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| polarity = {{Icon|Pol|D}} |
| polarity = {{Icon|Pol|D}} |
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| rarity = Rare |
| rarity = Rare |
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| transmutable = f |
| transmutable = f |
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}}'''Combat Discipline''' is an [[:Category:Auras|aura mod]] that allows allies to heal on kills at the cost of the aura bearer losing health on kills. |
}}'''Combat Discipline''' is an [[:Category:Auras|aura mod]] that allows allies to heal on kills at the cost of the aura bearer losing health on kills. |
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{{AuraNav}} |
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__NOTOC__ |
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+ | [[es:Disciplina de combate]] |
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[[Category:Update 25]] |
[[Category:Update 25]] |
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[[Category:Auras]] |
[[Category:Auras]] |
Revision as of 22:07, 2 October 2019
Combat Discipline is an aura mod that allows allies to heal on kills at the cost of the aura bearer losing health on kills.
Stats
Rank | User Drain/Kill | Ally Heal/Kill | Cost * |
---|---|---|---|
0 | -1 | +5 | -2 |
1 | -2 | +8 | -3 |
2 | -4 | +11 | -4 |
3 | -6 | +14 | -5 |
4 | -8 | +17 | -6 |
5 | -10 | +20 | -7 |
* Aura mods increase the amount of Mod Capacity
Notes
- The aura bearer can die from the health loss of this mod.
- Losing 1 health from a rank 0 aura will kill the aura bearer on 2 health.
- Getting killed by this aura will not go into bleedout, preventing revival by teammates. The aura bearer has to revive themselves.
- If all 4 players in a squad equip this aura, each player will heal +50 health per kill.
- Does not heal Companions.
- Companion kills count as user kills.
- Does not trigger Rage, Hunter Adrenaline, or Quick Thinking.
- Bypasses Wukong's Five Levels of Immortality passive, Inaros' Undying passive, Revenant's Mesmer Skin, Phoenix Renewal, or Savior Decoy.
- Can trigger Chroma's Vex Armor Fury buff, bypassing the shield.
Tips
- Highly inadvisable to equip this aura on any Warframe with high damage output and/or nuking abilities as the health loss would likely be fatal.
- Similarly, the health loss would be quite significant in combination with high damage weapons.
Patch History
Hotfix 25.7.6 (2019-09-18)
- Introduced
See Also
Auras | |
---|---|
Madurai (Offensive) |
Dead Eye ā¢ Growing Power ā¢ Melee Guidance ā¢ Pistol Amp ā¢ Power Donation ā¢ Rifle Amp ā¢ Shotgun Amp ā¢ Steel Charge ā¢ Swift Momentum |
Vazarin (Defensive) |
Aerodynamic ā¢ Combat Discipline ā¢ EMP Aura ā¢ Infested Impedance ā¢ Physique ā¢ Ready Steel ā¢ Rejuvenation ā¢ Shepherd ā¢ Stand United ā¢ Toxin Resistance |
Naramon (Utility) |
Corrosive Projection ā¢ Enemy Radar ā¢ Energy Siphon ā¢ Empowered Blades ā¢ Holster Amp ā¢ Loot Detector ā¢ Mecha Empowered ā¢ Pistol Scavenger ā¢ Rifle Scavenger ā¢ Shield Disruption ā¢ Shotgun Scavenger ā¢ Sniper Scavenger ā¢ Sprint Boost |
Zenurik | Brief Respite |
Universal | Dreamer's Bond |
Unreleased | Affinity Amp ā¢ Electrical Resistance ā¢ Fire Resistance ā¢ Frost Insulation ā¢ Laser Deflection |