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Preceded by
Iron Vault since Update 25.2 (2019-06-19)

Celestial Stomp is a Warframe Augment Mod for WukongIcon272 Wukong that commands his CelestialTwin130xWhite Celestial Twin to perform a slam attack for 25 Energy when the ability button (default 1 ) is held, suspending nearby enemies in the air.


Stats[]

Rank Range Energy cost Cost
0 12m 25 6
1 14m 25 7
2 17m 25 8
3 20m 25 9

Acquisition[]

  • This mod can be acquired by attaining the rank of Maxim under the Arbiters of Hexis, or the rank of Flawless under New Loka, and spending ReputationLarge 25,000 to purchase.

Notes[]

  • Range is affected by Ability Range.
    • This range doesn't require line of sight and can affect enemies behind walls and obstacles.
  • Energy cost is affected by Ability Efficiency.
  • Affected enemies will be suspended in the air for 6 seconds, and need 2 additional seconds to stand up and recover.
  • Stun duration is not affected by mods.
  • Wukong cannot unsummon/cancel Celestial Twin while Celestial Stomp is equipped.
  • It is speculated that the slow strength is close to RhinoStomp130xWhite Rhino Stomp, but the exact amount can't be confirmed.
  • The ability shares the properties of Rhino Stomp, which said ability can only be reapplied when enemies start to stand up; 50% cc duration effectiveness (which is 3s fix for Celestial Stomp) on targets like Acolytes, demolists from Disruption, Bosses and more, and 75% for the next cast, down to 1.5s minimum.

Maximization[]

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Patch History[]

Update 37.0 (2024-10-02)
Celestial Stomp Augment Change:

  • Celestial Stomp no longer stuns crowd control-immune enemies, such as Eximus units, to bring Celestial Stomp in line with similar crowd-controlling abilities.

Hotfix 31.1.5 (2022-02-17)

  • Fixed Wukong’s Celestial Stomp Augment clone not working for Clients.

Hotfix 25.3.3 (2019-07-16)

  • Fixed an issue with Wukong's Celestial Stomp becoming unreliable if you use it too quickly after joining in progress.

Update 25.2 (2019-06-19)

  • Introduced.
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