The Cestra is a Corpus-built sidearm added in Update 11.0 (2013-11-20). In essence, It is a scaled-down version of the Supra, where it has a brief spooling period before reaching its maximum fire rate.
This weapon can be sold for 5,000; it is also a requisite ingredient for Dual Cestra (x2).
Characteristics[]
- This weapon deals primarily Puncture damage.
Advantages over other Secondary weapons (excluding modular weapons):
- Very high accuracy.
- Normal Attack (wiki attack index 1)
- High magazine (60)
- High ammo max (420)
- Above average fire rate (8.33 attacks/sec)
- Very high disposition (●●●●● (1.52x))
Disadvantages over other Secondary weapons (excluding modular weapons):
- Projectiles have travel time.
- Requires a spool-up of 6 shots before optimal fire rate is achieved. Fire rate starts at 60% of the listed value, and increases by 8% per shot.
- High recoil when fully spooled.
- Poor ammo economy.
- Normal Attack (wiki attack index 1)
- Low crit chance (6.00%)
- Low reload speed (2.00 s)
- Low total damage (26)
- Low crit multiplier (1.60x)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
- Cestra (Normal Attack), compared to Dual Cestra (Normal Attack):
- Equal base damage
- Lower burst DPS (224.37 vs. 505.05)
- Lower sustained DPS (175.61 vs. 326.49)
- Lower fire rate (8.33 attacks/sec vs. 18.75 attacks/sec)
- Smaller magazine (60 vs. 120)
- Smaller max ammo capacity (420 vs. 480)
- Faster reload time (2.00 s vs. 3.50 s)
- More accurate (Very High vs. High)
- Tighter first-shot spread (1.00° vs. 2.00°)
- Tighter maximum spread (5.00° vs. 8.00°)
- Lower Mastery Rank required (4 vs. 7)
- Higher disposition (●●●●● (1.52x) vs. ●●●●● (1.35x))
Acquisition[]
The Cestra's blueprint can be purchased from the Market. Alternatively, it can be acquired from completing the Jupiter to Europa Junction.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
25,000 |
Nano Spores 3,000 |
Rubedo 1,200 |
Gallium 4 |
Neurodes 2 |
Time: 1 Day(s) |
Rush: 25 | |||||
Market Price: 175 | Blueprints Price:20,000 |
Notes[]
- Despite the high rate of fire, there is a significant and mandatory pause between releasing the fire button and being able to fire again, limiting the Cestra's ability to fire single shots or short bursts.
Tips[]
- If you are planning to make extensive use of this weapon, Heated Charge and/or Expel Infested will be necessary to fight the Infested; as this weapon has no Slash Damage, neither Razor Shot nor Maim will have any effect.
- Pistol Ammo Mutation (or its Primed counterpart), Trick Mag, Pistol Scavenger or Squad Ammo Restores will be necessary to counteract the high rate of ammo consumption.
- While having good base accuracy, the Cestra has significant recoil that scatters its shots, making it ineffective for long range shooting. Steady Hands is a must if one plans to utilize the Cestra's high base accuracy effectively.
- To counteract the pause that occurs between releasing and pressing the fire button, use fire rate mods like Gunslinger or Lethal Torrent.
Trivia[]
- The Cestra's barrel rotates clockwise slowly when not in use, and spins faster as it is fired.
- The reload animation consists of the player pulling out the barrel, flipping it and reinserting it back into the Cestra, oddly making the revolving barrel the magazine itself.
- This may suggest that the cylinder may be composed of two separate batteries; one used to fire plasma shots while the other is collecting energy from the ammunition reserve of the user.
- The Cestra may be a numeral-derived name, just like other Corpus-designed weapons released around the time: the Tetra, which has a barrel with four blocks attached and a "quad-chambered magazine"; and the Penta, which has a five-grenade magazine. Cestra may be a corruption of Sexa-/Sext-, from sixth, and has a rotating section with six blocks.
- While Tetra- and Penta- are Greek numeral prefixes, Sexa-/Sext- is a Latin numeral prefix. The appropriate Greek prefix would be Hexa-.
Bugs[]
- Currently, the Cestra and its counterparts ( Dual Cestra and Secura Dual Cestra) cannot increase the damage of Antimatter Drop.
- When holding a Datamass in a mission, the Datamass will spin whilst reloading.
Media[]
Cestra Skins
Patch History[]
Hotfix 28.3.2 (2020-08-12)
- Fixed a script error when firing the Cestra.
Update 27.4 (2020-05-01)
- Fixed Cestra’s clip ejecting in the wrong directions when reloading. Also tweaked the reload animation timing so that you can see the arm rotating instead of looking like it pops.
Update 22.12 (2018-02-09)
- Increased the speed fire rate ramps up.
- Status chance increased from 5% to 20%.
- Critical chance increased from 2.5% to 6%.
- Critical damage increased from 1.5 to 1.6x.
- Ammo capacity increased from 210 to 420.
Update 19.5 (2016-12-22)
- Cestra's conclave magazine reduced from 60 to 30.
Update 17.5 (2015-10-01)
- Fixed weapon skins not properly attaching to the Cestra.
- Fixed the Cestra’s barrel not properly sitting in the correct position after a reload.
Hotfix 16.4.5 (2015-05-06)
- Reduced the damage of all Cestra weapons in PvP.
Hotfix 16.4.3 (2015-04-24)
- Made various audio adjustments to the Cestra.
Update 14.0 (2014-07-18)
- Limited the max instances of Cestra fire sound effects.
Update 13.3 (2014-05-14)
- Fixed an issue with Cestra's barrel disappearing if a reload animation is interrupted.
Update 11.0 (2013-11-20)
- Introduced.
Last updated: Hotfix 24.1.5 (2018-12-13)
See also[]
- Supra, the Rifle version of this weapon.
- Dual Cestra, the dual wield version of this weapon.
- Secura Dual Cestra, the custom dual wield version of this weapon, used by The Perrin Sequence.