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*[[Charge Attack]] throws the glaive, which can bounce up to three times or travels up to 30 meters before returning to the user, damaging anyone in its path. |
*[[Charge Attack]] throws the glaive, which can bounce up to three times or travels up to 30 meters before returning to the user, damaging anyone in its path. |
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**Thrown glaive has high {{Icon|Proc|Puncture|Text}} damage – effective against [[armor]]. |
**Thrown glaive has high {{Icon|Proc|Puncture|Text}} damage – effective against [[armor]]. |
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− | **Glaive can explode mid-flight |
+ | **Glaive can explode mid-flight by pressing the melee button and forces a return or after hitting an object during the return with {{M|Power Throw}} equipped. |
*Can be wielded in-tandem with a single-handed secondary weapon. |
*Can be wielded in-tandem with a single-handed secondary weapon. |
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*Innate {{Icon|Pol|V}} and {{Icon|Pol|D}} polarities. |
*Innate {{Icon|Pol|V}} and {{Icon|Pol|D}} polarities. |
Revision as of 10:13, 12 May 2019
The Cerata is an Infested glaive that primarily deals Script error: The function "Proc" does not exist. damage on melee attacks and Script error: The function "Proc" does not exist. damage on thrown attacks.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
30,000 |
4 |
2,500 |
1,200 |
1 |
Time: 1 Day(s) |
Rush: 35 | |||||
Market Price: 150 | Blueprints Price:50,000 | ||||
Bio Lab Research3,000 | |||||
5,000 |
25 |
600 |
1,200 |
800 |
Time: 3 Day(s) |
Prereq: Scoliac | |||||
x1 x3 x10 x30 x100 |
Characteristics
This weapon deals Script error: The function "Proc" does not exist. damage on melee attacks and primarily Script error: The function "Proc" does not exist. damage on thrown attacks.
Advantages:
- Innate Script error: The function "Proc" does not exist. damage – effective against Flesh and Ferrite Armor and bypasses Shielded and Proto Shields.
- Good critical chance.
- Tied with Glaive Prime for the highest status chance of all glaives.
- Can reach 100% status chance with Volcanic Edge, Vicious Frost, Voltaic Strike, and Virulent Scourge.
- Possesses momentum during regular swings, which resists interruption such as stagger or knockdown.
- Silent.
- Charge Attack throws the glaive, which can bounce up to three times or travels up to 30 meters before returning to the user, damaging anyone in its path.
- Thrown glaive has high Script error: The function "Proc" does not exist. damage – effective against armor.
- Glaive can explode mid-flight by pressing the melee button and forces a return or after hitting an object during the return with Power Throw equipped.
- Can be wielded in-tandem with a single-handed secondary weapon.
- Innate Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist. polarities.
Disadvantages:
- Second lowest base melee damage of all glaives, after Glaive and Kestrel.
- Innate Script error: The function "Proc" does not exist. damage – less effective against Machinery, Robotic, and Fossilized.
- Melee damage cannot be increased with Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., or Script error: The function "Proc" does not exist. damage mods.
- Exploding glaive has low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and health.
- Short melee range.
- Cannot use melee attacks while the glaive is in mid-flight.
- Exploding glaive inflicts self-damage.
- Unlike other glaives, Slam Attacks cause stagger instead of knockdown and ragdoll.
Notes
- The thrown attack deals physical damage, with Script error: The function "Proc" does not exist. damage as the dominant damage type.
- Physical damage mods (like Sundering Strike) increase this damage.
- When combining elemental damage mods, the Cerata's innate Script error: The function "Proc" does not exist. damage is added last.
- The innate Script error: The function "Proc" does not exist. damage is ignored for elemental combinations when using throw attacks, thus the addition of a Script error: The function "Proc" does not exist. damage mod is required to maintain any Script error: The function "Proc" does not exist.-based elemental combos for the throw attack.
- When equipping the Cerata, the player can throw it and then press the channeling button to detonate the Cerata, dealing high AoE damage and making it return to the player immediately. This is true for all thrown melee weapons.
- This is very useful for regenerating health with Life Strike.
- It can explode in this manner when not equipped and thrown, but the explosion timing cannot be controlled and will often damage the user in close quarters.
- It should be however noted that finisher attacks can still be executed while the weapon is in the air.
Trivia
- Cerata (from the Greek word keras/keratos meaning “horn”, a reference to the shape of these structures) are anatomical structures found externally on nudibranches. They are typically used to aid respiration but are sometimes used for attack and defense.
Bugs
- The Cerata will appear very small in the codex, after the selected warframe holds the weapon upwards it will become normal sized again.
Media
Cerata Skins
Patch History
Update 17.9 (2015-10-28)
- Introduced.
See Also
- Glaive, a Tenno Thrown Melee Weapon.
- Glaive Prime, the Prime enhancement of the Glaive.
- Kestrel, another Thrown Melee Weapon.
- Halikar, a Grineer Thrown Melee Weapon.
- Thrown melee exclusive mods:
- Power Throw, adds Punch Through properties.
- Quick Return, decreases the number of bounces before returning.
- Rebound, increases the number of bounces before returning.
- Whirlwind, increases flight speed.
Research • Clan • Dojo | ||||||||||||||||||||||||||||||
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