Baruuk's signature weapons: a sword of retribution, a shield of restraint. In Baruuk's hands, and his hands only, Cobra's first strike in a combo renders his foe unconscious.

Cobra & Crane is BaruukIcon272.pngBaruuk's signature sword & shield, possessing a high status chance and its shield can be thrown similar to the SundialSwordAndBoard.pngSigma & Octantis. When used by Baruuk, the first strike of this weapon will put enemies to sleep.

This weapon can be sold for Credits64.png5,000.

Characteristics[edit | edit source]

This weapon deals primarily DmgImpactSmall64.pngImpact damage.


  • Second highest base damage of all sword and shields, behind SilvaAegisPrime.pngSilva & Aegis Prime.
  • Good critical chance.
  • Highest status chance of all sword and shields.
  • Aerial attacks throw the shield, knocking down enemies on hit.
  • When used by BaruukIcon272.pngBaruuk, the first strike of a combo will put the enemy to sleep for 2 seconds.
    • Hitting a Nullifier bubble will put the respective Nullifier or Corrupted Nullifier to sleep, regardless of weapon range.


Acquisition[edit | edit source]

The Cobra & Crane's blueprint can be purchased from the Market.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 150 Blueprint2.svg Blueprints Price:Credits64.png20,000

Notes[edit | edit source]

  • When used by BaruukIcon272.pngBaruuk, every first hit on an enemy will be put to sleep for 2 seconds.
    • Sleeping enemies are open to melee finishers.
    • Can be used on groups of enemies for effective crowd control.
  • The throw attack is done by simply tapping the melee button while in mid-air; holding down the button is not necessary, which makes it very fluid.
    • The shield is thrown up to 20 meters, which is not affected by range mods.
    • The shield knocks down enemies, opening them up for ground finishers.
  • Throw attacks can be done both while the weapon is fully equipped or with a quick melee attack.
  • The thrown shield has a very slight homing effect, similar to thrown Glaives, though it is still very much capable of missing.
  • The throw attack can be done in any direction (dictated by your aim), and therefore the usual downward melee slam attack is done by looking straight down.
  • Attacks stagger enemies on every hit.

Media[edit | edit source]

Cobra & Crane Skins Edit

Patch History[edit | edit source]

Hotfix 29.5.4

  • Fixed Melee Heavy Attacks not functioning for Cobra and Crane.

Update 27.1

  • Fixed Follow-Through stat changing when the Cobra & Crane are equipped with a Stance Mod.

Update 26.0

  • Damage increased from 100 to 296
  • Physical damage changed from 90% Impact and 10% Puncture to 70% Impact and 30% Puncture.
  • Range increased from 1 to 2.6
  • Critical Chance increased from 10% to 15%
  • Slam Attack increased from 100 to 888.
  • Slide Attack increased from 214 to 296.
  • Parry Angle set to 70.

Update 24.4

  • Sigma & Octantis and Cobra & Crane Shield throw animations have been shortened and speed increased.

Update 24.2

  • Introduced.

Last updated: Update 26.0

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