Combat Discipline is an aura mod that allows allies to heal on kills at the cost of the aura bearer losing health on kills.
Stats
Rank | User Drain/Kill | Ally Heal/Kill | Cost * |
---|---|---|---|
0 | -1 | +5 | -2 |
1 | -2 | +8 | -3 |
2 | -4 | +11 | -4 |
3 | -6 | +14 | -5 |
4 | -8 | +17 | -6 |
5 | -10 | +20 | -7 |
* Aura mods increase the amount of Mod Capacity
Notes
- The aura bearer can die from the health loss of this mod.
- Losing 1 health from a rank 0 aura will kill the aura bearer on 2 health.
- Getting killed by this aura prevents reviving by teammates, the aura bearer has to revive themselves.
- If all 4 players in a squad equip this aura, each player will heal +50 health per kill.
- Does not heal Companions.
- Companion kills count as user kills.
- Does not trigger Rage, Hunter Adrenaline, or Quick Thinking.
- Does not trigger Wukong's passive, Inaros' passive, Phoenix Renewal, or Savior Decoy. (bug ?)
- Can trigger Chroma's Vex Armor damage buff.
Tips
- Highly inadvisable to equip this aura on any Warframe with high damage output and/or nuking abilities as the health loss would likely be fatal.
- Similarly, the health loss would be quite significant in combination with high damage weapons.
Patch History
Hotfix 25.7.6 (2019-09-18)
- Introduced
See Also
Auras | |
---|---|
Madurai (Offensive) |
Dead Eye • Growing Power • Melee Guidance • Pistol Amp • Power Donation • Rifle Amp • Shotgun Amp • Steel Charge • Swift Momentum |
Vazarin (Defensive) |
Aerodynamic • Combat Discipline • EMP Aura • Infested Impedance • Physique • Ready Steel • Rejuvenation • Shepherd • Stand United • Toxin Resistance |
Naramon (Utility) |
Corrosive Projection • Enemy Radar • Energy Siphon • Empowered Blades • Holster Amp • Loot Detector • Mecha Empowered • Pistol Scavenger • Rifle Scavenger • Shield Disruption • Shotgun Scavenger • Sniper Scavenger • Sprint Boost |
Zenurik | Brief Respite |
Universal | Dreamer's Bond |
Unreleased | Affinity Amp • Electrical Resistance • Fire Resistance • Frost Insulation • Laser Deflection |