Companions are loyal personal allies to the Tenno. They will use their own unique precepts, weapons and abilities to assist their owners in their missions at any cost, even going so far as going directly into harms way to protect them. Companions are not a one-time-use ally gear like Specters, but rather equipped in their own slot in the user's loadout via the arsenal. Users can only equip one companion at any time. A companion's stats, abilities, and behaviors can be upgraded and manipulated via their own set of mods. Modding companions is similar to modding Warframes.

There are currently four classes of companions: robotic Sentinels, living Kubrows and Kavats and the modular MOA. There are many differences between these classes ranging from combat and movement behaviors to acquisition to possible maintenance requirements.

Robotics[edit | edit source]

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Main article: Sentinels

Sentinels are hovering companions that follow their Tenno masters around and assist in various ways, dependent on the precepts used to program them. It is possible to program sentinels with precepts, or skill mods, that can turn a sentinel into an attack drone or a support drone. Sentinels can also accommodate their own unique stat-increasing Mods, similar to Warframe mods. 

Moa Pet.jpg
Main article: MOA (Companion)

MOAs are terrain-restricted companions that can use ranged weapons or perform melee attacks. There are currently 4 MOA Models.


Beasts[edit | edit source]

Kubrow.png
Main article: Kubrow

Kubrows are terrain-restricted melee canine companions. Kubrows behave similarly to NPC allies (i.e. specters) as they will stay within close proximity of the player while fighting alongside them and will enter bleedout states when they are downed, from which they can be revived. Kubrows require constant care and maintenance but are more durable than other companions like sentinels. Incubated Kubrows have variable permanent traits such as species, height, and eye color, as well as customizable features like fur color and fur pattern. There are currently 6 species of ownable Kubrows, each with different stats and abilities.


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Main article: Kavat
Kavats are terrain-restricted melee feline companions similar to Kubrows. Reviving Kavats in missions is similar to reviving allied Tenno. Kavats require constant care and maintenance but are more durable than sentinels. They also have different breeds, color palettes, and patterns. There are currently three types of Kavats.

Infested[edit | edit source]

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Main article: Predasite
Predasites are terrain-restricted Infested Kubrow-like companions. There are currently 3 subspecies of Predasites.

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Main article: Vulpaphyla
Vulpaphyla are terrain-restricted Infested Kavat-like companions. There are currently 3 subspecies of Vulpaphyla.

Precept Mods[edit | edit source]

Priority for precept usage (1 is highest priority and 10 is lowest).

In general, precepts are mods which alter the behavior of a Companion, and are effectively the companion's "abilities". Every type of Companion has their own specific precepts that cannot be used by the other type (For example: The Djinn Sentinel cannot use the Helios Sentinel's Mod TT 20px.pngInvestigator precept). However, there are precepts that are universal within a class of companions. Upon acquiring a companion, the user is automatically granted its respective specific precept mods.

Companions will use their precepts in a prioritized order, where the top left slot is the highest priority and the bottom right slot is the lowest. Precept mods do not need to be installed in the respective polarized slot to be used.

Companions will check to see if the conditions to use the highest priority precept are fulfilled, and will continue to use that precept until the conditions are no longer met. Then they will check each other precept in priority order. Companions will also interrupt the usage of lower priority precepts to use higher priority precepts.[citation needed]

Notes[edit | edit source]

  • Active pet companions can roam and/or follow their owners around the Orbiter, excluding Sentinels.
    • They can interact and play with Roller Floofs in the Orbiter.

Patch History[edit | edit source]

Update 29.5

  • Fixed Companions teleporting during Helminth interaction if you swap to a different furry friend in the Arsenal.
  • Fixed companion UI not updating properly while in Necramech, as reported here: https://forums.warframe.com/topic/1222078-pet-went-down-on-cabria-drift-while-in-mech-but-hud-still-showed-pet-with-100-health/
  • Fixed Companions that are “released” to vendors still following you after you’ve done so.
  • Fixed getting an "Unknown Error" when you try to start a Companion Incubation while already Imprinting.
  • Fixed visual issues caused by maturing Companions in the Orbiter.
  • Fixed the Incubator dome animation playing after selecting new companions or maturing them. Swapping will be instantaneous and no animation will be played as intended.
  • Fixed choosing “none” as a companion in the Railjack Arsenal causing the camera to clip into the Arsenal itself. This also fixes the same thing happening when switching back and forth from the companion tab.
  • Fixed a case of Companions Moas spawning in the Arsenal floor and then falling when equipped.

Update 29.2

  • Fixed default Pet being shown for a quick second when swapping Pets quickly in the Arsenal.

Update 29.0

  • Introduced Infested Companions.

Hotfix 28.3.3

  • Fixed a nonfunctional option in the Companion Customization screen.

Update 28.1

  • Fixed Pets facing backwards when interacting with the Incubator.
  • Fixed Pets using the wrong skeleton and appearing mutated when swapping to a loadout of a different Pet (Kubrow vs Kavat) before claiming your Incubated Pet when using a controller.
  • Fixed being able to interact with Pets that haven't yet been named/claimed which could cause a functionality loss.
  • Fixed flickering/invisible issues with Pets when accessing an Arsenal outside the Orbiter (Cetus, Captura, etc).
  • Fixed Incubated/unnamed Pets showing up in your Inventory as an unnamed level 0 Kubrow.

Hotfix 28.0.6

  • Shield Gating now applies to Companions the same way it does to Warframes!
    • Blocks 100% of Damage for 1000ms on first break, reduced to 300ms if Shields break again without fully recharging.
  • Fixed Pets using the wrong skeleton and appearing mutated when swapping to a loadout of a different Pet (Kubrow vs Kavat) before claiming your Incubated Pet.
  • Fixed receiving a weird error when attempting to equip a Pet while another one is being Imprinted.
    • You’ll now receive a less confusing error message indicating “Cannot switch to a new Pet while imprinting”.

Hotfix 28.0.5

  • Fixed cases where Companion inventory slots were not counted correctly if you didn’t own any Kavats or Kubrows, leading to the game giving you an error when you tried to look at your Inventory, Trade, or Craft a new Companion.

Hotfix 28.0.2

  • Fixed a crash that could occur when quickly selecting and previewing Companions while not having any Companions previously roaming the ship.
  • Fixed Pets appearing with Default colours at first.
  • Fixed a script error when trying to claim a Pet after previewing other Pets in the Arsenal.

Hotfix 27.3.13

  • Fixed Companions trying to attack enemies that are in Inaros’ Devour trap, which we don’t want cause we wish to snack on said enemy.

Hotfix 27.3.3

  • Fixed certain Armor pieces not fitting correctly on Companions.

Update 27.1

Update 26.0

  • Introduced Vasca Kavat.

Update 24.0

  • Introduced MOA Companions.

Hotfix 19.5.5

  • (Undocumented) Introduced Helminth Charger.

Update: Specters of the Rail

  • Introduced Kavats.

Update 17.0

  • Introduced Chesa Kubrow.

Update 14.0

  • Introduced Kubrows.

Update 7.0

  • Introduced Sentinels.

See Also[edit | edit source]


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