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“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers.

There are a myriad of characters in the WARFRAME universe that players will encounter throughout their journey within the Solar System. They play an important role in developing the underlying story and history behind the Orokin Empire and the current state of the world. Often referred to as Non-Player Characters (NPC), these characters will interact with the player when triggered by a timer, event, or character action.

Known Characters

Throughout the game, players will physically encounter these characters either in a Mission or a Quest. Some may also be encountered during past and future Events.

Allied

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Main article: Lotus

The Lotus is a mysterious figure who guides the Tenno during their operations throughout the Origin System.

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Main article: Ordis

Ordis is a Cephalon of Orokin origin who serves aboard the Orbiter. His visual form is that of a cracked hexahedron which emits radio wave-like ripples as he speaks.

Ordis assists the Tenno, whom he refers to as "Operator". He manages the various systems of the Tenno's landing craft, and provides them with information in between missions. New Tenno first encounter him during Vor's Prize.

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Main article: Darvo

Darvo (full name Darvo Bek) is the son of a prominent Corpus Board member Frohd Bek. Darvo is a freelance ex-Corpus merchant who regularly sells equipment to the Tenno, either through the Market or through his own shop located on any Relay's second floor, which is accessible by visiting any Relay and then using Fast Travel from the Main Menu: default ESC  > FAST TRAVEL > DARVO DEAL. Items he sells in the relay are discounted (up to 90% of their usual Platinum cost) but have a limited stock, and randomize on a daily basis.

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Main article: Maroo

Maroo is a thief who helps the Tenno and the Lotus uncover the Arcane Codices after being hunted by her former employers, the Grineer, during the Stolen Dreams quest. As a thief, her interests lay in anything that helps her in the pursuit of money and riches. She runs her own relay on Mars, exclusively for Trading with other players and to access her Weekly Ayatan Treasure Hunt.

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Main article: Teshin

Teshin is the Conclave Master, who resides within the Conclave Hall of the Relays. He is responsible for the management of the Conclave PvP System, providing incentives through various rewards that can be earned through Conclave battles, as well as The Steel Path game mode.

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Main article: Clem

Clem is a Grineer defector who serves as one of Darvo's undercover contractors, providing the merchant with information. Born with a cloning mutation that allowed him to disobey the Twin Queens, Clem is nonetheless capable of holding his own against his former comrades with his choice weapons; the Akgrakata.png Twin Grakatas.

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Main article: Cephalon Cy

Cephalon Cy is a Cephalon that serves as the navigator and executive officer of the Tenno's Railjack, functioning as mission control during Railjack missions. His dialogue is characterized by a curt, no-nonsense attitude though with occasional lapses into dry humor.

His blueprint be bought from the Market. Building him is required to start the Rising Tide quest.

Villians

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Main article: Frohd Bek

Frohd Bek is the current Chairman of the Corpus Board of Directors and the father of Darvo. Though players have yet to directly encounter him, Bek's interactions with the Tenno have been the catalyst for several events.

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Main article: Parvos Granum

Parvos Granum is the original founder of the Orokin-era Corpus merchant cult and the inventor of Specter technology. As part of a deal he made with the Orokin, he received the ProteaIcon272.png Protea Warframe as a bodyguard. He was presumed dead for millennia after being betrayed by the Corpus Board of Directors, where an assassination attempt resulted in his ship being lost during a faulty Void translation.

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Main article: Hunhow

Hunhow is a massive Sentient discovered deep beneath the oceanic surface of Uranus. Revealed to be the father of Natah, who had since defected from the Sentients to become the Lotus, Hunhow sets out to accomplish what his daughter ultimately refused to do: kill the Tenno.

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Main article: Grineer Queens

The Grineer Queens, also called the Twin Queens, are the rulers of the Grineer Empire. All Grineer are genetically engineered at "birth" to display and feel absolute loyalty to the Queens.

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Main article: Nef Anyo

Nef Anyo is a Corpus plutocrat introduced during Operation False Profit in Update 16.4 (2015-04-23). Though he has yet to be directly confronted by the Tenno, his pursuits in the name of profit have motivated the Tenno to action against him several times.

His main base of operations is the Orb Vallis on Venus, where his Terra Corpus research both Orokin and Sentient technology, while exploiting the labor of the citizens of Fortuna.

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Main article: Ballas

Ballas was an Orokin Executor prior to the fall of the Orokin Empire, and presumably also the lover of Margulis, whom he attempted to convince to destroy the Tenno for her own safety - an act which ultimately proved futile. He is also believed to be the Orokin primarily responsible for the development of Transference and the creation of the Warframes.

Syndicate Leaders

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Main article: Cressa Tal

Cressa Tal is the leader of the Steel Meridian Syndicate. She is a Grineer defector that seeks to protect those who cannot defend themselves, and also works to shelter other defectors.

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Main article: Cephalon Suda

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Main article: Palladino

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Main article: Ergo Glast

Ergo Glast is the leader of The Perrin Sequence Syndicate. He is a Corpus defector that believes ethical commerce will bring about wealth and prosperity to the Origin System.

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Main article: Amaryn

Amaryn is the leader of New Loka Syndicate. She believes that restoring humanity's past on Earth will be the Origin System's salvation.

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Main article: Cephalon Simaris

Cephalon Simaris (or referred to as Irmis by Cephalon Suda) is a Cephalon construct that resides within the Sanctuary Enclave, a room found in all Tenno Relays, which is accessible by visiting any Relay and then using Fast Travel from the Main Menu: default Esc  → Fast TravelCephalon Simaris. A seeker of knowledge, his ultimate goal is to "immortalize" creatures through the process known as Synthesis, that deconstructs a being into data for storage within the Sanctuary.

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Main article: Konzu

Konzu is an elderly Ostron who acts as the chief of Cetus. He offers Bounties to the Tenno, limited-time missions out in the Plains of Eidolon which can be accomplished to earn Ostron Standing and other rewards as provided in the bounty rewards. He is located just across the gate to the Plains of Eidolon. Talking to him will allow players to upgrade their standing title to the next rank. He also starts the Saya's Vigil Quest if the Tenno has at least completed a single bounty.

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Main article: Onkko

Onkko, or his full epithet Quill Onkko Primary, is a former Ostron historian and archivist once responsible for lorekeeping, and the current representative of the Quills on the Plains of Eidolon and in Cetus.

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Main article: Eudico

Eudico FB-9 is the leader of Solaris United and the "loyal Floor Boss" of Nef Anyo. She offers Bounties to the Tenno, limited-time missions out in the Orb Vallis which can be accomplished to earn Solaris United Standing and other rewards as provided in the bounty rewards. She is located just across the elevator door to the Orb Vallis, sitting on a chair and holding a large welding gun.

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Main article: Little Duck

Little Duck is a Solaris United operative introduced during the events of WARFRAME: Ghouls graphic novel series, and a former protege of The Business. She also has an undefined relation with The Quills. In-game, she can be located in the backroom of Fortuna, Venus, selling wares for Vox Solaris, and also serves as mission control for Disruption missions across the system.

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Main article: Mother

Mother is the alias of the leader of the Entrati family. She is a partially-infested Orokin scientist, mathematician, and philosopher who resides inside the enclave of Necralisk, on Deimos. She offers Bounties to the Tenno, limited-time missions out in the Cambion Drift which can be accomplished to earn Entrati Standing and other rewards as provided in the bounty rewards. She is located inside an infested flower on Necralisk, but can also be found throughout the Cambion Drift in designated spots.

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Main article: Loid

Loid is the representative of the Necraloid syndicate in the Necralisk in Deimos. He is a Cephalon that is integrated into a Necraloid with Otak, serving as a loyal life-long servant to the Entrati family. He is located in the backroom and sells Necramech parts and weapons.

To access Loid the player must complete the Heart of Deimos quest and The War Within. The backdoor at the northmost part of the Necralisk will only open for the Operator, where Loid handles all interactions with the Necraloid.

Other

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Main article: Baro Ki'Teer

Baro Ki’Teer, also known as the Void Trader, is a character known for his love of the exotic and the luxurious, especially those involving the Orokin Void. He involves himself with the Tenno by selling various rare artifacts and valuable items unavailable anywhere else.

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Main article: Nora Night

Nora Night is a mysterious character who acts as the voice of the pirate radio station Nightwave. Her broadcasts can be heard at random on the Orbiter's Radio Scanner.

Main article: The Man in The Wall

The Man in the Wall (also known as "The Indifference" and "The Lidless Eye" by the Red Veil) is a mysterious enigmatic being associated with the Void, often taking the form of whom they appear before (most often as the player's Operator). First appearing during The War Within, they have a more prominent appearance during Chains of Harrow, revealing them to be a potential threat that few anticipated, and even fewer prepared for.

Main article: Helminth

The Helminth is a being residing in the Helminth Infirmary of the Orbiter, behind a sealed door that requires special access methods to enter. It is responsible for the ship's "biological functions", namely the behind-the-scenes repair and maintenance of the Warframes.

While the Infestation in the room as a whole is probably part of the Helminth itself, the "main body" of the Helminth can be considered the big mouth attached to the back wall, which it uses to swallow resources. The Tenno can interact with the Helminth's core functions by having their Warframe sit down on the infested chair in the center of the room.


Bosses

Main article: Bosses

Bosses are targets in Assassination missions. They are stronger counterparts or high rank officials within their own factions and are outfitted with superior weaponry, higher health and shields compare to the normal infantry.

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Main article: Captain Vor

Captain Vor is the Grineer officer responsible for the players' awakening in the opening moments of WARFRAME. He is one of the few figures in the Origin System that understand ancient Orokin technology, and is capable of utilizing it and merging it with Grineer technology to create offensive weapons such as his trademark CaptainVorPistol.png Seer pistol and his armor, powered by a Void Key that he refers to as the "Janus Key", which also grants him a powerful ranged beam attack, impenetrable shielding and the ability to teleport.

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Main article: Councilor Vay Hek

Councilor Vay Hek is the Grineer boss of Earth. He is among the most influential and dangerous Grineer, being responsible for the Cicero Toxin to poison Earth's forests, the reconditioning of the psychotic and highly aggressive The Grustrag Three soldiers, the Balor Fomorian warships that can destroy capital ships and Relays, and the animalistic and hastily bred Ghouls.

Vay Hek is fought on Oro, Earth, which can be accessed only by players of Mastery Rank 5 or higher. Upon defeating him and completing the mission, players will receive HydroidIcon272.png Hydroid component blueprints.


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Main article: Lieutenant Lech Kril

Lieutenant Lech Kril is the Grineer boss of Mars, and a dual boss on Ceres alongside Captain Vor. A revered war hero clad in impenetrable armor and armed with a Gorgon.png Gorgon and his signature Brokk hammer with DmgColdSmall64.png Cold/DmgHeatSmall64.png Heat abilities, Lech Kril is a formidable adversary for anyone who opposes him.

  • On War, Mars, a successful assassination will reward ExcaliburIcon272.png Excalibur's components.
  • On Exta, Ceres, a successful assassination will reward FrostIcon272.png Frost's components and either Miter.png Miter parts or Gremlin.png Twin Gremlins blueprint.


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Main article: General Sargas Ruk

General Sargas Ruk is the Grineer boss of the Saturn system. The head of one of the Grineer Artifact extraction projects, Sargas Ruk was targeted by the Lotus for annexing Tenno-controlled dig sites. Ruk enjoys Grineer augmentation, even going as far as replacing the lower part of his right arm with a massive flamethrower and his normal vision with a single augmentation in the center of his helmet.

Ruk is fought in the mission Tethys, Saturn. After defeating him and finishing the mission, the player will receive an EmberIcon272.png Ember component blueprint. He has an increased chance to drop an Orokin Cell upon death since it can also drop it as a normal planet resource.


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Main article: Tyl Regor

Tyl Regor is the Grineer boss of the Uranus system. As the head researcher of Grineer gene repair, Regor works to remove the Cloning Decay Syndrome on his brethren, making strides through his "tubemen." Regor is fought in the mission Titania, Uranus. After defeating him and finishing the mission, the player will receive EquinoxIcon272.png Equinox component blueprints.

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Main article: Kela De Thaym

Kela De Thaym is the Grineer boss of the Sedna system. Bloodthirsty and sadistic, she owns the combat arena known as Rathuum where Grineer defectors are forced to fight for their freedom against her Executioners, to the delight of her audience.

Kela is fought on the mission Merrow, Sedna. After defeating her and finishing the mission, the player will receive SarynIcon272.png Saryn component blueprints. She will also drop an Executioner-themed mod and has a chance to drop DualKohmak.png Twin Kohmak blueprint and an Orokin Cell upon death.


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Main article: Balor Fomorian

The Balor Fomorian is the strongest class of all known Fomorian types, according to Councilor Vay Hek. They are considered the most powerful vessels in the Origin System. Bristling with immense firepower and formidable armor, they are capable of destroying a capital ship in a matter of seconds. Their power has made them the repeated targets of the Tenno, to prevent Grineer influence from spreading.

They are occasionally available in a Fomorian Sabotage alert as a Grineer Archwing boss, where the player may be rewarded with ImperatorVandal.png Imperator Vandal components, Endo, or Archwing mods upon defeating the Fomorian and extracting.


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Main article: Jackal

Jackal is the Corpus boss of the Venus system. Although a more bulky and old model compared to more recent Corpus robotics, the Jackal possesses invulnerable shields, a giant shockwave ability to knock players down, and one of the most powerful Corpus weapons, the Plasma Grenade Cluster. Dissected models of the Jackal can be found in some Grineer tilesets, either showing that the Grineer have an interest in utilizing Corpus technology, or that they have simply purchased merchandise.

The Jackal is fought on the mission Fossa, Venus. After defeating it and finishing the mission, the player will receive RhinoIcon272.png Rhino component blueprints, as well as a chance to get a Stahlta.png Stahlta or Stropha.png Stropha blueprint.


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Main article: The Sergeant

The Sergeant, formerly known as Sgt. Nef Anyo before Update 16.4 (2015-04-23), is the final boss of Phobos system. He is in charge of the Corpus Solar Rail systems, using them to obtain Cryopods with dormant Warframes for resale to rogue scientists and splinter groups. When confronted by the player during the mission, he has a very aggressive tone towards the Tenno and warns the player that they are making a fatal mistake by attempting his assassination. He also may demand information regarding Orokin secrets, or make fun of the player's Warframe or teammates.

He can be found on the mission Iliad, Phobos. A successful assassination awards MagIcon272.png Mag component blueprints. The Sergeant has an increased chance to drop Morphics upon death.


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Main article: Alad V

Alad V was a high ranking Corpus member, seated on the Corpus Board of Directors and the head of Grineer Relations. He is the most recurring Corpus boss in terms of his involvements with various Events. Originally the creator of the ambitious Zanuka Project, an initiative to create advanced robotics by using Warframe components, its eventual failure saw him removed from the Board of Directors and replaced with his longtime rival, Frohd Bek.

Disgraced and on the run from his former Corpus backers, Alad eventually became obsessed with the promise of biological ascendancy via The Infestation, with the hopes of dominating the Origin System through his so-called "Mutalist Empire". His mind falling prey to the Infestation, Alad V went as far as using the Virus on his own body and sacrificing prototypes from his Zanuka Project.

After being defeated a second time and purging his body of the Infestation, Alad V had served as an unlikely ally of the Lotus and the Tenno, even attracting the hatred of the Stalker and his allies in the process.

He recently returned to the Corpus, though his miscomings lowered his reputation significantly. To make up for his faults, Alad V entered an unlikely partnership with Sentients and begun a new project in Amalgams, transforming Grineer and Corpus soldiers into hybridized Sentients.

Alad V is first encountered on Themisto, Jupiter as a Corpus boss, where he is accompanied by his robotic pet and guardian, Zanuka, which he built from Warframe parts that he gathered. Upon completion of this assassination mission, the player will receive ValkyrIcon272.png Valkyr component blueprints. He is a good source of Neural Sensors.


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Main article: Raptors

The Raptors are Corpus Bosses found in the Europa system, with an underground factory working to mass produce these proxies. They are essentially modified Ospreys that boast increased power and defenses, and appear in three different types each armed with unique weaponry.

Raptors are fought in the mission Naamah, Europa. After defeating them and finishing the mission, players will receive a NovaIcon272.png Nova component blueprint.


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Main article: Hyena Pack

The Hyena Pack are the Corpus bosses of Neptune, made up of four unique and deadly variants of the Hyena proxy. Functioning like a pack, each Hyena is equipped with a plasma repeater, high agility, and can wall cling.

The Hyena Pack are fought in the mission Psamathe, Neptune, and after defeating them and finishing the mission, the player will receive LokiIcon272.png Loki component blueprints. They can also be found during Razorback Armada missions, and a completely different set of Hyena proxies exist on the Orb Vallis. Upon death, all the Hyenas have a chance of dropping Orokin Cells or Control Modules.


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Main article: Ambulas

Ambulas is the Corpus boss of Pluto, possessing a highly intelligent AI called Animo that allows it to learn and adapt from previous combat experiences to ensure that the proxy cannot be defeated by the same strategy twice. Animo was created by Ergo Glast during his time with the Corpus as a means of resolving conflict, only for Frohd Bek to misuse and weaponize it as part of Operation: Ambulas Reborn; fearing that Animo's learning may result in a repetition of the catastrophe which occurred when the Orokin made similar strides with advanced AI, Glast seeks the Tenno's aid to destroy the Animo processor.

Ambulas units are dispatched by Condor Dropships on any Corpus Outpost mission on Pluto; disabling and hacking into these units award Animo Nav Beacons which are required to initiate the Ambulas boss on the mission Hades, Pluto. After defeating it finishing the mission, the player will receive a TrinityIcon272.png Trinity component blueprint.


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Main article: Razorback

The Razorback is a Corpus boss introduced in the Divine Will Tactical Alert in Hotfix 18.4.10 (2016-02-11). A creation of Nef Anyo, the Razorback is essentially a much larger Jackal and is boastfully claimed to be "impervious to evil", but possesses a vulnerability to Nef Anyo's previous creations: the Bursas.

The Razorback is fought during a limited-time event, called Razorback Armada, once the construction status in the Invasion menu is completed by supporting the Corpus, appearing as a node next to any active Relay. Completing the Razorback Armada mission three times per event awards Credits64.png 200,000 and a built Orokin Catalyst.


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Main article: Phorid

Phorid is an Infestation b.svg Infested Boss only found when an Invasion takes over the Assassination mission of a Planet. After players defeat it and reach the extraction point, they will receive either a NyxIcon272.png Nyx Neuroptics, Chassis, or Systems blueprint upon mission completion. Upon death, Phorid has a chance of dropping rare resources of the planet it appears on.


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Main article: Lephantis

Lephantis is a massive, multi-headed Infested boss created to fight in the Old War, introduced in Update 10.0 (2013-09-13). This large amalgamated creature consists of three heads called Infested Corpus, Infested Grineer, and Ancient Infested, which can seemingly extend and are attached to a tripod-like body hidden beneath the ground.

It is found on Magnacidium, Deimos. After defeating it and finishing the mission, the player will receive a NekrosIcon272.png Nekros component blueprint. Each of its heads are also capable of dropping Neurodes and Orokin Cells in addition to its main body, potentially totaling up to four resource drops.


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Main article: Juggernaut Behemoth

The Juggernaut Behemoth is the larger, boss variant of the Infested Juggernaut enemy.

It is a massive quadruped Infested creature, armed with formidable ranged attacks and deadly close-quarters combat abilities, which combined with its heavy armor makes it an intimidating opponent. Initially introduced in the Black Seed Scourge Tactical Alert, it can now be found in the last mission of The Jordas Precept, as well as the first portion of the Jordas Golem assassination mission.


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Main article: Jordas Golem

The Jordas Golem is a massive combat platform created out of an amalgamation of Infested flesh merged with Corpus ship technology and a corrupted Cephalon. It is one of the two bosses of Eris, the other being Mutalist Alad V.

It is found in its own Assassination node on Eris after a player has completed the Jordas Precept Quest. After defeating the Golem and finishing the mission, the player receives an AtlasIcon272.png Atlas component blueprint.


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Main article: Mutalist Alad V

Mutalist Alad V is a version of Alad V mutated and twisted by the Infestation. From his base on Eris, Alad V invented the Mutalist Strain, allowing the Infested to infect inorganic robotics and weaponry, before succumbing to the Infestation itself.


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Main article: Hemocyte

The Hemocyte is a gigantic Infested creature that can be encountered during Operation: Plague Star. It is summoned using an Infested Catalyst during the toxin mixing phase and drops the Hunter Set Mods.

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Main article: Zealoid Prelate

The Zealoid Prelate is an Infestation b.svg Infested Boss introduced during the fifth episode of Nightwave: Series 2 – The Emissary. It wields the Pathocyst.png Pathocyst Infested Glaive and, upon death, it drops one of the Pathocyst components.


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Main article: Ropalolyst

The Ropalolyst is a gigantic bird-like Sentient boss capable of flight. It can be found in the Remastered Corpus Gas City on its own Assassination node on Jupiter, requiring players to have completed Chimera Prologue to battle it. It was dispatched by the Sentients to ensure Alad V does not double-cross their "partnership", much to his displeasure.

After defeating the Ropalolyst, the player will receive WispIcon272.png Wisp component blueprints and an Amalgam mod from five possible.


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Main article: Ven'kra Tel

Ven'kra Tel is a special Grineer Field Boss unit first introduced in Operation Gate Crash and now regularly encountered in Orokin Sabotage missions where Grineer are the dominant enemy. She, along with Sprag, guard a Void Key necessary to close the Void Portal.

She possesses a blue jet pack identical to that used by Hellions that grants her excellent mobility, and can use her Vulkar.png Vulkar and other ranged special abilities to engage Tenno from afar.


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Main article: Sprag

Sprag is a Grineer Field Boss unit first introduced in Operation Gate Crash and now regularly encountered in Orokin Sabotage missions where Grineer are the dominant enemy. She, along with Ven'kra Tel, guard a Void Key necessary to close the Void Portal.

She possesses a jet pack identical to that used by Hellions that grants her excellent mobility, and can use her Manticore Axe and special melee abilities to engage Tenno in close combat.


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Main article: Lynx

The Lynx is a Corpus Field Boss. It is encountered in Orokin Sabotage (The Archwing or Marduk) where Corpus are the dominant enemy, guarding a Void Key necessary to close the Void Portal. It is also encountered in Grineer Spy, either purchased or stolen from the Corpus, detailing as one of the Spy room's centerpiece and becomes active if the room's alarm was tripped. It can also appear in Clem's weekly Survival mission in Corpus-controlled environments after five minutes.

It resembles a smaller Jackal with blue armor, and has the ability to deploy Lynx Osprey drones and Lynx Turrets to assist it in combat.

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Main article: Juggernaut

The Juggernaut is a large, quadrupedal Infested creature armed with formidable ranged attacks and deadly close-quarters combat abilities. Combining these threats with its heavy armor shell, the Juggernaut becomes an intimidating opponent. The Juggernaut's abilities include a charging body attack, a ranged spine strike (a scaled version of the Phorid's similar attack) and the ability to resurrect a number of nearby dead Infested.


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Main article: Corrupted Vor

Corrupted Vor is corrupted Captain Vor and is the boss of the Orokin Void as an encounter in the high-level Void missions (Level ≥40). It is known that he was revived by his own Void Key sometime after his defeat and has since turned into the guardian of the Void. Vor will make his presence known via a taunting transmission, after which he will appear near players to engage them in battle.

Upon defeat, he is guaranteed to drop one of the four status/elemental DmgToxinSmall64.png Toxin Mods: Mod TT 20px.png Malignant Force, Mod TT 20px.png Virulent Scourge, Mod TT 20px.png Pistol Pestilence and Mod TT 20px.png Toxic Barrage, along with either an Orokin Cell, Argon Crystal, or Control Module.


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Main article: Leekter

Leekter is a member of The Grustrag Three. He wields a Manticore axe and throws flashbangs to blind players in battle.

Although Leekter does not spawn by himself under normal circumstances, he may individually spawn inside Darvo's weekly mission as a Field Boss if the associated faction of the mission are Grineer.

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Main article: Shik Tal

Shik Tal is a member of The Grustrag Three. He wields a modified GrineerLeverActionPistol.png Marelok that fires small dumb-fire rockets (akin to those fired by Hellions) and a giant shield similar to Shield Lancers. Similar to the Shield Lancers themselves, he can use his shield to charge forward to knockdown and knockback players.

Although Shik Tal does not spawn by himself under normal circumstances, he may individually spawn inside Darvo's weekly mission as a Field Boss if the associated faction of the mission are Grineer.

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Main article: Vem Tabook

Vem Tabook is the leader of The Grustrag Three. He uses a modified Hek.png Hek that fires electro-shells in bursts of around 10 at its target, each shell dealing electricity damage in a small radius, making them deadly should all of them connect with their target or the surrounding terrain.

Although Vem Tabook does not spawn by himself under normal circumstances, he may individually spawn inside Darvo's weekly mission as a Field Boss if the associated faction of the mission are Grineer.

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Main article: John Prodman

John Prodman is a rarely-encountered enemy in The Index. Similar to Clem, Prodman has his roots as an Internet meme within the WARFRAME community.

According to the description of his autograph, he is an employee of Anyo Corp, and was recently awarded "Employee of the Month".

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Main article: Kuva Lich

Kuva Liches are Grineer super soldiers that have been spiked with their Queens' Kuva, rendering them all but immortal. Kuva Larvlings that have the potential to become Liches are infused with the "old blood", and are armed with advanced Kuva weaponry and elite Thrall troops.

Acting as nemeses of the individual Tenno whose actions in battle have caused them to rise, Liches establish a foothold in the Star Chart. From there, they hinder the progress of the Tenno, seizing a portion of the loot gained from missions. Their Kuva-originated powers grant them invincibility in battle, that can only be broken by the Tenno who they are bound to - by discovering a sequence of enigmatic phrases inscribed on Requiem Mods, which the Tenno must unearth and apply to their Parazon in corresponding order, thus being able to purify the Lich's Kuva and permanently sever their Continuity. Every Kuva Lich has a unique name and various randomized properties.

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Main article: Sisters of Parvos

The Sisters of Parvos are Corpus super soldiers that work under Parvos Granum. Sought out as Candidates by Vala Glarios, the Sisters seek to fulfill Parvos's desire in having a reliable sibling, and are armed with advanced Tenet weaponry and Hound companions.

Acting as a nemesis to the individual Tenno whose actions in battle have caused them to rise, Sisters establish a foothold in the Star Chart. From there, they hinder the progress of the Tenno, seizing a large portion of credits gained from missions. Their powers, bestowed upon them by Parvos' technology, grant them invincibility in battle that can only be broken by the Tenno who they are bound to - by discovering a sequence of enigmatic phrases inscribed on Requiem Mods, which the Tenno must unearth and apply to their Parazon in corresponding order, thus being able to purify and permanently break the Sister's security encryption. Every Sister has a unique name and various properties.

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Main article: Stalker

The Stalker is an ominous, vengeful figure that infrequently appears during missions, armed with powerful weapons and abilities to hunt down Tenno who have his Death Mark.

The Stalker wears Warframe armor and is able to use ability powers belonging to various other Warframes. His arsenal is similar to that of the Tenno, utilizing a primary, secondary, and melee weapon. The Stalker's signature weapons are the bow Dread2.png Dread, the scythe DEStalkerScythe.png Hate, and the throwing knives Despair.png Despair.

If the Tenno marked for assassination has completed The Second Dream quest, they will be confronted with the more powerful, Sentient-enhanced Shadow Stalker instead.

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Main article: Shadow Stalker

The Shadow Stalker is an ominous, vengeful figure that infrequently appears during missions, armed with the StalkerTwoGreatSword.png War and powerful abilities to hunt down the Tenno. He appears during and after The Second Dream quest. Visually, the Shadow Stalker takes the form of a modified ExcaliburIcon272.png Excalibur with his own original helmet, and donning the Sentient-imbued Pakal Armor Set.

As seen in the aforementioned quest, the Shadow Stalker was gifted with Sentient powers and equipment by Hunhow, allowing him to adapt to damage continuously as well as releasing new forms of power. This appears to have cost him some of his previous abilities such as Absorb130xDark.png Absorb and SmokeScreen130xDark.png Smoke Screen.

He can only be fought if the Tenno has confronted him during The Second Dream; if the Tenno in question has not, they will be confronted with the pre-Second Dream Stalker instead.


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Main article: Zanuka Hunter

The Zanuka Hunter, formerly known as the Harvester, is a gray-colored Zanuka proxy controlled by Alad V. During missions, it will attack one targeted Tenno until either the Tenno or Zanuka Hunter dies. It appears rarely, in a manner similar to the Stalker. Triggering a Zanuka Hunter attack requires a player to have a Death Mark, acquired by fighting against the Corpus across five Invasion missions, or it can be summoned by using a Zanuka Hunter Beacon.


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Main article: The Grustrag Three

The Grustrag Three (commonly abbreviated as the G3) are a group of Assassins, founded by Councilor Vay Hek, who come after Tenno that have completed five consecutive Invasion missions against the Grineer.


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Main article: Wolf of Saturn Six

The Wolf of Saturn Six is a rogue Grineer criminal introduced as an antagonist in Nightwave: Series 1 – The Wolf of Saturn Six. Formerly a model prisoner of the previously undisclosed Saturn Six penitentiary, the Wolf escaped along with his "pack" of Saturn Six Fugitives. He later underwent Sentient hybridizing after being enslaved by Alad V and sent to hunt down the Tenno. He eventually broke free once again, and disappeared alongside his comrades.

During Nightwave: Series 1, the Wolf could spawn randomly in almost any player-accessible mission, similar to Assassins but without the Death Mark. For the entire length of the Series, all players could be considered to have a permanent death mark. As Series 1 escalated, his spawn chances also increased incrementally.

Towards the end of Series 1, a Tactical Alert was issued to hunt down the Wolf in two Assassination-type missions of varying levels, with double the chance to drop Wolf Sledge Image.png Wolf Sledge components on the higher level mission (35% vs 70%).

Following the end of Nightwave: Series 1, Wolf Beacons can be bought from Nightwave Cred Offerings to forcibly draw out the Wolf.


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Main article: Eidolon Teralyst

The Eidolon Teralyst is a gigantic spectral Sentient Eidolon creature that can be found aimlessly roaming around the Plains of Eidolon at night, acting as one of the Grand Bosses of the landscape. This is the first of the 3-night bosses of Plains of Eidolon, followed by Eidolon Gantulyst and then Eidolon Hydrolyst.

The Eidolons are remnants of a massive Sentient that was defeated in a battle against the Tenno during the Old War, whose remains now wander the plains perpetually searching for their lost components. These fragments are, however, still formidable creatures armed with powerful attacks and near-impenetrable defenses, and are hostile to both Tenno and Grineer alike.

It is important to note players that have not unlocked Transference from The War Within won't have any means to properly fight the Characters.


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Main article: Eidolon Gantulyst

The Eidolon Gantulyst is an enormous spectral Sentient Eidolon creature that can be summoned on the Plains of Eidolon at night, acting as one of the Grand Bosses of the landscape. This is the second of the 3 night bosses of Plains of Eidolon, preceded by Eidolon Teralyst and followed by Eidolon Hydrolyst. Much larger than the preceding Eidolon Teralyst, this one has replaced its right arm with an elongated boulder, and its massive weight creates shockwaves with every step.

All Eidolons are remnants of a Sentient that was defeated in a battle against the Tenno during the Old War, whose remains now wander the plains perpetually searching for their lost components. These fragments are, however, still formidable creatures armed with powerful attacks and near-impenetrable defenses, and are hostile to both Tenno and Grineer alike.

It is important to note players that have not unlocked Transference from The War Within won't have any means to properly fight the Eidolon Gantulyst.


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Main article: Eidolon Hydrolyst

The Eidolon Hydrolyst is a titanic spectral Sentient Eidolon creature that can be summoned on the Plains of Eidolon at night, acting as one of the Grand Bosses of the landscape. This is the third and final of the 3 night bosses of Plains of Eidolon, preceded by Eidolon Teralyst and Eidolon Gantulyst. This one is large enough to wield the landing strut of an ancient spacecraft as a weapon, and its arcane energies create localized storm systems wherever it surfaces.

All Eidolons are remnants of a Sentient that was defeated in a battle against the Tenno during the Old War, whose remains now wander the plains perpetually searching for their lost components. These fragments are, however, still formidable creatures armed with powerful attacks and near-impenetrable defenses, and are hostile to both Tenno and Grineer alike.

It is important to note players that have not unlocked Transference from The War Within won't have any means to properly fight the Eidolon Hydrolyst.


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Main article: Profit-Taker Orb

Profit-Taker Orb is a large Raknoid creature found in Enrichment Labs in the Orb Vallis on top of the building, acting as one of the Grand Bosses of the landscape. The gargantuan creature can only be engaged during the Heist with Vox Solaris, requiring the rank of Old Mate within Solaris United.

The orb incorporates Sentient technology within its shields (which is put into overcharge by satellites) and is protected by an extremely durable carapace, making it seemingly invulnerable.


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Main article: Exploiter Orb

Exploiter Orb is a large Raknoid creature that can be found patrolling around the Temple of Profit within the Orb Vallis, acting as one of the Grand Bosses of the landscape. She is the one responsible for the destruction of Deck 12 which left many of its Solaris United survivors traumatized. The Exploiter Orb is battled in the ruins of Deck 12 located in a cave northeast of Harindi Crater, requiring a single Diluted Thermia from the recurring Thermia Fractures event.

Unlike the Profit-Taker Orb, the Exploiter Orb lacks Sentient adaptive shielding, but her carapace remains impervious to all gunfire. To defend herself, the Exploiter Orb can surround herself with a winter storm on command and has four vents across her lower body which spray jets of ice and an underbelly turret. Her main weakness of overheating is kept in check by her numerous exhaust vents as well as the small squad of Coolant Raknoids accompanying her.



Other Characters

Some characters played a major role in the Warframe universe but are only mentioned in Synthesis entries and other character's dialogue. They do not explicitly appear in-game, nor do they have major interactions with the player directly. Such characters can be founded in Category:Characters.

See Also

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