This intricate automatic pistol is able to fire its clip which then spins in the air for a short time, firing lasers at nearby enemies.

The Azima is a machine pistol available through the Daily Tribute system, as a reward for logging in for 100 cumulative days. Its Alternate Fire ejects its magazine as a turret, firing at nearby enemies in all directions.

Acquisition[edit | edit source]

  • The Azima is exclusive to the Daily Tribute system. It will become available every 200 days, beginning at day 100, until chosen as the Milestone reward. The Azima comes with its own weapon slot and a pre-installed Orokin Catalyst.

Characteristics[edit | edit source]

This weapon deals primarily Slash b.svg Slash damage.


  • High Slash b.svg Slash damage - effective against health and shields (although Puncture b.svg Puncture and Impact b.svg Impact is much better against the respective damage classes).
  • Good zoomed accuracy.
  • Very low recoil.
  • High fire rate.
  • High accuracy.
  • High magazine size.
  • High ammo reserves.
  • Alt-fire ejects the entire magazine into a single shot that spawns an automated turret that shoots enemies.
    • Turret impact deals Blast b.png Blast damage - effective against shields.
  • Comes with a Naramon Pol.svg and a Madurai Pol.svg polarity slot.


  • Low base damage.
  • Poor ammo efficiency, especially with alt-fire depleting entire magazines in a single shot.
  • Alt-fire magazine ejection has travel time and travels in an arc.

Secondary Fire Properties[edit | edit source]

  • The Azima's secondary fire function is quite unique - upon use, the current magazine is launched from the gun as a disc-shaped turret . It will bounce around the environment briefly, settle on the ground, then levitate while firing. The ammo within the magazine is fired outwards in a circular pattern; once depleted, the disc explodes after expending all ammo within the clip that it was launched with.
    • Four rounds are fired in a cross "+" shape. The header of this shape rotates slowly as the disc fires.
    • Fully loaded, a Azima magazine-turret will fire for approximately 10 seconds.
    • The disc can be launched as long as there is at least one bullet left in the magazine.
    • The height of the disc's levitation is a fixed value, independent of the ammo within or dimensions of the containing room.
    • The disc is always aligned horizontally, regardless of the surrounding terrain.
    • Multiple discs may be active simultaneously.
      • Deploying magazine-turrets will temporarily break IvaraIcon272.png Ivara's Prowl130xDark.png Prowl ability; however, she will recloak soon after, potentially while the disc is still firing.
    • The magazine-turret can be controlled via Ivara's Navigator130xDark.png Navigator ability.
      • The disc's damage is not affected by Navigator's damage multiplier.
      • While controlled via Navigator, discs will not fire until the ability is disabled and the disc settles on the ground.
        • This can be used to relocate the disc to a more strategic position.
        • If the disc comes into contact with the ground but resumes travelling via Navigator, it will explode upon expiration or deactivation of Navigator, regardless of any ammunition it was loaded with.
    • Turret's bullets are not attracted by Magnetize130xDark.png Magnetize.

Tips[edit | edit source]

  • When using the alternate fire, aim high to shoot the disc at a further distance.
    • Or alternatively aim at the ground to place the disc right in front of you.
  • The clip will detonate when empty, dealing a moderate amount of blast damage. The range of this blast however is very small.
  • A MirageIcon272.png Mirage using HallOfMirrors130xDark.png Hall Of Mirrors will launch multiple turrets.

Trivia[edit | edit source]

  • The Azima's name likely stems from azimuth, whereas its design is based on a sundial.
  • The Azima is the second weapon in Warframe that uses piece(s) of itself as part of its damage output, the first being Helios's SentinelGlaiveWeapon.png Deconstructor which ejects parts of itself to damage enemies.
  • The Azima can only be linked in the chat by using brackets if the player owns the weapon.
  • The Azima's design may be based on the Cochran Turret Revolver.
    • This would explain the ability to fire outwards when ejected. During regular firing, the muzzle flash appears to be coming from above the magazine, indicating cartridges aren't normally fired directly from the magazine.

Media[edit | edit source]

Patch History[edit | edit source]

Update 22.12

  • Mastery Rank increased from 5 to 6.
  • Status chance increased from 10% to 16%.
  • Critical chance increased from 10% to 16%.
  • Adjusted firing animation.

Hotfix 20.2.3

  • Fixed an issue with the Azima doing more damage than intended in Conclave.

Update 20.0

  • Alt-fire statistics added to Arsenal preview.

Update 19.13

  • Fixed Azima’s disc lingering forever which could result in a performance dip.

Hotfix 19.6.3

  • Fixed a script error with the Azima.

Update 19.5

  • Reduced Azima's magazine from 75 to 30 in Conclave.

Hotfix: The Index Preview 4

  • Fixed the Azima's Alt-Fire lasting a fraction of a second.

Update 19.0

  • Fixed Mag’s Magnetize ability preventing use of Azima’s Secondary Fire.
  • Fixed an issue with Azima’s Secondary Fire not being affected by Magnetize’s attraction field.
  • Fixed an issue where receiving rewards requiring inventory slots prompted the “Invalid Inventory Slots” message. This included the Azima when acquired as the 100-day login reward.

Hotfix 18.6.3

  • Corrected the Azima's ammo pool in Conclave.

Update 18.5

  • Introduced.

Last updated: Update 22.15

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