Launch a glaive that ricochets off surfaces in bursts of elemental damage, then perforate enemies with primary fire's precision buck-shot. Damage increases with each Status Effect afflicting a target. Lavos will transmute a small portion of any ammo pickup to Shotgun Ammo when wielding his signature Cedo.

Bekran Zaft says this of Execution Day.

The jailers gathered in the auditorium. With a slow funereal tread, Lavos escorted Javi to the execution dais. He gently raised a hood over Javi's head, cobra-like. He turned, then, to face the Orokin Warden, shotgun trembling in his mighty hands.

The silence, Zaft says, was absolute.

But then from beneath the hood came a whisper. Javi had some final words for his student.

The Orokin jailer shifted uncomfortably, looked to his functionaries. Would the execution even take place?

Lavos gave a stiff bow to Javi... and activated his power.

The Cedo is LavosIcon272.png Lavos' signature shotgun, with a primary fire shooting fully automatic buckshot rounds with high critical chance and deals increased damage with each individual status effect affecting the target, and an Alternate Fire that launches an exploding ricocheting glaive with extreme status chance to amplify the primary fire's output. In Lavos's hands, he applies a Mod TT 20px.pngShotgun Ammo Mutation effect to Cedo.

This weapon can be sold for Credits64.png1,000.

Characteristics[edit | edit source]

This weapon deals primarily Puncture b.svg Puncture damage.

Advantages:

Disadvantages:

Acquisition

The Cedo's blueprint and components can be purchased from Father during Operation: Orphix Venom for Phasic Cells1,000 Phasic Cells for the components and Phasic Cells1,500 for the main blueprint; a total of Phasic Cells4,500 Phasic Cells are needed. Alternately, they can be acquired from Operation: Orphix Venom missions. The blueprint and all components can be traded.

Drop Chance Expected Nearly Guaranteed
Main Blueprint
(Normal)
2% 104 – 105 B Rotations 411 ± 114 B Rotations
Barrel
(Normal)
2%
Receiver
(Normal)
2%
Stock
(Normal)
2%
Main Blueprint
(Advanced)
3% 69 – 70 B Rotations 272 ± 76 B Rotations
Barrel
(Advanced)
3%
Receiver
(Advanced)
3%
Stock
(Advanced)
3%
Main Blueprint
(Endurance)
4% 52 – 53 B Rotations 203 ± 56 B Rotations
Barrel
(Endurance)
4%
Receiver
(Endurance)
4%
Stock
(Endurance)
4%

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.

Manufacturing Requirements
Credits64.png
20,000
Barrel
1
Stock
1
Receiver
1
Forma64.png
1
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 240 Blueprint2.svg Blueprints Price:N/A

Notes[edit | edit source]

  • The primary fire's bonus damage from individual status effects stacks additively with base damage mods such as Mod TT 20px.pngPoint Blank and Mod TT 20px.pngBlaze.

Tips[edit | edit source]

Trivia[edit | edit source]

  • There's an Orokin Language engraving on a Cedo barrel. Presumably being written, and read as "Executioner"

Media[edit | edit source]


Patch History[edit | edit source]

Update 29.6

  • Introduced.

See Also[edit | edit source]

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