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{{Top|Enemy|Infested|Infested|Weapon|Weapons|Weapons}}
 
{{Top|Enemy|Infested|Infested|Weapon|Weapons|Weapons}}
 
{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
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<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
|name =
 
|name =
   
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|combo min =
 
|combo min =
 
|finisher damage =
 
|finisher damage =
|channel damage =
 
 
|disposition =
 
|disposition =
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|melee range =
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|combo duration =
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|block angle =
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|follow through =
   
 
<!--Normal Attacks-->
 
<!--Normal Attacks-->
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|charged throw charge time =
 
|charged throw charge time =
   
<!--Other Melee Attacks-->
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<!--Slam Melee Attacks-->
 
|slam attack =
 
|slam attack =
 
|slam radial damage =
 
|slam radius =
 
|slam radius =
  +
  +
  +
<!--Heavy Melee Attacks-->
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|heavy attack =
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|heavy attack windup =
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|heavy slam attack =
  +
|heavy slam radial damage =
  +
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
 
|slide attack =
 
|slide attack =
|slide attack =
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|wall attack =
   
 
<!--Miscellaneous-->
 
<!--Miscellaneous-->
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|augments =
 
|augments =
 
|polarities =
 
|polarities =
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|exilus polarity =
 
|stance polarity =
 
|stance polarity =
 
|users =
 
|users =
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}}
 
}}
 
{{Codex|Charge attacks from this scythe unleash a wave of acid that mutilates enemies and leaves a trail of corrosive sludge.}}
 
{{Codex|Charge attacks from this scythe unleash a wave of acid that mutilates enemies and leaves a trail of corrosive sludge.}}
The '''{{PAGENAME}}''' is an Infested Scythe available through clan research. Aside from dealing {{Icon|Proc|Corrosive|Text}} damage, its [[Melee_2.0#Charge_Attacks|Charge Attacks]] create a trail of sludge that damages and staggers enemies who walk into it.
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The '''{{PAGENAME}}''' is an Infested Scythe available through clan research. Aside from dealing {{Icon|Proc|Corrosive|Text}} damage, its [[Melee#Heavy_Attacks|heavy attacks]] create a trail of sludge that damages and staggers enemies who walk into it.
   
 
{{BuildAutomatic|type=Weapon}}
 
{{BuildAutomatic|type=Weapon}}
   
== Characteristics ==
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==Characteristics==
 
This weapon deals {{Icon|Proc|Corrosive|Text}} damage.
 
This weapon deals {{Icon|Proc|Corrosive|Text}} damage.
   
 
'''Advantages:'''
 
'''Advantages:'''
*Highest damage of all Scythe weapons, tied with the [[Reaper Prime]].
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*Highest base damage of all scythes.
* Innate {{Icon|Proc|Corrosive|Text}} damage &ndash; effective against [[Ferrite Armor]] and [[Fossilized]] Infested.
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**Innate {{Icon|Proc|Corrosive|Text}} damage &ndash; effective against [[Ferrite Armor]] and [[Fossilized]].
** {{Icon|Proc|Corrosive|Text}} also allows for additional elementals that would use {{Icon|Proc|Toxin|Text}} or {{Icon|Proc|Electricity|Text}} in their combination.
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**High {{Icon|Proc|Puncture|Text}} and {{Icon|Proc|Slash|Text}} &ndash; effective against [[armor]] and [[health]].
  +
*Highest [[status chance]] of all scythes.
*Unique charge attack, throwing a toxic stream of {{Icon|Proc|Corrosive|Text}} acid that covers surfaces and lingers for a while.
 
  +
*[[Melee#Heavy_Attacks|Heavy attacks]] throws a {{Icon|Proc|Corrosive|Text}} wave of up to '''20''' meters in the direction of the player's aim. The wave leaves a temporary trail on the ground, damaging and staggering enemies standing in it.
* High status chance.
 
* Comes with a {{Icon|Pol|V}} polarity.
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*{{Icon|Pol|Zenurik}} stance polarity matches {{M|Stalking Fan}}.
* {{Icon|Pol|Zenurik}} stance polarity matches {{M|Stalking Fan}}.
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*Innate {{Icon|Pol|V}} polarity.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
* {{Icon|Proc|Corrosive|Text}} damage is reduced against [[Proto Shield]]s.
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*Innate {{Icon|Proc|Corrosive|Text}} damage &ndash; less effective against [[Proto Shield]]s.
* Low critical chance.
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*Lowest [[critical chance]] of all scythes.
   
 
==Notes==
 
==Notes==
*When performing a charge attack, the Caustacyst throws a toxic wave in the direction of the player's aim. This wave will travel up to '''20''' meters, dealing {{Icon|Proc|Corrosive|Text}} damage to all enemies it hits. The wave will also leave behind a temporary trail on the ground that deals {{Icon|Proc|Corrosive|Text}} damage to enemies that stand on it
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*When performing a heavy attack, the Caustacyst throws a toxic wave in the direction of the player's aim. This wave will travel up to '''20''' meters, dealing {{Icon|Proc|Corrosive|Text}} damage to all enemies it hits. The wave will also leave behind a temporary trail on the ground that deals {{Icon|Proc|Corrosive|Text}} damage to enemies that stand on it.
**Charge attack wave range is not affected by {{M|Reach}} or {{M|Primed Reach}}.
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**Wave range is not affected by {{M|Reach}} or {{M|Primed Reach}}.
  +
**Wave has infinite [[Punch Through]].
**The Charge attack wave seems to have innate punch through of an unknown range.
 
 
**The wave inherits any elemental damage from mods and can proc their status effects, having an approximated 10% base status chance.
**Enemies hit by the weapon itself from a charge attack receive a guaranteed {{Icon|Proc|Slash|Text}} proc.
 
**The wave inherits any elemental damage from mods and can proc their status effects, having an approximated 10% base status chance. The residual trail will not proc status.
 
 
*Enemies hit by the wave are also staggered, making them vulnerable to [[Melee_2.0#Finishers|melee finishers]] (default {{key|E}}) and susceptible to [[Stealth#Melee_Damage_Multiplier|stealth damage multipliers]].
 
*Enemies hit by the wave are also staggered, making them vulnerable to [[Melee_2.0#Finishers|melee finishers]] (default {{key|E}}) and susceptible to [[Stealth#Melee_Damage_Multiplier|stealth damage multipliers]].
**Enemies stunned by these pools do not have their alert status changed; enemies can be damaged by the pools and still be killed for stealth kills as long as their stun animation is still playing.
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**Enemies stunned by these pools do not have their alert status changed; enemies can be damaged by the pools and still be killed for stealth kills as long as their stun animation is still playing.
**This allows players to launch a pool, then launch up to 3 more charge attacks before the enemy can become alerted.
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**This allows players to launch a pool, then launch up to 3 more charge attacks before the enemy can become alerted.
   
 
==Tips==
 
==Tips==
 
*The Caustacyst is an excellent weapon against the [[Grineer]], allowing for {{Icon|Proc|Corrosive|Text}} and {{Icon|Proc|Viral|Text}} to be used at the same time, as well as additional {{Icon|Proc|Heat|Text}} to attack their health or {{Icon|Proc|Electricity|Text}} for extra stunning capabilities.
 
*The Caustacyst is an excellent weapon against the [[Grineer]], allowing for {{Icon|Proc|Corrosive|Text}} and {{Icon|Proc|Viral|Text}} to be used at the same time, as well as additional {{Icon|Proc|Heat|Text}} to attack their health or {{Icon|Proc|Electricity|Text}} for extra stunning capabilities.
 
**Alternatively, it can be paired with {{Icon|Proc|Radiation|Text}} for bonus damage against [[Alloy Armor]], pairing with {{Icon|Proc|Corrosive|Text}}'s innate armor-peeling to allow for more general use against Grineer enemies.
 
**Alternatively, it can be paired with {{Icon|Proc|Radiation|Text}} for bonus damage against [[Alloy Armor]], pairing with {{Icon|Proc|Corrosive|Text}}'s innate armor-peeling to allow for more general use against Grineer enemies.
  +
*The slow attack speed can be mitigated by equipping {{M|Fury}} ({{M|Primed Fury|Prime}}) alongside {{M|Berserker}} and {{M|Gladiator Vice}}.
   
 
==Trivia==
 
==Trivia==
 
*This is the first melee weapon with innate {{Icon|Proc|Corrosive|Text}} damage.
 
*This is the first melee weapon with innate {{Icon|Proc|Corrosive|Text}} damage.
 
   
 
==Media==
 
==Media==
 
<gallery type="slideshow" widths="600" position="center">
 
<gallery type="slideshow" widths="600" position="center">
  +
CaustacystCodex.png|Caustacyst in Codex.
<!--Images go here -->
 
 
</gallery>
 
</gallery>
   
 
<gallery widths="300" position="center" columns="2">
 
<gallery widths="300" position="center" columns="2">
<!--Videos go here -->
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<!--Videos -->
 
Warframe Caustacyst
 
Warframe Caustacyst
 
Warframe - Caustacyst (Quiet Shy)
 
Warframe - Caustacyst (Quiet Shy)
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{{SkinGallery}}
 
{{SkinGallery}}
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|26}}
  +
*Damage increased from 75 Corrosive to 260 (17 Impact, 71 Puncture, 69 Slash, and 103 Corrosive).
  +
*Range increased from 1 to 2.9.
  +
*Status Chance increased from 30% to 37%.
  +
*Critical Chance increased from 5% to 9%.
  +
*Slam Attack increased from 150 to 780.
  +
*Slide Attack increased from 150 to 520.
  +
*Parry Angle set to 60.
  +
*Follow Through reduced from 0.8 to 0.6.
  +
  +
{{patchHistoryNeeded}}
  +
  +
{{ver|The Index Preview}}
  +
*Introduced.
  +
}}
   
 
==See Also==
 
==See Also==
*[[Embolist]], a secondary pistol which shares the same theme.
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*{{Weapon|Embolist}}, a secondary pistol which shares the same theme.
  +
{{WeaponNav}}
 
 
{{ResearchNav}}
 
{{ResearchNav}}
 
{{WeaponNav}}
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[[de:Caustacyst]]
  +
[[es:Caustacyst]]
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[[fr:Caustacyst]]
 
[[Category:Scythe]]
 
[[Category:Infested]]
 
[[Category:Infested]]
 
[[Category:Update 19]]
 
[[Category:Update 19]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Corrosive Damage Weapons]]
 
[[Category:Corrosive Damage Weapons]]
[[Category:Scythe]]
 
 
[[Category:Research]]
 
[[Category:Research]]
  +
[[Category:Infested Weapons]]
  +
[[Category:Weapons with Passives]]

Revision as of 22:08, 23 April 2020

Charge attacks from this scythe unleash a wave of acid that mutilates enemies and leaves a trail of corrosive sludge.

The Caustacyst is an Infested Scythe available through clan research. Aside from dealing Script error: The function "Proc" does not exist. damage, its heavy attacks create a trail of sludge that damages and staggers enemies who walk into it.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
30,000
MutagenMass
10
Ferrite
15,000
Plastids
4,000
NitainExtract
5
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 230 Blueprint2 Blueprints Price:Credits50,000
Bio Lab ResearchClanAffinity643,000
Credits
5,000
MutagenSample
30
Plastids
600
Ferrite
4,000
PolymerBundle
1,200
Time: 3 Day(s)
Prereq: Embolist
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals Script error: The function "Proc" does not exist. damage.

Advantages:

  • Highest base damage of all scythes.
    • Innate Script error: The function "Proc" does not exist. damage – effective against Ferrite Armor and Fossilized.
    • High Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. – effective against armor and health.
  • Highest status chance of all scythes.
  • Heavy attacks throws a Script error: The function "Proc" does not exist. wave of up to 20 meters in the direction of the player's aim. The wave leaves a temporary trail on the ground, damaging and staggering enemies standing in it.
  • Script error: The function "Pol" does not exist. stance polarity matches Mod TT 20px Stalking Fan.
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages:

  • Innate Script error: The function "Proc" does not exist. damage – less effective against Proto Shields.
  • Lowest critical chance of all scythes.

Notes

  • When performing a heavy attack, the Caustacyst throws a toxic wave in the direction of the player's aim. This wave will travel up to 20 meters, dealing Script error: The function "Proc" does not exist. damage to all enemies it hits. The wave will also leave behind a temporary trail on the ground that deals Script error: The function "Proc" does not exist. damage to enemies that stand on it.
    • Wave range is not affected by Mod TT 20px Reach or Mod TT 20px Primed Reach.
    • Wave has infinite Punch Through.
    • The wave inherits any elemental damage from mods and can proc their status effects, having an approximated 10% base status chance.
  • Enemies hit by the wave are also staggered, making them vulnerable to melee finishers (default E ) and susceptible to stealth damage multipliers.
    • Enemies stunned by these pools do not have their alert status changed; enemies can be damaged by the pools and still be killed for stealth kills as long as their stun animation is still playing.
    • This allows players to launch a pool, then launch up to 3 more charge attacks before the enemy can become alerted.

Tips

  • The Caustacyst is an excellent weapon against the Grineer, allowing for Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. to be used at the same time, as well as additional Script error: The function "Proc" does not exist. to attack their health or Script error: The function "Proc" does not exist. for extra stunning capabilities.
    • Alternatively, it can be paired with Script error: The function "Proc" does not exist. for bonus damage against Alloy Armor, pairing with Script error: The function "Proc" does not exist.'s innate armor-peeling to allow for more general use against Grineer enemies.
  • The slow attack speed can be mitigated by equipping Mod TT 20px Fury (Mod TT 20px Prime) alongside "Berserker" wasn't found in Module:Mods/data and Mod TT 20px Gladiator Vice.

Trivia

  • This is the first melee weapon with innate Script error: The function "Proc" does not exist. damage.

Media

Caustacyst Skins

Edit

Patch History

Update 26.0 (2019-10-31)

  • Damage increased from 75 Corrosive to 260 (17 Impact, 71 Puncture, 69 Slash, and 103 Corrosive).
  • Range increased from 1 to 2.9.
  • Status Chance increased from 30% to 37%.
  • Critical Chance increased from 5% to 9%.
  • Slam Attack increased from 150 to 780.
  • Slide Attack increased from 150 to 520.
  • Parry Angle set to 60.
  • Follow Through reduced from 0.8 to 0.6.
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Patch history is needed. Click here for instructions.

Update: The Index Preview (2016-10-20)

  • Introduced.

See Also

  • Embolist Embolist, a secondary pistol which shares the same theme.