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(Landslide added to list of bypassed invincibility sources; rewording)
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**Getting killed by this aura will '''not '''go into [[Death#Bleedout|bleedout]], preventing revival by teammates. The aura bearer has to revive themselves.
 
**Getting killed by this aura will '''not '''go into [[Death#Bleedout|bleedout]], preventing revival by teammates. The aura bearer has to revive themselves.
 
*If all 4 players in a squad equip this aura, each player will heal +50 health per kill.
 
*If all 4 players in a squad equip this aura, each player will heal +50 health per kill.
*Does not heal [[Companion]]s.
+
*[[Companion]] kills count as user kills.
*Companion kills count as user kills.
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**Does not heal Companions.
 
*Does not trigger {{M|Rage}}, {{M|Hunter Adrenaline}}, or {{M|Quick Thinking}}.
 
*Does not trigger {{M|Rage}}, {{M|Hunter Adrenaline}}, or {{M|Quick Thinking}}.
*Bypasses {{WF|Wukong}}'s Five Levels of Immortality passive, {{WF|Inaros}}' Undying passive, {{WF|Revenant}}'s {{A|Mesmer Skin}}, {{M|Phoenix Renewal}}, or {{M|Savior Decoy}}.
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*Bypasses invincibility granted by passives, abilities, or Augments such as:
*Can trigger {{WF|Chroma}}'s {{A|Vex Armor}} Fury buff, bypassing the [[shield]].
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**{{WF|Inaros}}'s [[Inaros/Abilities|Undying]] passive
  +
**{{WF|Wukong}}'s [[Wukong/Abilities|Five Levels of Immortality]] passive
  +
**{{A|Landslide}}
  +
**{{A|Mesmer Skin}}
  +
**{{M|Phoenix Renewal}}
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**{{M|Savior Decoy}}
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*Can trigger {{A|Vex Armor}}'s Fury buff, as it bypasses [[shield]]s.
   
 
==Tips==
 
==Tips==
*Highly inadvisable to equip this aura on any Warframe with high damage output and/or nuking abilities as the health loss would likely be fatal.
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*Highly inadvisable to equip this aura on any [[Warframes|Warframe]] with high areal damage output, as the health loss can potentially be fatal.
*Similarly, the health loss would be quite significant in combination with high damage weapons.
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*Similarly, the health loss can be significant in combination with AoE weapons or when adding [[Punch Through|punch through]].
   
 
==Patch History==
 
==Patch History==

Revision as of 19:49, October 11, 2019

Combat Discipline is an aura mod that allows allies to heal on kills at the cost of the aura bearer losing health on kills.

Stats

Rank User Drain/Kill Ally Heal/Kill Cost *
0 -1 +5 -2
1 -2 +8 -3
2 -4 +11 -4
3 -6 +14 -5
4 -8 +17 -6
5 -10 +20 -7

* Aura mods increase the amount of Mod Capacity

Notes

Tips

  • Highly inadvisable to equip this aura on any Warframe with high areal damage output, as the health loss can potentially be fatal.
  • Similarly, the health loss can be significant in combination with AoE weapons or when adding punch through.

Patch History

Hotfix 25.7.6
  • Introduced

See Also

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