Cobra & Crane is Baruuk's signature sword & shield, possessing a high status chance and its shield can be thrown similar to the
Sigma & Octantis. When used by Baruuk, the first strike of this weapon will put enemies to sleep.
This weapon can be sold for 5,000.
Characteristics[edit | edit source]
This weapon deals primarily Impact damage.
Advantages
- Second highest base damage of all sword and shields, behind
Silva & Aegis Prime.
- Good critical chance.
- Highest status chance of all sword and shields.
- Aerial attacks throw the shield, knocking down enemies on hit.
- When used by
Baruuk, the first strike of a combo will put the enemy to sleep for 2 seconds.
- Hitting a Nullifier bubble will put the respective Nullifier or Corrupted Nullifier to sleep, regardless of weapon range.
Disadvantages
- Low
Puncture and no
Slash damage – less effective against armor and health.
- Damage cannot be increased with
Slash mods.
- Damage cannot be increased with
- Low critical multiplier.
- Below average attack speed.
Acquisition[edit | edit source]
The Cobra & Crane's blueprint can be purchased from the Market.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 2 |
![]() 4,000 |
![]() 875 |
![]() 18,750 |
Time: 12 hrs |
Rush: ![]() | |||||
![]() ![]() |
![]() |
Notes[edit | edit source]
- When used by
Baruuk, every first hit on an enemy will be put to sleep for 2 seconds.
- Sleeping enemies are open to melee finishers.
- Can be used on groups of enemies for effective crowd control.
- The throw attack is done by simply tapping the melee button while in mid-air; holding down the button is not necessary, which makes it very fluid.
- The shield is thrown up to 20 meters, which is not affected by range mods.
- The shield knocks down enemies, opening them up for ground finishers.
- Throw attacks can be done both while the weapon is fully equipped or with a quick melee attack.
- The thrown shield has a very slight homing effect, similar to thrown Glaives, though it is still very much capable of missing.
- The throw attack can be done in any direction (dictated by your aim), and therefore the usual downward melee slam attack is done by looking straight down.
- Attacks stagger enemies on every hit.
Media[edit | edit source]
Cobra & Crane Skins
Patch History[edit | edit source]
- Fixed Melee Heavy Attacks not functioning for Cobra and Crane.
- Fixed Follow-Through stat changing when the Cobra & Crane are equipped with a Stance Mod.
- Damage increased from 100 to 296
- Physical damage changed from 90% Impact and 10% Puncture to 70% Impact and 30% Puncture.
- Range increased from 1 to 2.6
- Critical Chance increased from 10% to 15%
- Slam Attack increased from 100 to 888.
- Slide Attack increased from 214 to 296.
- Parry Angle set to 70.
- Sigma & Octantis and Cobra & Crane Shield throw animations have been shortened and speed increased.
- Introduced.
Last updated: Update 26.0
Languages:
Community content is available under CC-BY-SA unless otherwise noted.