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Collective Curse Kullervo sends forth a curse that binds enemies. When a cursed enemy takes damage from him, every other cursed enemy also suffers a portion of that damage. Introduced in Update 33.5 (2023-06-21) |
Strength:20 / 30 / 40 / 50 % damage redirection | |
Duration:10 / 15 / 20 / 25 s | |||
Range:20 / 22 / 23 / 25 m wave distance | |||
Misc:
65° cone angle |
Info
- Kullervo expends 75 Energy to cast forth a misty wave in a 65 degrees cone that spreads across a distance of 20 / 22 / 23 / 25 meters. Enemies caught in the mist and in Kullervo's line of sight receive a Stagger and Knockback effect, becoming shackled and linked to each other by cursed chains lasting for 10 / 15 / 20 / 25 seconds. Any weapon or ability damage inflicted by Kullervo himself to a cursed enemy is spread to other cursed enemies at 20% / 30% / 40% / 50% of the initial damage instance.
- Damage redirection is capped at 100%, achievable with 200% Ability Strength.
- Damage spread deals True Damage or Shield Drain Damage depending on whether the initial target's health or shields were damaged.
- Damage spread by Collective Curse ignores armor, but is still affected by units with innate Damage Reduction.
- Damage spread by damaging the initial target's shields will only damage shields on linked enemies; Damage spread by damaging the initial target's health will only damage health on linked enemies.
- Damage done to Overguard is not spread.
- Special Finisher attacks, such as stealth finisher and Parazon Mercy fatal damage are spread to other cursed enemies.
- Status Effects and other ability effects are not spread by Collective Curse.
- A constant chains clanking sound is audible based on proximity to cursed enemies.
- Ability Synergy:
- Each melee attack, Recompense dagger hit against enemies, and Storm of Ukko hit increase Kullervo's Melee Combo Counter by 1 hit per cursed enemy.
- Damage from Wrathful Advance, Recompense, and Storm of Ukko spread to other cursed enemies when striking an enemy under Collective Curse.
- Can be recast while active to curse a new group of enemies and refresh duration to full on cursed enemies. Only the enemies cursed by the same instance spread damage to each other.
- Casting Collective Curse is an upper-body animation that allows movement and Maneuvers while restricting other actions.
- Collective Curse is not dispelled by Kullervo entering an ability nullification zone or falling out of bounds. Each individual enemy must enter a null zone to dispel their curse. While standing inside a null zone, Kullervo may still spread damage to cursed enemies by attacking a cursed target.
Tips & Tricks
- Striking multiple enemies through Punch Through or area of effect weapons will spread its damage across all cursed enemies. For example, an attack dealing 100 damage upon striking 5 cursed enemies at maximum damage redirection will deal 500 damage to each enemy.