Charm allows the Smeeta Kavat to grant a random buff to its owner, indicated by a special icon next to its owner's health and shields.


Rank Chance Cooldown Cost
0 7% 30s 0
1 14% 29s 1
2 21% 28s 2
3 28% 27s 3

List of Possible Buffs Edit

The duration of the buffs below are for a fully-ranked Charm. When the player receives a buff (apart from Rare Resource), a charm icon will appear to the top right corner of the HUD, it will also display for a brief time what kind of buff it is. You can also determine which buff is currently active is by looking at said buff's duration.

Buff Effect Duration
Critical Chance Bonus Sets critical hit chance to 200%, making all attacks orange critical hits. Also affects some Warframe powers. 30s
Energy Refund Warframe power costs are refunded on cast. (Channelled abilities refund the initial cast, the effect also refunds any channel cost during those 10 seconds.) This effect also applies to melee channel attacks. 10s
Doubled Pickups and Affinity Any pickups collected or affinity earned are doubled. 120s
Instant Reload Reload instantly once. Until reload
Reinforced Shields Negates damage received from the next incoming hit. Additionally, awards 150 overshields. Until hit
Rare Resource The Smeeta creates 1 instance of the current planet's rare resources for its owner. N/A

Average Time for a Buff OccurrenceEdit

The average time, $ m $,

for one buff, $ b $,

to occur within a given range of buffs, $ n $,

where $ t $ is the interval between the chance of a buff to occur, is calculated with this formula:

$ m_{b} = \frac{n * t}{proc ~ chance} $

If we enter the values for a Rank 3 Charm we get:

$ m_{b} = \frac{6 * 27s}{0.28} \approx 578.57s $

For one specific buff to occur the average time to wait is therefore a bit longer than 9 and a half minutes.

Alternatively, given that there is a 4.667% for a given buff to occur at an interval, any given buff has a 51.17% chance of occurring at least once by 15 intervals, or 6 minutes and 40 seconds.


  • The Orange critical hit chance buff sets critical chance to 200%, and on melee, it applies before Mod TT 20pxBlood Rush. This means that using Blood Rush will cause the 200% critical hit chance to be multiplied with the combo counter, allowing the critical hit chance to scale up very quickly.
  • The Rare Resource buff can spawn Argon Crystal drops.
  • The Double Pickups and Affinity buff can proc and be followed by a Rare Resource buff, doubling the number of resources that are generated by the Smeeta Kavat.
  • Buffs are stackable, they do not overwrite the first buff. 2 times or more Doubled Pickup/Affinity is possible, and the buff is multiplicative (2x>4x>8x>16x>etc.).
    • Every 27s there is a 28% chance to receive a random buff out of 6 buffs, getting a Doubled Pickup Buff out of the 6 buff pool is 28% * 1/6 or 4.667%, getting the buff twice in a row is 0.217% (4.667% * 4.667%), the duration of each buff is 120s (or 156s with Mod TT 20pxTek Enhance ) which means at most 5 possible instances active at the same time, the chance of that is happening is 0.000022%, the probability becomes 99.999988% after 4,545,454 procs. or 122,727,258 seconds or 2,045,454.3 minutes or 34,090.905 hours or 1,420.45 days or 3.89 years.
  • With Doubled Pickup/Affinity, Affinity Pickups are 4x multiplied (Because both multipliers affect them). Double affinity only applies once (think of it as the final multiplier that is applied at the very end).
    • The Doubled Pickups bonuses can also increase the amount of Kuva or Void Traces rewarded, but only before the player receives them.
  • Buffs durations can be extended using Mod TT 20pxTek Enhance.
  • Reinforced Shields can trigger on frames without shields, but will not grant overshields to them. It can also trigger when at maximum Overshields on other frames.
  • Reload buff will not trigger if no primary or secondary weapons are equipped.


  • Sometimes, Warframe powers are unaffected by the critical chance buff.
  • While using IvaraIcon272 Ivara and the Reload buff activates, the player can fire the ArtemisBow130xDark Artemis Bow as if it had no draw time.
  • At random times the mod will stop working for the rest of the mission.
  • Due to the Orange critical hit chance buff setting your critical hit chance to 200%, weapons that have been modded with greater than 200% crit chance actually get reduced critical hit chance while the buff is active.

Patch HistoryEdit

Hotfix 25.3.3
  • Fixed Smeeta's instant reload buff not applying to battery weapons, it will now instantly recharge beam weapons.

Hotfix 22.17.4

  • (unlisted) Charm will now briefly display in the HUD the type of buff obtained.
  • Fixed Smeeta’s Charm cooldown being removed if you were to Revive or be Revived.

Hotfix 22.13.3

  • Smeeta Kavat’s Charm Critical Chance and Energy recharge Buffs no longer apply to Operators.

Update 21.2

  • Fixes towards Smeeta Charm buffs not consistently applying to the Operator.

Hotfix 21.0.9

  • Operators are now affected by the Smeeta Kavat Mischief/Charm buffs.

Hotfix 19.11.1

  • Fixed Smeeta’s Charm precept buff giving Bows an unintended insane Fire Rate.

Update 19.1

  • Fixed Smeeta's Charm ‘Doubled Pickups and Affinity’ buff not working as intended and doubling a number of things that were unintended. It now properly doubles pickups: Resource, Health, Energy, Affinity, Credit and Ammo (previously it would).

Hotfix: The Silver Grove 1.2

  • Changed Smeeta's Charm ability, specifically the Resource related Charm, to give a single Resource pickup rather than a random stack of resources that may not be the appropriate size for the chosen Resource type.

Update: The Silver Grove

  • Fixed an exploit with Smeeta's Charm ability.

Update: Specters of the Rail

  • Introduced.
Last update: Hotfix 23.3.1
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