The Caustacyst is an Infested scythe that deals
Corrosive damage, and its heavy attacks create a trail of sludge that damages and staggers enemies who walk into it.
Characteristics[]
This weapon deals Corrosive damage.
Advantages:
- Highest base damage of all scythes.
- Innate
Corrosive damage – effective against Ferrite Armor and Fossilized.
- High
Puncture and
Slash – effective against armor and health.
- Innate
- Second highest status chance of all scythes, behind
Tenet Grigori.
- Heavy attacks throws a 5m wide
Corrosive wave of up to 30 meters in the direction of the player's aim. The wave leaves a temporary trail on the ground, damaging and staggering enemies standing in it.
stance polarity matches
Stalking Fan.
- Innate
polarity.
Disadvantages:
- Innate
Corrosive damage – less effective against Proto Shields.
- Lowest critical chance of all scythes.
Acquisition[]
The Caustacyst's blueprint can be researched from the Bio Lab in the dojo.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 30,000 |
![]() 10 |
![]() 15,000 |
![]() 4,000 |
![]() 5 |
Time: 24 hrs |
Rush: ![]() | |||||
![]() ![]() |
![]() | ||||
Bio Lab Research![]() | |||||
![]() 5,000 |
![]() 30 |
![]() 600 |
![]() 4,000 |
![]() 1,200 |
Time: 72 hrs |
Prereq: Embolist | |||||
![]() ![]() ![]() ![]() ![]() |
Combos
Combo Name | Attack Multipliers and Forced Procs |
Avg Dmg Multi/s | Length | Animation | ||||||||||||||||||||
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Caustacyst Heavy (unofficial) (Heavy Attack) |
0.0%/s | N/A | ![]() | |||||||||||||||||||||
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Notes[]
- When performing a heavy attack, the Caustacyst throws a toxic wave in the direction of the player's aim. This wave will travel up to 35 meters, dealing
Corrosive damage to all enemies it hits. The wave will also leave behind a temporary 4 second 20x2m trail of
Corrosive pools on the ground that deal 5
Corrosive damage every second to enemies that stand on it.
- Wave has base damage of ~192
Corrosive.
- Wave has Damage Falloff, reducing its damage by 100% at the end of wave.
- Wave range is not affected by
Reach or
Primed Reach.
- Wave has infinite Punch Through.
- Corrosive pools will deal damage the moment it contacts the enemy, so enemies may be dealt up to 25
Corrosive damage at base.
- The wave inherits any elemental damage from mods and can proc their status effects, having an approximated 10% base status chance.
- Wave has base damage of ~192
- Enemies hit by the wave are also staggered, making them vulnerable to melee finishers (default E ) and susceptible to stealth damage multipliers.
- Enemies stunned by these pools do not have their alert status changed; enemies can be damaged by the pools and still be killed for stealth kills as long as their stun animation is still playing.
- This allows players to launch a pool, then launch up to 3 more charge attacks before the enemy can become alerted.
Tips[]
- The Caustacyst is an excellent weapon against the Grineer, allowing for
Corrosive and
Viral to be used at the same time, as well as additional
Heat to attack their health or
Electricity for extra stunning capabilities.
- Alternatively, it can be paired with
Radiation for bonus damage against Alloy Armor, pairing with
Corrosive's innate armor-peeling to allow for more general use against Grineer enemies.
- Alternatively, it can be paired with
Trivia[]
- This is the first melee weapon with innate
Corrosive damage.
Media[]
Caustacyst Skins
Patch History[]
Update 26.0 (2019-10-31)
- Damage increased from 75 Corrosive to 260 (17 Impact, 71 Puncture, 69 Slash, and 103 Corrosive).
- Range increased from 1 to 2.9.
- Status Chance increased from 30% to 37%.
- Critical Chance increased from 5% to 9%.
- Slam Attack increased from 150 to 780.
- Slide Attack increased from 150 to 520.
- Parry Angle set to 60.
- Follow Through reduced from 0.8 to 0.6.
Update 20.5 (2017-05-17)
- Fixed Spearmint Scythe skin hand positions being offset on the Anku and Caustacyst.
Hotfix 20.0.7 (2017-03-30)
- Fixed the Caustacyst’s Corrosive acid projectiles not pausing in Limbo’s Stasis.
- Fixed the Caustacyst’s Corrosive acid projectiles from Mirage’s Hall of Mirror clones not being inside Limbo’s Rift when cast and not being affected by the Rift Stasis mechanic.
Hotfix: The Index Preview 4 (2016-10-25)
- Potential fix for the Caustacyst causing game hitches.
- Fixed (for real this time) attaining free health by channeling as enemies pass through the Caustacyst goo with Life Strike equipped. Also fixes similar issue with the Zenistar’s charge disc.
Hotfix: The Index Preview 1 (2016-10-20)
- Fixed Chat linking the Caustacyst causing a crash.
- Fixed attaining free health by channeling as enemies pass through the Caustacyst goo with Life Strike equipped. Also fixes similar issue with the Zenistar.
- Fixed Limbo being able to damage enemies while remaining invincible in the Rift with the Caustacyst or the Zenistar charge attack.
Update: The Index Preview (2016-10-20)
- Introduced.
See also[]
Embolist, a secondary pistol which shares the same theme.
Research • Clan • Dojo | ||||||||||||||||||||||||||||||
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