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Coiling Viper is a stance mod for Whip type weapons. Wielders of this Stance trade range for highly mobile attacks. True to the namesake, the attack style of the stance greatly resembles a slithering Viper as opposed to Mod TT 20px.png Burning Wasp's flowing style.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Whistling Wind
(While Not Moving)
Default Melee Attack
100%
Default Melee Attack
200%
200% Lifted b.png
Default Melee Attack
2x 400% DmgImpactSmall64.png
481.5%/s 2.7s CoilingViperCombo1.gif
Whistling Wind
(While Moving)
Default Melee Attack
100%
Default Melee Attack
200%
200% Lifted b.png
Default Melee Attack
2x 400% DmgImpactSmall64.png
481.5%/s 2.7s CoilingViperCombo1.gif
Tumbling King
(While Blocking & Moving)
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
300%
217.4%/s 2.3s CoilingViperCombo2.gif
Whistling Wind
(While Blocking)
Default Melee Attack
100%
Default Melee Attack
200%
200% Lifted b.png
Default Melee Attack
2x 400% DmgImpactSmall64.png
481.5%/s 2.7s CoilingViperCombo1.gif
Rolling Thunder
(Heavy Attack)
Heavy Attack
450% DmgSlashSmall64.pngKnockdown b.png
Heavy Attack
450% DmgSlashSmall64.pngKnockdown b.png
0.0%/s N/A WhipComboHeavy.gif
Spiral Cut
(While Sliding)
360° Attack
200% DmgImpactSmall64.png
312.5%/s 0.6s WhipComboSlide.gif
Mountain's Chisel
(While In Air)
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
300% DmgImpactSmall64.pngDmgSlashSmall64.png
0.0%/s N/A WhipComboAir.gif
Weightless Steel
(While Wall Latching)
Default Melee Attack
300% Knockdown b.png
0.0%/s N/A WhipComboWall.gif
Resounding Fear
(On Knocked Down Enemy)
Default Melee Attack
1000%
0.0%/s N/A WhipComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

Notes[]

  • The first attack of Tumbling King does 25% bonus DmgImpactSmall64.png Impact damage plus 25% of any innate elemental damage, but not modded elemental damage.
  • The second attack of Tumbling King gives a 25% damage bonus to innate elemental damage, but not modded elemental damage.

Gallery[]

Media[]

Update 29.10 (2021-03-19)

  • Added a forced Impact proc to Tumbling King's first attack.
  • Removed the knockdown from Tumbling King's second attack.

Update 13.0 (2014-04-09)

  • Introduced
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