The Ballistica crossbow features a unique dual firing mechanism, choose between a four bolt volley or a deadly accurate charged shot.

For the similarly named enemy, see Ballista.

The Ballistica is a secondary weapon that acts much like the Paris Paris, but it instead shoots four arrows in quick succession with a tap of the trigger, or a single arrow if charged.

Manufacturing Requirements
Time: 24 hrs
Rush: Platinum64 25
MarketIcon Market Price: Platinum64 240 Blueprint2 Blueprints Price:Credits6440,000


This weapon deals primarily Puncture b Puncture damage.


  • High Puncture b Puncture damage – effective against health.
  • Silent - will not be present on opponent's minimap.
  • Uncharged shots fire four bolts consecutively.
  • Charged shots fire a single round.
  • No projectile arcing.
  • On kill, bodies will follow the bolt that killed them, damaging anyone in their path and pinning the corpse to walls.


  • Low Impact b Impact and Slash b Slash damage - less effective against shields and health respectively.
  • Projectiles have travel time.
  • Burst:
    • Low accuracy and high horizontal recoil.
    • Consumes 4 ammo per shot, resulting in a 4-shot magizine.
    • Linearly less efficient – sometimes a target may only die with five projectiles, which requires an entire second burst to be fired.
  • Charge Shot:


  • Ballistica, compared to Rakta Ballistica:
    • Higher base damage (50.0 vs. 49.0)
      • Higher Impact b Impact damage (5.0 vs. 2.5)
      • Lower Puncture b Puncture damage (40.0 vs. 44.0)
      • Higher Slash b Slash damage (5.0 vs. 2.5)
    • Higher charge attack damage (100.0 vs. 99.1)
    • Smaller magazine (16 rounds vs. 20 rounds)
    • Larger max ammo capacity (64 rounds vs. 40 rounds)
    • Lack of an innate Blight effect
    • Different polarities (Vazarin Pol vs. Vazarin PolMadurai Pol)
    • Lower Mastery Rank required (2 vs. 6)
  • Ballistica, compared to Ballistica Prime:
    • Lower base damage (50.0 vs. 61.8)
      • Higher Impact b Impact damage (5.0 vs. 3.1)
      • Higher Puncture b Puncture damage (40.0 vs. 34.3)
      • Lower Slash b Slash damage (5.0 vs. 24.4)
    • Lower charge attack damage (100.0 vs. 124.7)
    • Slower charge time (1.0 s vs. 0.8 s)
    • Smaller magazine (16 rounds vs. 20 rounds)
    • Larger max ammo capacity (64 rounds vs. 40 rounds)
    • Slower reload speed (2 s vs. 1.2 s)
    • Different polarities (Vazarin Pol vs. Naramon PolMadurai PolMadurai Pol)
    • Lower Mastery Rank required (2 vs. 14)

Weapon LoadoutsEdit


  • Track your targets constantly when burst-firing, as the recoil shifts sideways when firing.
  • With enough fire rate speed, its DPS is actually bigger when fired charged compared to semi-auto firing.
  • Unlike the other magazine based charge weapons (CorpusSniperRifle Lanka and OgrisNew Ogris), there is a period between charge shots in which, if clicked too soon after a charge shot, the Ballistica will neither charge nor fire, roughly 0.5-0.8 seconds after firing a charge shot. This lowers the actual DPS of a charge build. Increasing the fire rate decreases this delay however.


  • This crossbow has very little vertical recoil on burst fire. However, it spreads sideways, usually the initial shot on center, one to the right, then two to the left.
  • Both the four-burst shot and the charged shot deal 100 damage, assuming all shots connect for the former.
    • The charge shot only consumes one ammo while the burst consumes four, making the charge shot four times as efficient with ammo.
    • Using charge shots can result in a burst shot firing less than four shots, if there is less than four ammo left in the magazine.
  • You can only fire the Ballistica four times when using normal attacks, so a reload speed mod is recommended.
  • Consider Ballistica as a burst-fire version of the single Bolto Bolto pistol. Although it bears a lower damage per bolt, its DPS in general is greater due to its higher rate of fire aspect. It also has a slightly larger magazine size, faster reload speed and it is the only secondary weapon that can charge fire. The downside of Ballistica is being very expensive to build and its burst fire has a greater recoil.
  • Normal burst-fire attacks do not seem to pin enemies to walls.


  • Name is likely based on the medieval siege weapon, the Ballista, due to both being related to crossbows and the similarity in the names.
    • It may also be a pun on ballistic, and as a propelled projectile the Ballistica may be considered a ballistic weapon.
  • Upon reload, the magazine will be dropped onto the ground and can be seen for a short time before disappearing.
  • This gun has a non-static model as the strings glow and the arms cock back as a shot is charged. Additionally the arms fold in when the Ballistica is holstered and open up when it is selected, with a unique sound effect.
  • The Ballistica is the first secondary to utilize a charge function, and the third to utilize burst-fire.
    • It is so far the only weapon of any class to combine both.
  • Although not entirely similar to bow weapons, due to the fact it uses pistol ammo and has a burst fire mode, it is similar to bows such as the Paris Paris and Dread2 Dread, as they are capable of firing both charged and uncharged shots. The bows, however, are silent, whereas the Ballistica has reduced-awareness properties.


  • In the game, it is stated that normal attacks have no critical chance, however, these stats are not correct. It has been verified through testing.
  • It would seem that the Ballistica does not retract its bows whenever its wielder performs a melee strike, as the Ballistica is forced on its holster. This is considered a bug as holstering the weapon usually retracts itself when switching.
  • The Ballistica will open and retract in a split second while selecting customization options on Warframes and weapons, such as selecting an alternate helmet.


  • Ballistica in the holster.
  • Ember uses ballistica
  • The colour customization of the Ballistica

Ballistica Skins

Patch HistoryEdit

Update 21.4

  • Increased the damage for all Bow's charged shots in Conclave.

Update 21.0

  • Ballistica now available for use in Conclave.

Update 19.0

  • Adjusted the Market icon size of the Ballistica.

Update 18.13

  • Fixed incorrect icon sizing of the Ballistica in the Market.

Hotfix 18.5.5

  • Fixed the Ballistica's projectile trail not using selected energy color.

Update 17.8

  • Fixed enemies becoming alert to players using a charged Ballistica shot.

Hotfix 15.1.3

  • Fixed an issue with the Ballistica where it would only burst fire on the first attempt. After that the "tap fire" would only shoot once.
  • Fixed an issue where Ballistica's magazines floated after reloading.

Update 10.4

  • Introduced.

Last updated: Hotfix 23.9.1

See AlsoEdit

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