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Revision as of 10:13, 17 February 2018
The Cerata is an Infested glaive that primarily deals Script error: The function "Proc" does not exist. damage on melee attacks, and Script error: The function "Proc" does not exist. damage on thrown attacks.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
30,000 |
4 |
2,500 |
1,200 |
1 |
Time: 1 Day(s) |
Rush: 35 | |||||
Market Price: 150 | Blueprints Price:50,000 | ||||
Bio Lab Research3,000 | |||||
5,000 |
25 |
600 |
1,200 |
800 |
Time: 3 Day(s) |
Prereq: Scoliac | |||||
x1 x3 x10 x30 x100 |
Characteristics
This weapon deals Script error: The function "Proc" does not exist. damage.
Advantages:
- Can be thrown using the charge attack function.
- Silent when thrown, ideal for stealth gameplay.
- The throwing attack still counts as melee, so it will do bonus damage against unalerted enemies even when thrown.
- Tied with the Glaive Prime for having the highest critical chance, critical damage multiplier and status chance of all Thrown Melee Weapons.
- Can hit enemies on the way back to the thrower.
- Comes with Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist. polarity slots.
Disadvantages:
- Slow flight speed when thrown.
- Low base damage on normal attacks.
- Unlike the other Glaives, slam attacks cause no knockdown or ragdoll.
Notes
- The thrown attack deals physical damage, with Script error: The function "Proc" does not exist. damage as the dominant damage type.
- Physical damage mods (like Sundering Strike) increase this damage.
- When combining elemental damage mods, the Cerata's innate Script error: The function "Proc" does not exist. damage is added last.
- The innate Script error: The function "Proc" does not exist. damage is ignored for elemental combinations when using throw attacks, thus the addition of a Script error: The function "Proc" does not exist. damage mod is required to maintain any Script error: The function "Proc" does not exist.-based elemental combos for the throw attack.
- When equipping the Cerata, the player can throw it and then press the channeling button to detonate the Cerata, dealing high AoE damage and making it return to the player immediately. This is true for all thrown melee weapons.
- This is very useful for regenerating health with Life Strike.
- It can explode in this manner when not equipped and thrown, but the explosion timing cannot be controlled and will often damage the user in close quarters.
- It should be however noted that finisher attacks can still be executed while the weapon is in the air.
Trivia
- Cerata are anatomical structures found externally on nudibranches. They are typically used to aid respiration, but are sometimes used for attack and defense.
Bugs
- The Cerata will appear very small in the codex, after the selected warframe holds the weapon upwards it will become normal sized again.
Media
Cerata Skins
See Also
- Glaive, a Tenno Thrown Melee Weapon.
- Glaive Prime, the Prime enhancement of the Glaive.
- Kestrel, another Thrown Melee Weapon.
- Halikar, a Grineer Thrown Melee Weapon.
- Thrown melee exclusive mods:
- Power Throw, adds Punch Through properties.
- Quick Return, decreases the number of bounces before returning.
- Rebound, increases the number of bounces before returning.
- Whirlwind, increases flight speed.
Research • Clan • Dojo | ||||||||||||||||||||||||||||||
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