Cleaving Whirlwind is a stance mod for Heavy Blade melee weapons. It is a momentum-based stance whose slow, sweeping attacks deal high damage in coned or radial areas around the wielder.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Combo Name Button Combination Length Avg Dmg Multi/s
Crowd Fall
Default Melee Attack
300%
Default Melee Attack
400% Lifted b.svg
Slam
500% Knockdown b.svg
2.25s 533.33%/s
Broken Bull
360° Attack
2x 100%
360° Attack
2x 100%
360° Attack
100%
200%
360° Attack
2x 200%
360° Attack
2x 300% Knockdown b.svg
5.7s 298.25%/s
Up +
Drifting Stampede
Slam
400% Impact b.svg
Default Melee Attack
500% Ragdoll b.svg
1.9s 473.68%/s
Block +
Sundered Tusk
Slam
500%
Slam
300%
100%
200%
400% Lifted b.svg
2.7s 555.56%/s
(Up + Block) +
Crowd Fall
Heavy Attack
600% Lifted b.svg
Heavy Attack
600% Knockdown b.svg
N/A N/A%/s
(Heavy Attack)
Hell's Wave
360° Attack
200% Impact b.svg
0.98s 204.08%/s
(While Sliding)
Mountain's Chisel
Default Melee Attack
200% Impact b.svg
Default Melee Attack
200% Impact b.svg
Default Melee Attack
200% Impact b.svg
N/A N/A%/s
(While In Air)
Flaying Home
Default Melee Attack
200% Impact b.svg
N/A N/A%/s
(While Wall Latching)
Tunneling Spike
Default Melee Attack
1200% Slash b.svg
N/A N/A%/s
(On Knocked

Down
 Enemy)
360° Attack 360° Attack   Slam Slam Attack   Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E)
Heavy Attack Heavy Attack  (PC default MMB)
Block Block  (PC default RMB)
Up Forward Movement  (PC default W)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Exclusive Procs
Impact b.svg Impact or Stagger 
Knockdown b.svg Knockdown 
Lifted b.svg Lifted 
Ragdoll b.svg Ragdoll 
Finisher Front, Back, or Ground Finisher 
Impaired b.png Impair (PvP only) 
Shaded rows are combos shared across all stances of the weapon type.

Notes[edit | edit source]

  • Both Sundered Tusk and Drifting Stampede do 25% bonus Slash b.svg Slash damage.
  • The Broken Bull Combo involves spinning the blade in a 360 arc around the Warframe while moving forward with each press of the melee key. This can be used to hit multiple enemies in a large area.
    • Hits twice in each spin.
      • There is actually a third hit at the end portion of the spins animation, just before another spin is started.
    • Can be used while sprinting.
    • The 6th attack in this combo is just a stagger animation, dealing no damage

Tips[edit | edit source]

  • Broken Bull punishes mindless mashing by causing the Tenno to lose their balance and stagger if they try to continue spinning after the 5th spin. Cancel the combo or chain into Crowd Fall to maintain combo momentum.
    • The stagger after the 5th swing is shortened dramatically with strong attack speed buffs such as Valkyr's Warcry and Volt's Speed. While under these buffs, spamming mindlessly is punished far less severely.
  • With careful timing, one could achieve the third hit within the Broken Bull spin by turning 90 degrees clockwise after the second hit has landed.

Trivia[edit | edit source]

  • Crowd Fall is the standard combo for most Heavy Blade melee weapons without a Stance mod on.
  • Cleaving Whirlwind is the only Stance Mod that comes with a stagger penalty.

Gallery[edit | edit source]

Media[edit | edit source]

Patch History[edit | edit source]

Update 13.5

  • Added Sundered Tusk and Drifting Stampede combos to Cleaving Whirlwind.

Update 13.0

  • Introduced.

See Also[edit | edit source]

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