica Prime functions as a weapon with innate multishot rather than a burst-fire weapon. As a result, the number in the arsenal reflects the total damage and status per barrage rather than per shot, with the actual damage/status being divided between the amount of bolts fired.


  • Ballistica Prime in Codex.
  • Example of a Ghost

Ballistica Prime Skins

Patch HistoryEdit

Update 22.12
  • Mastery Rank increased from 7 to 14.
  • Fixed not being able to draw your bow while sprinting (you could always charge your bow while sprinting, but pinky-friendly sprint changes have made this more obvious).

Hotfix 22.8.1

  • Fixed Ballistica Prime not creating proper ‘Ghost’ on Charged Attack kill.

Update 22.8

  • Fixed animation issue when charging an arrow immediately after firing a shot using Bows.

Update 22.6

  • Fixed the Ballistica Prime turning Executioners in Rathuum and Brokers in The Index into ghosts.

Hotfix 21.6.1

  • Fixed instances of Ballistica Prime not properly spawning ghosts.
  • Fixed the color of the Prime Ballistica ghosts flickering for Clients.
  • Fixed Ballistica Prime not unfolding correctly if no primary is equipped.

Update 21.6

  • Introduced.

Last updated: Hotfix 24.1.5

See AlsoEdit

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