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This short blade weapon was built using ceramic. It has limited range but comes out fast.

The Ceramic Dagger is a dagger with the highest attack speed of all single daggers coupled with good status chance, but has otherwise low stats and deals no DmgSlashSmall64 Slash damage.

The Ceramic Dagger can be sold for Credits64 5,000.

Characteristics[]

Advantages over other Melee weapons (excluding modular weapons):

  • Grants a 10% Movement Speed bonus when held (i.e. melee mode or quick melee).
  • Normal Attack (wiki attack index 1)
    • High disposition (●●●●● (1.43x))

Disadvantages over other Melee weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • Very low crit chance (10.00%)
    • Low total damage (140)
    • Low attack range (1.80 m)
    • Below average status chance (20.00%)
    • Very low crit multiplier (1.50x)

Acquisition[]

The Ceramic Dagger's blueprint can be bought from Nightwave Offerings. Note that the offerings are on a 7-day rotation, and this weapon may not be available on a succeeding appearance.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
Gallium
4
Ferrite
500
AlloyPlate
500
PolymerBundle
600
Time: 12 Hour(s)
Rush: PlatinumLarge 25
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Notes[]

  • When equipped without a Stance mod, the Ceramic Dagger adds a 4th lunging stab to its normal attack combo, which propels the Warframe a good distance forward, which is useful in catching up to moving enemies. It also has a 100% chance of inflicting DmgSlashSmall64 Slash bleed proc. This effect is lost if one uses the Mod TT 20px Pointed Wind stance, which replaces the lunge with a sweeping slash.
    • If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.

Incarnon Genesis[]

Evolution[]

  • Installing the Ceramic Dagger Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 70 Dracroot Dracroot, and 80 ConnlaSprout Connla Sprouts.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
  • Incarnon Form sends forth spectral daggers during Heavy Attacks.
    • Heavy Attack in Incarnon Form will fire a flurry of 2 spectral daggers towards the crosshair that explode on impact.
      • Direct hits of spectral daggers inflict damage split into 10% DmgImpactSmall64 Impact, 33.33% DmgPunctureSmall64 Puncture and 56.67% DmgSlashSmall64 Slash.
        • Deals 350 total damage, unaffected by initial +Dmg increase on Evolution 2.
        • Critical Chance, Critical Damage and Status Chance are the same as the base weapon.
        • Direct hits can headshot.
        • Direct hits of spectral daggers and explosions are affected by universal base damage sources like Mod TT 20px Vigorous Swap, Mod TT 20px Holster Amp, ArcaneArachne Arcane Arachne, VexArmor130xWhite Vex Armor and AmpIcon Amp.
      • Each explosion inflicts pure DmgFireSmall64 Heat damage, with a forced DmgImpactSmall64 Impact proc.
        • Deals 350 total damage, unaffected by initial +Dmg increase on Evolution 2.
        • Critical Chance, Critical Damage and Status Chance are the same as the base weapon.
        • Explosions have a 5m radius with ?% falloff, unaffected by Range mods such as Mod TT 20px Reach.
        • Explosions are silent.
        • Explosions cannot headshot.
        • Explosion damage is not affected by Mod TT 20px Condition Overload.
    • +100% Melee Damage
    • +25% Sprint Speed
    • +25% to Bullet Jump
  • Incarnon Form lasts for 180 seconds or until death.

Evolution II[]

Unlock Challenge: Complete a solo mission with this weapon equipped.

  • Perk 1: Gun and Blade:
    • Increase Damage by +100.
    • On Primary Kill: +1 Initial Combo. Stacks up to 100x.
      • Initial Combo Increase stacks shows as a buff, which lasts permanently throughout the mission but are lost on death.
      • Maximum stacks allows Ceramic Dagger to activate Incarnon Form, without building any additional combo.
  • Perk 2: Breacher's Opportunity:
    • Increase Damage by +120.
    • On Shield Break: Increase damage by +80 for 8s.

Evolution III[]

Unlock Challenge: Activate this weapon's Incarnon Form 6 times in a mission.

  • Perk 1: Orokin Reach:
    • Increase Range by +1.
  • Perk 2: Adept Reflexes:
    • +20 Initial Combo.
  • Perk 3: Rogue Readiness:
    • On Kill: 40% chance to instantly reload Primary and Secondary weapons.

Evolution IV[]

Unlock Challenge: Kill 20 unalerted enemies with a Finisher Attack.

  • Perk 1: Red Right Hand:
    • On First Attack With Primary Equipped: Increase Critical Damage Multiplier by +2x.
      • First attack from quickswap melee deals bonus critical damage.
  • Perk 2: Absolute Dominion:
    • Increase Status Chance by +30%.
  • Perk 3: Absolute Valor:
    • Increase Critical Chance by +30%.

Trivia[]

  • Prior to Update 22.20 (2018-05-17), the Ceramic Dagger shared its model with the Cronus Cronus, only scaled down and with a much lower-resolution texture. It was eventually given a similar-but-unique model that resembles a scaled-down Scimitar in shape.
  • The blueprint used to drop from Jupiter's boss J3-Golem, however this method of obtaining the blueprint is no longer available.
  • Ironically, despite having a curved blade that would be ideal for slashing, the Ceramic Dagger deals mainly DmgPunctureSmall64 Puncture and no DmgSlashSmall64 Slash damage.

Media[]

Ceramic Dagger Skins

Edit

Patch History[]

Update 26.0 (2019-10-31)

  • Damage increased from 35 to 140.
  • Range increased from 1 to 1.8.
  • Status Chance increased from 10% to 20%.
  • Critical Chance increased from 5% to 10%.
  • Slam Attack increased from 70 to 280.
  • Slide Attack increased from 75 to 280.
  • Parry Angle set to 45.
  • Follow Through increased from 0.3 to 0.9.

Hotfix 22.20.3 (2018-05-18)

  • Scaled the Ceramic Dagger to a more reasonable size. Ceramic Dagger-But-Long-Like-A-Sword didn’t have a nice ring to it.

Update 22.20 (2018-05-17)

  • The Ceramic Dagger has received a new look! Previously it was identical to the Cronus.

Hotfix 18.6.3 (2016-03-23)

  • Fixed an issue causing dagger weapons to endlessly loop its equip animation.

Update 18.5 (2016-03-04)

  • Increased the damage of daggers and their Stances in Conclave.

Update 17.3 (2015-09-02)

  • The Ceramic Dagger can now be used in Conclave.

Update 17.0 (2015-07-31)

  • Fixed Radiation damage effects on daggers lingering after the proc has expired.

Update 15.13 (2015-02-05)

  • Fixed Ceramic Dagger's weapon trail not quite lining up with the blade.

Hotfix 13.1.2 (2014-04-25)

  • Tweaked a number of Dagger parry sound effects.

Hotfix 5.4.1 (2013-01-18)

  • Fix elemental effects not showing on many crafted Daggers.

Update 5.2 (2013-01-04)

  • Dagger attack animations have been improved.

Vanilla (2012-10-25)

  • Introduced

Last updated: Update 26.0 (2019-10-31)

See Also[]

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