|Time: 24 hrs|
|Market Price: 150||Blueprints Price:50,000|
|Bio Lab Research 3,000|
|Time: 72 hrs|
|x1 x3 x10 x30 x100|
- Innate Toxin damage – effective against Flesh and Ferrite Armor and bypasses Shielded and Proto Shields.
- Good critical chance.
- Tied with Glaive Prime for the highest status chance of all glaives.
- Possesses momentum during regular swings, which resists interruption such as stagger or knockdown.
- Charge Attack throws the glaive, which can bounce up three times or travels up to 30 meters before returning to the user, damaging anyone in its path.
- Thrown glaive has high Puncture damage – effective against armor.
- Primary and secondary weapons can be fired and reloaded can be used normally with a thrown glaive, and retrieving the glaive does not interrupt these actions.
- Glaive can explode mid-flight via channeling and forces a return or after hitting an object during the return with Power Throw equipped.
- Can be wielded in-tandem with a single-handed secondary weapon.
- Innate and polarities.
- Second lowest base melee damage of all glaives, after Glaive and Kestrel.
- Innate Toxin damage – less effective against Machinery, Robotic, and Fossilized.
- Exploding glaive has low Impact and Slash damage – less effective against shields and health.
- Short melee range.
- Cannot use melee attacks while the glaive is in mid-flight.
- Exploding glaive inflicts self-damage.
- Unlike other glaives, Slam Attacks cause stagger instead of knockdown and ragdoll.
- The thrown attack deals physical damage, with Puncture damage as the dominant damage type.
- Physical damage mods (like Sundering Strike) increase this damage.
- When combining elemental damage mods, the Cerata's innate Toxin damage is added last.
- When equipping the Cerata, the player can throw it and then press the channeling button to detonate the Cerata, dealing high AoE damage and making it return to the player immediately. This is true for all thrown melee weapons.
- This is very useful for regenerating health with Life Strike.
- It can explode in this manner when not equipped and thrown, but the explosion timing cannot be controlled and will often damage the user in close quarters.
- It should be however noted that finisher attacks can still be executed while the weapon is in the air.
- Cerata are anatomical structures found externally on nudibranches. They are typically used to aid respiration but are sometimes used for attack and defense.
- The Cerata will appear very small in the codex, after the selected warframe holds the weapon upwards it will become normal sized again.
See Also Edit
- Glaive, a Tenno Thrown Melee Weapon.
- Glaive Prime, the Prime enhancement of the Glaive.
- Kestrel, another Thrown Melee Weapon.
- Halikar, a Grineer Thrown Melee Weapon.
- Thrown melee exclusive mods:
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