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AntimatterDropModU15 NovaAbility2
ENERGY
50
KEY
2
Antimatter Drop
Launches a contained particle of antimatter that will detonate upon collision with increased deadliness when targeted by weapons.
Strength:140 (base damage)
10 (contact damage)
Duration:N/A
Range:N/A
Misc:8x (absorb multiplier)
6 m (explosion range)

Info
  • Nova creates a volatile orb of antimatter which is steered with the aiming reticle. This particle absorbs all damage (friendly and hostile) when shot at, and once the particle makes contact with a solid object it will detonate and inflict 140 base damage + 800% of all absorbed damage as Radiation b Radiation damage with an explosion radius of 6 meters. When the particle comes into contact with an enemy, 10 Radiation b Radiation damage is inflicted prior to detonation.
    • The particle does not absorb damage from other Antimatter Drop explosions.
  • The particle is guided via the HUD's targeting reticle, steering itself towards any object the reticle is placed on including environmental obstacles and enemies.
  • Looking directly at the particle will slow it down significantly.
  • Multiple particles can be active simultaneously.
  • The particle seems to have unlimited duration until it comes into contact with a solid object. However, multiple instances of particles at the same time will cause randomly timed explosions until there is only one left.
  • One particle can store up to 1,000 absorbed damage.
    • After absorbing the maximum amount of damage the particle will speed up rather significantly.
  • The coloring of the particle changes towards the caster's energy color as it absorbs damage.
  • Antimatter Drop's visuals will appear gold when cast by Nova PrimeIcon272 Nova Prime.
  • This ability is a one-handed action; as such, it will not interrupt full actions such as reloading, charging, or shooting.

Augment
AntimatterMine
Main article: Antimatter Mine

Antimatter Mine is a Warframe Augment Mod for NovaIcon272 Nova's AntimatterDrop130xDark Antimatter Drop in Conclave which creates a fully charged stationary orb, that either explodes after 6 seconds or on enemy proximity.


Rank Duration Cost
0 12 sec 6
1 10 sec 7
2 8 sec 8
3 6 sec 9

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