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Evoking the design of ancient bows, the high impact Cernos is perfect for hunting down highly shielded enemies.

The Cernos is a LotusWhite.png Tenno bow, specializing in damaging shields by its high DmgImpactSmall64.png Impact damage.

This weapon can be sold for Credits64.png 7,500. It is also a requisite ingredient for MutalistCernos.png Mutalist Cernos.

Characteristics[]

This weapon deals primarily DmgImpactSmall64.png Impact damage.

Advantages:

  • Uncharged Shot
    • Very high crit chance
    • High damage
    • Very high reload speed
  • Charged Shot
    • High crit chance
    • Above average damage
    • Very high reload speed
    • Above average disposition

Disadvantages:

  • Uncharged Shot
    • Very low magazine
    • Very low effective fire rate
    • Very low max ammo
    • Below average status chance
  • Charged Shot
    • Very low magazine
    • Very low effective fire rate
    • Low max ammo
    • Low status chance

Comparisons:

Acquisition[]

The Cernos's blueprint can be purchased from the Market.

Manufacturing Requirements
CreditsLarge.png
15,000
Gallium.png
3
Plastids.png
700
PolymerBundle.png
600
Ferrite.png
1,750
Time: 12 hrs
Rush: Platinum64.png 45
MarketIcon.png Market Price: Platinum64.png 225 Blueprint2.svg Blueprints Price:Credits64.png20,000

Tips[]

  • Due to the weapon's high DmgImpactSmall64.png Impact damage but low DmgPunctureSmall64.png Puncture and DmgSlashSmall64.png Slash damage, consider using this to drain the enemies' shield first then finish them with other weapons which have higher damage where the Cernos lacks. Alternatively, consider making this your main bow for going against Corpus troops, the majority of which have high shields but very low health.
  • With a maxed Mod TT 20px.png Critical Delay mod, it is possible to raise the Cernos' critical chance to 103.3%, ensuring that all shots will deal critical damage.
    • Using a maxed Critical Delay however will also result in the Cernos having an even slower fire rate. This can be countered with the usage of a fire rate mod, preferably Mod TT 20px.png Speed Trigger.

Trivia[]

  • The name "Cernos" means "horn" in Gaulish.
  • Being an Impact oriented bow, the Cernos uses arrows with a mace-like head, with a larger impact area. This spreads the kinetic energy of the arrows across a wider area, creating a blunt impact. Judging by the hole in the middle of the head, and the fact that it can still pin enemies to walls, it is likely the arrows are hollow to house a spring-loaded punch system that fires a spike upon impact.
  • As of Update 30.3 (2021-05-25), the Cernos has the most variations of all weapons, having a total of 5 weapons in its family: basic, Prime, Rakta, Mutalist and Proboscis.

Media[]

Cernos Skins Edit

Patch History[]

Update 25.7 (2019-08-29)

  • Normalized quick shots to have the same critical chance/damage and status chance as charged shots.
  • While reviewing Bow stats the team has also refreshed all their FX (including the Lenz)!
  • Quick Shot increased from 110 to 190
  • Charged Shot increased from 220 to 380
  • Flight Speed increased from 85 to 90
  • Aim Zoom decreased from 2.23x to 2x

Hotfix 25.0.7 (2019-05-30)

  • Fixed the Cernos Energy color persisting as default on the strings.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 0 to 6.
  • Charged shot damage increased from 200 to 220.
  • Charge speed increased from 1s to 0.5s.
  • Status chance increased from 10% to 18%.
  • Critical chance increased from 35% to 36%.

Update 11.1 (2013-11-27)

  • Introduced.

See also[]

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