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Charm allows the SmeetaKavat Smeeta Kavat to grant a random buff to its owner, indicated by a special icon next to its owner's health and shields.

It's automatically given to players upon incubating an SmeetaKavat Smeeta Kavat.

Stats[]

Rank Chance Cooldown Cost
0 7% 30s 0
1 14% 29s 1
2 21% 28s 2
3 28% 27s 3

List of Possible Buffs[]

IconSmeeta

Charm buff icon

The duration of the buffs below are for a fully-ranked Charm. When the player receives a buff (apart from Rare Resource), a charm icon will appear to the top right corner of the HUD, it will also display for a brief time what kind of buff it is. You can also determine which buff is currently active is by looking at said buff's duration.

Buff Effect Duration
Critical Chance Bonus Sets critical hit chance to 200%, regardless of mods or other critical buffs, making all attacks Tier 2 Orange Critical Hits. Also affects some Warframe powers. 30s
Energy Refund All energy expenditure from Warframe abilities is refunded for 10 seconds. 10s
Doubled Pickups and Affinity Any pickups collected or affinity earned are doubled. 120s
Instant Reload Reload instantly once. If player only brings melee or bow (no guns), this buff will never be granted. This effectively increases the chances for other buffs from 1/6 to 1/5 per proc. Until reload
Reinforced Shields Negates damage received from the next incoming hit. Additionally, awards 150 overshields. Until hit
Rare Resource The Smeeta creates 1 instance of the current system's rare resources for its owner: N/A

Average Time for a Buff Occurrence[]

The average time for a specific buff to occur is given by the formula

where mb is the average wait time and t is the cooldown indicated on the mod. So the mb for a Rank 3 Charm is:

6 * 27/0.28 = 578.5714s

This means that for one specific buff to occur with a max rank mod, the average time to wait is therefore a bit longer than 9 and a half minutes.

Alternatively, given that there is a 4.667% for a given buff to occur at an interval, any given buff has a 51.17% chance of occurring at least once in 15 intervals, or 6 minutes and 40 seconds.

Notes[]

  • Each instance of a buff has their own timer and are stackable; they do not overwrite each other. However, the HUD only shows the timer for the latest instance of a buff.
  • The Double Pickups and Affinity buff affects regular pickup resources, rare planetary resources, and also special resources such as Void Traces, Kuva, Steel Essence and Cryotic.
    • As with regular resources, these special resources need to be received within the buff's duration to gain the effect.
    • With the buff active, Affinity gained from Affinity Orbs are multiplied by 4x, since the 2x multipliers affect both the pickup itself and the doubling of its Affinity.
  • It is possible to get the Double Pickups and Affinity buff 2 times or more. When this happens, the buffs are multiplicative.
    • The buff can proc followed by the Rare Resource buff. In this case, the rare planetary resource (such as an Argon Crystal or Orokin Cell) generated by the Smeeta Kavat gets doubled, resulting in 2 drops.
      • With an active Resource Booster on the player, this gets doubled once more, resulting in 4 rare resources per drop.
  • Every 27s there is a 28% chance to receive a random buff out of 6 buffs, getting a Doubled Pickup Buff out of the 6 buff pool is 28% * 1/6 = 4.6667%, getting the buff twice in a row is (4.667%)2 = 0.2178%, the duration of each buff is 120s which means at most there can only be 5 possible instances active at the same time. The chance of that is happening is (4.667%)5 = 2.2141×10−5 %.
    • Buffs durations can be extended using Mod TT 20px Tek Enhance.
      • With Mod TT 20px Tek Enhance each duration can increase to 156s, meaning 6 instances are possible. The chance of this happening is (4.667%)6 = 1.033×10−6 %.
      • Keeping in mind that all Affinity buffs are multiplicative, stacking an Affinity Booster(x2), an Affinity Blessing(+25% base Affinity gain), during an Affinity Weekend Booster(x2) adds up to 500% Affinity gain. Adding in the Double Affinity buff from Charm, it will stack respectively to 1000% Affinity on one buff, 2000% on two, 4000% on three, 8000% on four, 16000% on five, and an immense 32000% on 6 consecutive buffs. For reference, a Heavy Gunner worth 5000 Affinity regularly would award an astounding 160,000 Affinity on kill.
  • The Reinforced Shields buff can trigger on Warframes without Shields, but will not grant Overshields to them. It can also trigger when at maximum Overshields on other Warframes.
  • The Energy refund buff can trigger on Warframes without Energy.
  • The Critical Chance Bonus fixes weapon Critical Chance to 200%. This greatly benefits weapons below that value, but modding or receiving other critical buffs to receive greater than 200% are reduced.
  • The Instant Reload buff can still be rolled even if the player unequips all weapons from their loadout.

Bugs[]

  • Sometimes, Warframe powers are unaffected by the critical chance buff.
  • While using IvaraIcon272 Ivara and the Reload buff activates, the player can fire the ArtemisBow130xWhite Artemis Bow as if it had no arrow reload time.
  • At random times the mod will stop working for the rest of the mission.

Patch History[]

Hotfix 25.3.3 (2019-07-16)

  • Fixed Smeeta's instant reload buff not applying to battery weapons, it will now instantly recharge beam weapons.

Hotfix 22.17.4 (2018-04-13)

  • (Undocumented) Charm will now briefly display in the HUD the type of buff obtained.[1]
  • Fixed Smeeta’s Charm cooldown being removed if you were to Revive or be Revived.

Hotfix 22.13.3 (2018-02-21)

  • Smeeta Kavat’s Charm Critical Chance and Energy recharge Buffs no longer apply to Operators.

Update 21.2 (2017-07-26)

  • Fixes towards Smeeta Charm buffs not consistently applying to the Operator.

Hotfix 21.0.9 (2017-07-17)

  • Operators are now affected by the Smeeta Kavat Mischief/Charm buffs.

Hotfix 19.11.1 (2017-02-16)

  • Fixed Smeeta’s Charm precept buff giving Bows an unintended insane Fire Rate.

Update 19.1 (2016-11-25)

  • Fixed Smeeta's Charm ‘Doubled Pickups and Affinity’ buff not working as intended and doubling a number of things that were unintended. It now properly doubles pickups: Resource, Health, Energy, Affinity, Credit and Ammo (previously it would).

Hotfix: The Silver Grove 1.2 (2016-09-02)

  • Changed Smeeta's Charm ability, specifically the Resource related Charm, to give a single Resource pickup rather than a random stack of resources that may not be the appropriate size for the chosen Resource type.

Update: The Silver Grove (2016-08-19)

  • Fixed an exploit with Smeeta's Charm ability.

Update: Specters of the Rail 0.0 (2016-07-08)

  • Introduced.


Last update: Hotfix 23.3.1 (2018-08-09)
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