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Combat Discipline

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**Getting killed by this aura will '''not '''go into [[Death#Bleedout|bleedout]], preventing revival by teammates. The aura bearer has to revive themselves.
 
**Getting killed by this aura will '''not '''go into [[Death#Bleedout|bleedout]], preventing revival by teammates. The aura bearer has to revive themselves.
 
*If all 4 players in a squad equip this aura, each player will heal +50 health per kill.
 
*If all 4 players in a squad equip this aura, each player will heal +50 health per kill.
*[[Companion]] kills count as user kills.
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*Does not heal [[Companion]]s.
**Does not heal Companions.
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*Companion kills count as user kills.
 
*Does not trigger {{M|Rage}}, {{M|Hunter Adrenaline}}, or {{M|Quick Thinking}}.
 
*Does not trigger {{M|Rage}}, {{M|Hunter Adrenaline}}, or {{M|Quick Thinking}}.
*Bypasses invincibility granted by passives, abilities, or Augments such as:
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*Bypasses {{WF|Wukong}}'s Five Levels of Immortality passive, {{WF|Inaros}}' Undying passive, {{WF|Revenant}}'s {{A|Mesmer Skin}}, {{M|Phoenix Renewal}}, or {{M|Savior Decoy}}.
**{{WF|Inaros}}'s [[Inaros/Abilities|Undying]] passive
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*Can trigger {{WF|Chroma}}'s {{A|Vex Armor}} Fury buff, bypassing the [[shield]].
**{{WF|Wukong}}'s [[Wukong/Abilities|Five Levels of Immortality]] passive
 
**{{A|Landslide}}
 
**{{A|Mesmer Skin}}
 
**{{M|Phoenix Renewal}}
 
**{{M|Savior Decoy}}
 
*Can trigger {{A|Vex Armor}}'s Fury buff, as it bypasses [[shield]]s.
 
   
 
==Tips==
 
==Tips==
*Highly inadvisable to equip this aura on any [[Warframes|Warframe]] with high areal damage output, as the health loss can potentially be fatal.
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*Highly inadvisable to equip this aura on any Warframe with high damage output and/or nuking abilities as the health loss would likely be fatal.
*Similarly, the health loss can be significant in combination with AoE weapons or when adding [[Punch Through|punch through]].
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*Similarly, the health loss would be quite significant in combination with high damage weapons.
   
 
==Patch History==
 
==Patch History==
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