Fashioned with Grineer materials and balanced for marine infantry use, the Amphis is a traditional staff weapon that has received a monstrous makeover that enables shock damage on jump attacks. Connects with multiple enemies with each strike.

The Amphis causes a stun effect with high Impact b.svg Impact damage, making it very effective against shields. This weapon can be sold for Credits64.png 5,000. It is the choice weapon of Grineer Guardsmen and Prosecutors.

This weapon is a requisite ingredient for the GrnTridentWeapon.png Sydon.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 150 Blueprint2.svg Blueprints Price:Credits64.png15,000

Completing the Jupiter Junction also awards an Amphis blueprint.

Characteristics[edit | edit source]

This weapon deals primarily Impact b.svg Impact damage.



  • Low Puncture b.svg Puncture and Slash b.svg Slash damage – less effective against health.
  • When equipped with a Stance, high attack speed may make performing certain combos difficult.

Weapon Loadouts[edit source]

Notes[edit | edit source]

  • The blueprint for this weapon was added on March 1, 2013.
  • Needed to build the GrnTridentWeapon.png Sydon

Trivia[edit | edit source]

  • Until Update 13.0, the Amphis was not used by any Grineer unit. This would be a little over 1 year between the Amphis's introduction (February 22, 2013) and Guardsmen being added into the game (April 10, 2014).
  • On Jump attacks, the Amphis releases six small streams of electricity that each travel outwards lead by a sparking orb. This cosmetic effect is shared with the Prova8point2.png Prova.

Media[edit | edit source]

Amphis Skins

Patch History[edit | edit source]

Hotfix 18.6.3

  • Fixed visual FX on the Amphis that shone too brightly.

Update 17.4.5

  • The Amphis is now available for use in Conclave.

Update 12.3

  • Fixed Amphis not using energy colour.

Update 11.3

  • Amphis now deals Electricity damage on Ground Slams

Update 6.5

  • Introduced.

See also[edit | edit source]

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