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Compact and deadly, the Cestra discharges bolts of energy at an increasingly rapid rate.

The Cestra is a Corpus-built sidearm added in Update 11.0 (2013-11-20). In essence, It is a scaled-down version of the Supra Supra, where it has a brief spooling period before reaching its maximum fire rate.

This weapon can be sold for Credits64 5,000; it is also a requisite ingredient for DualCestra Dual Cestra (x2).

Characteristics[]

  • This weapon deals primarily DmgPunctureSmall64 Puncture damage.

Advantages over other Secondary weapons (excluding modular weapons):

  • Very high accuracy.
  • Normal Attack (wiki attack index 1)
    • High magazine (60)
    • High ammo max (420)
    • Above average fire rate (8.33 attacks/sec)
    • Very high disposition (●●●●● (1.52x))
  • Incarnon Form (wiki attack index 2)
    • Very high crit chance (50.00%)
    • High magazine (60)
    • Very high ammo max (420)
    • High fire rate (6.67 attacks/sec)
    • Very high disposition (●●●●● (1.52x))
    • High crit multiplier (3.00x)

Disadvantages over other Secondary weapons (excluding modular weapons):

  • Projectiles have travel time.
  • Requires a spool-up of 6 shots before optimal fire rate is achieved. Fire rate starts at 60% of the listed value, and increases by 8% per shot.
  • High recoil when fully spooled.
  • Poor ammo economy.
  • Normal Attack (wiki attack index 1)
    • Very low crit chance (6.00%)
    • Low reload speed (2.00 s)
    • Low total damage (26)
    • Very low crit multiplier (1.60x)
  • Incarnon Form (wiki attack index 2)
    • Low reload speed (2.00 s)
    • Low total damage (50)
    • Below average status chance (18.00%)

See WARFRAME Wiki:Stat Comparison/Percentiles for more details.

Comparisons:

Acquisition[]

The Cestra's blueprint can be purchased from the Market for 20,000 credits, while the built version can be purchased for 175 platinum (catalyst installed) . Alternatively, it can be acquired from completing the Jupiter to Europa Junction.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
25,000
NanoSpores Nano Spores
3,000
Rubedo Rubedo
1,200
Gallium Gallium
4
Neurodes Neurodes
2
Time: 1 Day(s)
Rush: PlatinumLarge 25
MarketIcon Market Price: PlatinumLarge 175 Blueprint2 Blueprints Price:Credits20,000

Notes[]

  • Despite the high rate of fire, there is a significant and mandatory pause between releasing the fire button and being able to fire again, limiting the Cestra's ability to fire single shots or short bursts.

Incarnon Genesis[]

Evolution[]

  • Installing the Cestra Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 150 SaggenPearl Saggen Pearl, and 80 Kovnik Kovnik.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  • Critical Chance increases with uninterrupted shots fired.
  • Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
  • Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticle by achieving weakpoint hits and then pressing the Alternate Fire button. 15 weakpoints will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
    • Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by Sonar130xWhite Sonar or Mod TT 20px Detect Vulnerability in places other than actual weakpoints.
    • Weakpoints on corpses or Invulnerable targets do not build charges.
    • Individual Multishot bullets can build charges.
  • Instead of drawing ammunition from its reserves, the Cestra's Incarnon Form uses a separate "magazine" with each charge producing 10 rounds to a maximum of 150. Once all ammunition is expended, the Cestra reverts to its normal form.
    • Incarnon Form's magazine is not affected by mods.
    • Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions130xWhite Energized Munitions).
    • Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
  • Swapping to and from Incarnon Form will fully reload the normal form's magazine.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Steadfast Grit:
  • Perk 2: Fortress Salvo:

Evolution III[]

  • Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
  • Perk 1: Rapid Reinforcement:
  • Perk 2: Slayer's Nerve:
  • Perk 3: Swift Deliverance:

Evolution IV[]

Tips[]

Trivia[]

  • The Cestra's barrel rotates clockwise slowly when not in use, and spins faster as it is fired.
  • The reload animation consists of the player pulling out the barrel, flipping it and reinserting it back into the Cestra, oddly making the revolving barrel the magazine itself.
    • This may suggest that the cylinder may be composed of two separate batteries; one used to fire plasma shots while the other is collecting energy from the ammunition reserve of the user.
  • The Cestra may be a numeral-derived name, just like other Corpus-designed weapons released around the time: the Tetra Tetra, which has a barrel with four blocks attached and a "quad-chambered magazine"; and the Penta Penta, which has a five-grenade magazine. Cestra may be a corruption of Sexa-/Sext-, from sixth, and has a rotating section with six blocks.
    • While Tetra- and Penta- are Greek numeral prefixes, Sexa-/Sext- is a Latin numeral prefix. The appropriate Greek prefix would be Hexa-.

Bugs[]

Media[]

Cestra Skins

Edit

Patch History[]

Hotfix 28.3.2 (2020-08-12)

  • Fixed a script error when firing the Cestra.

Update 27.4 (2020-05-01)

  • Fixed Cestra’s clip ejecting in the wrong directions when reloading. Also tweaked the reload animation timing so that you can see the arm rotating instead of looking like it pops.

Update 22.12 (2018-02-09)

  • Increased the speed fire rate ramps up.
  • Status chance increased from 5% to 20%.
  • Critical chance increased from 2.5% to 6%.
  • Critical damage increased from 1.5 to 1.6x.
  • Ammo capacity increased from 210 to 420.

Update 19.5 (2016-12-22)

  • Cestra's conclave magazine reduced from 60 to 30.

Update 17.5 (2015-10-01)

  • Fixed weapon skins not properly attaching to the Cestra.
  • Fixed the Cestra’s barrel not properly sitting in the correct position after a reload.

Hotfix 16.4.5 (2015-05-06)

  • Reduced the damage of all Cestra weapons in PvP.

Hotfix 16.4.3 (2015-04-24)

  • Made various audio adjustments to the Cestra.

Update 14.0 (2014-07-18)

  • Limited the max instances of Cestra fire sound effects.

Update 13.3 (2014-05-14)

  • Fixed an issue with Cestra's barrel disappearing if a reload animation is interrupted.

Update 11.0 (2013-11-20)

  • Introduced.

Last updated: Hotfix 24.1.5 (2018-12-13)

See also[]

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