Combat Discipline is an aura mod that allows allies to heal on kills at the cost of the aura bearer losing health on kills.
Stats[edit | edit source]
Rank | User Drain/Kill | Ally Heal/Kill | Cost * |
---|---|---|---|
0 | -1 | +5 | -2 |
1 | -2 | +8 | -3 |
2 | -4 | +11 | -4 |
3 | -6 | +14 | -5 |
4 | -8 | +17 | -6 |
5 | -10 | +20 | -7 |
* Aura mods increase the amount of Mod Capacity
Notes[edit | edit source]
- The aura bearer can die from the health loss of this mod.
- Losing 1 health from a rank 0 aura will kill the aura bearer on 2 health.
- Getting killed by this aura will not go into bleedout, preventing revival by teammates. The aura bearer has to revive themselves.
- If all 4 players in a squad equip this aura, each player will heal +50 health per kill.
- Companion kills count as user kills.
- Does not heal Companions.
- Does not trigger
Rage or
Hunter Adrenaline.
- Bypasses invincibility granted by passives, abilities, or Augments such as:
Inaros's Undying passive
Wukong's Five Levels of Immortality passive
Landslide
Phoenix Renewal
Savior Decoy
- Can trigger
Vex Armor's Fury buff, as it bypasses shields.
Tips[edit | edit source]
- Highly inadvisable to equip this aura on any Warframe with high AOE damage output, as the health loss can potentially be fatal.
- Similarly, the health loss can be significant in combination with AOE weapons or when adding punch through.
- If you can afford the loss of mod capacity, it may be better to keep this mod unranked, as it provides a better loss-heal ratio (1:5 unranked vs 1:2 maxed), as well as being more safe to use.
- One can use this mod in Operation: Orphix Venom bearer of the aura mod will not lose any health while inside the Necramech and will only receive the heal
Patch History[edit | edit source]
- Introduced.
See Also[edit | edit source]
Auras | |
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(Offensive) |
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(Defensive) |
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(Utility) |
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Unreleased | ![]() ![]() ![]() ![]() ![]() |
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